chipmonk Level 1 of the Dungeon (0, 0, D:1) a +0 flail (16, 14, D:1) a +0 leather armour (18, 9, D:1) a ball python corpse (skeletalised by now) (25, -25, D:1) a +0 mace (25, 7, D:1) a hobgoblin corpse (skeletalised by now) (28, -4, D:1) a +0 whip (36, 5, D:1) a sanguine talisman (45, -14, D:1) a +0 dagger a kobold skeleton a quokka skeleton (47, 7, D:1) a +0 dagger (48, -14, D:1) a +0 robe Level 2 of the Dungeon (10, 7, D:2) a +0 robe (10, 16, D:2) a rat corpse (skeletalised by now) (23, 0, D:2) a rat corpse (skeletalised by now) (28, 1, D:2) the +2 quarterstaff "Quemorchy" {drain, *Noise rC+++ rCorr} *Noise: It may make a loud noise when swung. rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. (40, -3, D:2) a ball python corpse (skeletalised by now) (40, 6, D:2) 14 gold pieces (40, 10, D:2) a rat corpse (47, -4, D:2) a rimehorn talisman