Dungeon Crawl Stone Soup version 0.34-a0-584-gdd7f91d1c4 (webtiles) character file. Game seed: 13305717559374202277 2 chipmonk the Vexing (level 1, -2/13 HPs) Began as a Poltergeist Hexslinger on Aug 10, 2025. Slain by a gnoll ... wielding a +0 spear (10 damage) ... on level 1 of the Dungeon. The game lasted 00:01:02 (279 turns). chipmonk the Vexing (Poltergeist Hexslinger) Turns: 279, Time: 00:01:03 Health: -2/13 AC: 2 Str: 4 XL: 1 Next: 40% Magic: 2/2 EV: 11 Int: 15 God: Gold: 20 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +1 cloak (haunted) Magical Staves c - a staff of air Scrolls p - a scroll of poison c - a scroll of fog {unknown} d - a scroll of identify {unknown} Potions f - a potion of attraction {unknown} Skills: + Level 1.0 Fighting + Level 1.6 Ranged Weapons + Level 2.2 Dodging + Level 1.0 Spellcasting + Level 4.4 Hexes + Level 0.9 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% 2d2 6% 2 Sigil of Binding Hex 14% N/A 12% 3 Inner Flame Hex/Fire 8% N/A 24% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 3% N/A 69% 4 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History d - a scroll labelled ANIMYSTREHUL You pick up a parchment of Plasma Beam and begin reading... You add the spell Plasma Beam to your library. f - a fizzy white potion You see here a +0 leather armour. You now have 20 gold pieces (gained 7). A gnoll comes into view. It is wielding a +0 spear. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (asleep, 98% to hit) You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll shouts! Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (62% to hit) You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (62% to hit) You shoot a sling bullet. The sling bullet completely misses the gnoll. The gnoll hits you from afar with a +0 spear. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (62% to hit) You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is severely wounded. The gnoll barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (heavily wounded, 62% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear. The gnoll hits you from afar with a +0 spear! Ouch! That really hurt! You die... #.# #. #.# #. #.# .. #.# #. #.# # #. #.# .# #.##.# .. #######.##.##j# ......#....@..# #........#.###..... #........#.# ### #........#.# #........#.# #........#.# #........#.# ######........#.# ..............#.# You could see a gnoll. Vanquished Creatures 2 endoplasms (D:1) A ball python (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chipmonk the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 88 | D:1 | Reached skill level 1 in Fighting 279 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_basic Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Ranged Weapons | | 1.6 Dodging | | 2.2 Spellcasting | | 1.0 Hexes | | 4.4 Fire Magic | | 0.9 Action || total ---------------------------++------- Fire: Sling || 16 Armour: Skin || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 283 | 283 | 0 | 0 | 189 | 1 | 283.0 | Dungeon | 283 | 283 | 0 | 0 | 189 | 1 | 283.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 283 daAuts