chispire Level 1 of the Dungeon [Shop] Kefirups's Weapon Boutique the +5 scimitar of Yredelemnul's Fury {elec, rF++ rC++ Int-3} (848 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your intelligence (-3). It greatly protects you from fire. It greatly protects you from cold. a +0 dagger (24 gold) 16 stones (19 gold) a +0 short sword (36 gold) the +3 trident of Salt {protect, rF+} (398 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from fire. 2 throwing nets (72 gold) a +0 dagger (24 gold) the +7 broad axe of the Distant Future {pain, Int+3} (699 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+3). Trog disapproves of the use of such an item. 17 bolts (40 gold) 13 bolts (31 gold) a +2 hand axe of draining (208 gold) a +0 mace (36 gold) (0, 0, D:1) a +0 short sword 18 stones (4, 6, D:1) a +0 quarterstaff (16, -16, D:1) a +0 robe (16, 5, D:1) a +0 short sword (18, -2, D:1) a +0 robe (21, 17, D:1) a +0 short sword 2 stones (35, -2, D:1) 9 bolts (39, 13, D:1) a +0 club (46, 13, D:1) a +0 whip of electrocution 5 stones (47, 3, D:1) a +0 dagger (47, 12, D:1) a +0 dagger (48, -4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (0, 26, D:2) 23 stones (4, 3, D:2) a +0 robe (4, 6, D:2) a +0 club (20, 20, D:2) a +0 spear (26, 17, D:2) a +0 animal skin (27, 26, D:2) a +0 dagger (28, 9, D:2) 14 stones (37, 17, D:2) a +0 leather armour (38, 0, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +4 ring of evasion (2, -2, D:3) a +0 short sword (still there?) 3 stones (still there?) a kobold corpse (still there?) (3, 5, D:3) a scroll of fear Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (12, 1, D:6) 5 large rocks