choppaz Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 19, D:1) a +0 sling (11, 7, D:1) a +0 scale mail (16, 16, D:1) a +0 plate armour (25, 13, D:1) a +0 robe (27, -4, D:1) a +0 club (28, -2, D:1) a +0 spear (28, 16, D:1) a +0 whip (32, 1, D:1) a +0 mace (35, -6, D:1) a +0 chain mail (43, 3, D:1) a +0 hand axe (43, 11, D:1) a +0 dagger (49, -10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (3, 1, D:2) a +3 quarterstaff of chaos a +0 cloak (17, 2, D:2) a +0 whip (24, -21, D:2) a +0 club (30, 3, D:2) 7 stones (39, -20, D:2) a +0 short sword (39, -1, D:2) a +0 dagger (41, -6, D:2) a +0 club (44, 2, D:2) 5 boomerangs Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (4, 0, D:3) a +0 short sword (22, 5, D:3) 7 stones (35, -4, D:3) a +0 cloak (37, -13, D:3) a +0 ring mail (39, 37, D:3) a +0 scale mail (46, 29, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (2, -17, D:4) 4 stones (14, -33, D:4) a +0 robe (14, -25, D:4) a +0 giant spiked club (16, -29, D:4) a +0 dagger (26, -30, D:4) 2 stones (31, -15, D:4) a +0 chain mail a +0 club (32, -23, D:4) a +0 club (33, -17, D:4) a +0 club (33, -14, D:4) a +0 ring mail a +0 hand axe (34, -17, D:4) a +0 war axe (35, -17, D:4) a +0 trident (35, -15, D:4) a +0 flail (36, -17, D:4) a +0 leather armour a +0 trident (38, -23, D:4) 3 stones (42, -35, D:4) 5 stones Level 5 of the Dungeon (0, 0, D:5) a +0 club (3, 5, D:5) a +0 mace (6, 2, D:5) a +2 morningstar of protection (11, -13, D:5) a +0 mace (11, -12, D:5) a +0 hand axe a +0 scale mail a +0 short sword an orc corpse (skeletalised by now) (12, -8, D:5) a +0 club (13, -14, D:5) a +0 war axe an orc corpse (skeletalised by now) (13, -8, D:5) a scarf of harm (13, 8, D:5) a +0 short sword 2 boomerangs a +0 chain mail (14, -15, D:5) a +0 hand axe a +0 robe (14, -14, D:5) the +8 mace of Hazeylo {distort, rPois rN++ Will-} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. rPois: It protects you from poison. rN: It greatly protects you from negative energy. Will: It decreases your willpower. 3 atropa-tipped darts a +2 ring mail an orc corpse (skeletalised by now) (14, -13, D:5) a +0 trident a +0 scale mail an orc corpse (skeletalised by now) (15, -14, D:5) a +0 flail a +0 chain mail (15, 8, D:5) a +0 whip a +0 ring mail (16, -13, D:5) a +0 short sword an orc corpse (skeletalised by now) (20, 7, D:5) a +0 giant spiked club (22, 4, D:5) a +0 short sword a +0 leather armour (22, 6, D:5) a +0 dagger a +0 robe a +0 short sword (33, -20, D:5) a +0 giant spiked club (53, -23, D:5) a +0 robe (54, -5, D:5) a stone Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the +4 hand axe of Emmeghue {freeze, rPois Will+ SInv} (4640 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rPois: It protects you from poison. SInv: It lets you see invisible. Will: It increases your willpower. the +3 dagger "Wiziug" {antimagic, rPois Will+ rCorr Str+3 Int-5} (3920 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+3). Int: It affects your intelligence (-5). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +1 robe of Miuwk {rN++ Regen+ Int-3 Stlth+} (1970 gold) Int: It affects your intelligence (-3). rN: It greatly protects you from negative energy. Regen: It increases your rate of health regeneration. Stlth: It makes you more stealthy. the amulet "Ream" {Reflect SH+5 Stlth+} (3980 gold) [amulet of reflection] It reflects blocked missile attacks. SH: It affects your SH (+5). Stlth: It makes you more stealthy. (0, 0, D:6) 6 stones (2, -13, D:6) a +0 robe (2, 5, D:6) a +0 robe (5, -9, D:6) a +0 robe (5, 4, D:6) a +0 mace (7, -27, D:6) a +0 robe (15, -18, D:6) a +0 robe a +0 glaive (16, -15, D:6) 4 stones (18, 13, D:6) a +0 robe (18, 14, D:6) a +0 robe (26, -8, D:6) a +0 leather armour a +2 vorpal flail (27, -24, D:6) 5 stones (32, -9, D:6) a +1 whip of freezing a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (4, -25, D:7) 4 stones (10, -9, D:7) a +0 quarterstaff (14, -27, D:7) 6 stones (20, -12, D:7) a +0 club 2 stones (20, -1, D:7) 3 stones a +0 dagger (23, 0, D:7) a +0 short sword (25, -1, D:7) a +0 short sword 8 stones a +0 dagger (25, 11, D:7) a +2 spear of distortion (45, -8, D:7) 8 stones (45, 9, D:7) a +0 dagger (48, 6, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) 3 stones (23, -5, D:8) a +0 short sword a +0 whip (24, -7, D:8) a +0 dagger a stone (24, -5, D:8) a +0 dagger (25, -8, D:8) a +0 flail (25, -7, D:8) a +0 dagger (25, -6, D:8) a +0 short sword (26, -7, D:8) a +0 club (26, -5, D:8) a +0 whip (26, -4, D:8) a +0 dagger of chaos (27, 28, D:8) 5 atropa-tipped darts (29, 8, D:8) a +0 dire flail of protection a +0 robe a +4 spear a +0 robe (31, -9, D:8) a +0 ring mail (33, -24, D:8) 6 stones (33, 11, D:8) a +0 robe a +1 scimitar (35, 11, D:8) a +0 robe a +0 falchion (35, 15, D:8) a +0 robe a +3 halberd (36, 27, D:8) a +0 shortbow (39, 6, D:8) a +0 halberd (40, -3, D:8) +0 steam dragon scales (51, 7, D:8) a +0 quarterstaff (51, 10, D:8) a +0 short sword a +0 ring mail Level 9 of the Dungeon (14, -16, D:9) a +0 shortbow (17, -16, D:9) a +0 robe a +0 dagger (18, -16, D:9) a +0 flail (19, -17, D:9) a +0 ring mail a +0 short sword (19, -7, D:9) a +0 shortbow (20, 6, D:9) a +0 rapier (21, -19, D:9) a +0 robe a +0 dagger (23, -38, D:9) a +0 giant club a +0 giant spiked club (28, -27, D:9) 3 stones (33, -38, D:9) a +0 shortbow (33, -19, D:9) a +0 shortbow (33, -17, D:9) a +3 scimitar of flaming (still there?) a killer bee corpse (still there?) (34, -16, D:9) a shapeshifter corpse (35, -16, D:9) a +0 glaive a +0 arbalest a +0 plate armour 13 gold pieces (35, -15, D:9) a +0 dagger (still there?) a curare-tipped dart (still there?) a +0 dagger (still there?) a +0 robe (still there?) 15 gold pieces (still there?) a kobold corpse (still there?) (37, -16, D:9) 7 gold pieces (38, -15, D:9) a +0 shortbow (38, -12, D:9) +0 acid dragon scales an acid dragon corpse (39, -17, D:9) a +1 quick blade of protection (unseen) (39, -14, D:9) 15 gold pieces (40, -16, D:9) the Vellum of Discontinuous Unholy Deeds Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 b - Portal Projectile Hexes/Translocation 3 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 d - Malign Gateway Summoning/Translocation 7 (unseen) (41, -37, D:9) an amulet of reflection (42, -18, D:9) 6 javelins (42, -15, D:9) a potion of curing (58, -11, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 club (17, 23, D:10) a +0 spear (18, 29, D:10) a +0 mace (21, 23, D:10) a +0 spear (23, 32, D:10) 4 stones (27, 7, D:10) a +0 spear a +0 ring mail a +0 spear (28, 7, D:10) a +0 spear (29, 7, D:10) a +0 flail (37, 33, D:10) a +0 giant club a +0 giant club (40, 6, D:10) a +0 plate armour (48, -2, D:10) a +0 club (49, 24, D:10) a +0 flail (53, 16, D:10) a +0 shortbow Level 11 of the Dungeon [Shop] Myrac's Jewellery Shoppe a ring of wizardry (330 gold) an amulet of the acrobat (330 gold) the ring of the Coward {rC+ rN+} (374 gold) [ring of positive energy] rC: It protects you from cold. rN: It protects you from negative energy. a +6 ring of strength (396 gold) a +4 ring of protection (396 gold) a ring of poison resistance (220 gold) the ring "Negorch" {Drain rC- MP+9 Str+4 Int+9 Dex+3} (528 gold) [ring of magical power] Str: It affects your strength (+4). Int: It affects your intelligence (+9). Dex: It affects your dexterity (+3). rC: It makes you vulnerable to cold. MP: It affects your magic capacity (+9). Drain: It drains your maximum health when unequipped. a +6 ring of intelligence (396 gold) (0, 0, D:11) 6 stones (3, 16, D:11) 9 stones (6, 19, D:11) a +0 giant club a +0 giant club (10, -12, D:11) 4 large rocks (17, -14, D:11) a +0 club (20, -4, D:11) a +0 cloak (24, -19, D:11) a +0 scale mail 3 poisoned darts a +0 dagger (24, -18, D:11) a +0 short sword a +0 short sword (25, -22, D:11) a +0 club (25, -19, D:11) 2 stones a +0 dagger a +0 club (26, -18, D:11) a staff of cold 6 poisoned darts (36, 17, D:11) a scroll of brand weapon (48, 16, D:11) a +0 plate armour (50, -15, D:11) a +0 giant club a +0 giant club (51, -31, D:11) a +0 cloak (51, -20, D:11) a +0 ring mail (51, -16, D:11) 3 large rocks (53, 16, D:11) a +0 trident (55, -24, D:11) 3 stones (57, -26, D:11) the +6 chain mail of a treasure trove {Fly rF+ Int-4} Int: It affects your intelligence (-4). rF: It protects you from fire. Fly: It grants you flight. Level 12 of the Dungeon (2, -15, D:12) a +0 falchion (11, -12, D:12) a +0 ring mail (20, -13, D:12) a +0 long sword (23, -39, D:12) a staff of cold (24, -40, D:12) a +0 dagger a +0 robe (24, -39, D:12) a +0 hand axe a +0 leather armour (25, -39, D:12) a +0 dagger a +0 robe (26, -37, D:12) a +0 giant club a +0 giant spiked club (26, -31, D:12) a +0 long sword (27, -37, D:12) a +0 dagger a +0 robe (27, -35, D:12) a +0 club a +1 vampiric whip a +0 leather armour a +0 dagger a +0 robe a +0 mace (27, -32, D:12) a +1 scimitar of flaming (28, -39, D:12) 3 boomerangs (29, -29, D:12) a +0 dire flail a +0 giant club (38, -14, D:12) a +0 dagger a +0 robe (39, -31, D:12) a +0 ring mail (39, -27, D:12) 4 stones (40, -33, D:12) 2 scrolls of brand weapon 2 scrolls of enchant armour a scroll of enchant weapon (40, -9, D:12) a +0 short sword a +0 trident a +0 leather armour (40, -8, D:12) a +0 hand axe a +0 scale mail (41, -11, D:12) a +0 club (42, -4, D:12) a +0 morningstar (44, -4, D:12) a +0 falchion (44, 0, D:12) a +0 flail (48, -3, D:12) a +0 hand axe a +0 flail a boomerang a +0 scale mail (50, -14, D:12) a +0 giant club (51, -16, D:12) a +0 dire flail (51, -15, D:12) a +0 giant club (51, -2, D:12) a +0 whip (52, -16, D:12) a +0 giant club (52, -3, D:12) a +0 dagger (52, -2, D:12) a +0 dagger a +0 robe a +0 falchion a +0 ring mail (53, -22, D:12) a +2 vampiric war axe a +0 dagger a +0 leather armour (53, -18, D:12) a +0 club a +0 club (53, -16, D:12) a +0 scimitar a +0 plate armour (53, -2, D:12) a +0 whip a +0 club a +0 chain mail (54, -20, D:12) a +0 war axe a +0 scale mail a +0 hand axe (54, -19, D:12) a +0 club (54, -18, D:12) a +0 club a +0 leather armour (54, -17, D:12) a +0 mace a +0 flail a +0 flail a +0 leather armour a +0 whip a +0 club (54, -16, D:12) a +0 short sword a +0 leather armour a +0 dagger (54, -14, D:12) a +3 longbow of flaming a +0 barding a potion of degeneration (54, 0, D:12) a +0 club (55, -15, D:12) a +2 vorpal mace a +0 scale mail Level 13 of the Dungeon (0, 0, D:13) the +0 mace of Yhif {vorpal, rC+ Str+5} It inflicts extra damage upon your enemies. Str: It affects your strength (+5). rC: It protects you from cold. (2, 35, D:13) a potion of degeneration (4, 24, D:13) 4 large rocks (5, 21, D:13) a +0 ring mail (7, 31, D:13) a stone (7, 33, D:13) 6 large rocks (9, 32, D:13) a stone (11, 36, D:13) a stone (17, 38, D:13) a +0 dagger (21, 11, D:13) a +4 ring of protection a +6 ring of intelligence the +1 longbow "Dimyqaox" {freeze, Str+2} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+2). (22, -10, D:13) 4 stones (25, 20, D:13) a +0 ring mail (29, 31, D:13) a +0 mace (32, 26, D:13) a +0 scimitar of flaming (35, 9, D:13) a +0 chain mail a +0 broad axe (35, 11, D:13) a +0 giant club a +0 giant club (36, 26, D:13) a piece from Xom's chessboard (15/15) (38, 9, D:13) 3 stones (38, 40, D:13) a ring of protection from cold (39, 12, D:13) a +0 bardiche a +0 plate armour (42, -1, D:13) a +0 halberd a +0 plate armour (43, 1, D:13) a +0 plate armour a +3 glaive of venom (51, 14, D:13) a +2 great sword of freezing a +0 plate armour (52, -4, D:13) a +0 shortbow (56, 23, D:13) a +0 scale mail Level 14 of the Dungeon (0, 0, D:14) a +0 giant club a +0 giant club (3, 0, D:14) a +2 scimitar of flaming (3, 7, D:14) 7 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 robe of cold resistance a +0 quarterstaff of freezing (2, -18, Lair:1) a stone (10, -7, Lair:1) 5 stones (16, -28, Lair:1) 2 javelins (23, -45, Lair:1) 2 potions of degeneration a ring of ice (42, -39, Lair:1) a +0 short sword (44, -23, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 flail (4, 7, Lair:2) a +0 vorpal spear (16, 44, Lair:2) a +0 whip (24, 31, Lair:2) a ring of positive energy Level 3 of the Lair of Beasts (0, 0, Lair:3) an orb of guile (1, -11, Lair:3) a +0 leather armour (10, -16, Lair:3) 4 stones (18, -13, Lair:3) 4 stones (34, 14, Lair:3) 5 stones (35, 5, Lair:3) a +0 robe (38, 21, Lair:3) a +0 helmet (39, -15, Lair:3) a +0 spear (40, -27, Lair:3) 4 stones (52, -33, Lair:3) a +0 chain mail (53, -3, Lair:3) a +0 falchion Level 4 of the Lair of Beasts (0, 0, Lair:4) a +2 trident of freezing (8, -10, Lair:4) 5 stones (14, -10, Lair:4) a potion of berserk rage (17, 29, Lair:4) a +0 leather armour (20, 7, Lair:4) a +0 whip (20, 9, Lair:4) a +0 flail (45, -14, Lair:4) a +0 pair of boots (51, -7, Lair:4) a stone Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (1, 19, Lair:5) 7 stones (10, -20, Lair:5) a +0 short sword a +0 robe (17, -19, Lair:5) a +0 short sword a +0 robe (18, 22, Lair:5) 2 silver boomerangs (27, 9, Lair:5) a +2 dagger of distortion (28, -4, Lair:5) a +0 quarterstaff a +0 robe (30, 10, Lair:5) a +0 chain mail 7 javelins +0 steam dragon scales (38, -13, Lair:5) a +1 dagger of venom a +0 robe (54, 32, Lair:5) a +0 demon trident of freezing 2 scrolls of vulnerability the +1 scale mail of the Eight Boll Weevils {Str+6 Slay+2} Str: It affects your strength (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). 2 scrolls of noise 20 poisoned darts an amulet of reflection a +0 dagger (57, -27, Lair:5) a +0 dagger (60, 26, Lair:5) a +0 robe a +0 short sword (64, -25, Lair:5) a +0 rapier (66, 2, Lair:5) a +0 robe a +0 dagger a +0 robe a +0 short sword (66, 3, Lair:5) a +0 buckler a +0 robe a +0 dagger (67, 0, Lair:5) a +0 robe a +0 rapier of holy wrath (67, 20, Lair:5) a +0 buckler a +0 spear (70, 10, Lair:5) a +0 robe a +0 short sword (70, 11, Lair:5) a +0 buckler a +0 robe a +0 dagger a +2 robe of positive energy a +0 rapier (72, -22, Lair:5) 5 stones (72, -20, Lair:5) a +0 leather armour