Dungeon Crawl Stone Soup version 0.33-a0-130-gea5bc3604b (webtiles) character file. Game seed: 2170221922348263139 186 choppaz the Trooper (level 5, -10/43 HPs) Began as a Coglin Hunter on Sept 23, 2024. Mangled by a crocodile (17 damage) ... in a sewer. The game lasted 00:04:03 (1262 turns). choppaz the Trooper (Coglin Hunter) Turns: 1262, Time: 00:04:04 Health: -10/43 AC: 3 Str: 12 XL: 5 Next: 65% Magic: 6/6 EV: 11 Int: 8 God: Gold: 121 SH: 0 Dex: 19 Spells: 3/5 levels left rFire . . . a - +2 sling {Surjit} rCold . . . d - +0 sling {Florimund} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . m - scarf {repulsion} rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.27/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: repel missiles @: hasted, revved, very quick A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 121 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Surjit} d - a +0 sling (offhand) {Florimund} Missiles i - 4 poisoned darts Armour b - a +0 leather armour (worn) m - a scarf of repulsion (worn) Scrolls c - a scroll of butterflies f - 3 scrolls of identify {unknown} g - 2 scrolls of fog {unknown} h - a scroll of noise {unknown} j - 2 scrolls of enchant armour {unknown} k - a scroll of poison {unknown} Potions e - a potion of haste l - a potion of resistance {unknown} Skills: + Level 4.4 Fighting + Level 4.0 Ranged Weapons + Level 2.4 Dodging - Level 0.7 Stealth + Level 0.8 Spellcasting + Level 1.1 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 4% N/A 45% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 4% N/A 45% 2 Momentum Strike Conj/Tloc 2% 3d8 52% 2 Sublimation of Blood Necr 0% N/A 61% 2 Curse of Agony Necr 0% N/A 100% 5 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! Found a blade talisman, a scroll labelled BUENES YGOG and 45 gold pieces. You feel yourself speed up. The crocodile barely misses you. You see here a potion of haste. You aren't carrying any items that you can evoke. Okay, then. Fire: a) +2 sling {Surjit} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (severely wounded, 59% to hit) You shoot a sling bullet. The sling bullet barely misses the crocodile. You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is almost dead. Fire: a) +2 sling {Surjit} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (almost dead, 59% to hit) You shoot a sling bullet. The sling bullet closely misses the crocodile. You shoot a sling bullet. The sling bullet barely misses the crocodile. The crocodile completely misses you. Fire: a) +2 sling {Surjit} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (almost dead, 59% to hit) You shoot a sling bullet. The sling bullet barely misses the crocodile. You shoot a sling bullet. The sling bullet closely misses the crocodile. The crocodile bites you but does no damage. Fire: a) +2 sling {Surjit} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (almost dead, 59% to hit) You shoot a sling bullet. The sling bullet barely misses the crocodile. You shoot a sling bullet. The sling bullet closely misses the crocodile. The crocodile bites you! You die... #.# #.# #.# ####### #.# ##.....## #.# ##...≈...# ####.#######...≈≈≈... #.†.....†..†..≈≈≈≈≈.∩ ####.#######...≈≈≈... #@# ##...≈...# #l# ##.....## #.# ####### #.....# #.......# #.......# #...(...# #.......# #..$)$..# You could see a crocodile. Vanquished Creatures A brain worm (Sewer) 2 gnolls (D:1) 5 adders 2 dart slugs (D:1) 2 ribbon worms 8 ball pythons 9 bats 5 endoplasms A giant cockroach (D:1) 4 hobgoblins (D:2) 2 quokkas 5 goblins 6 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | choppaz the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 68 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 157 | D:1 | Reached XP level 3. HP: 25/29 MP: 3/3 676 | D:2 | Reached XP level 4. HP: 37/37 MP: 4/4 793 | D:2 | Found a faded altar of an unknown god. 908 | D:2 | Learned a level 2 spell: Blink 1181 | D:3 | Found a glowing drain. 1191 | D:3 | Reached XP level 5. HP: 41/42 MP: 5/5 1204 | Sewer | Entered a sewer 1227 | Sewer | Reached skill level 1 in Translocations 1247 | Sewer | Noticed a crocodile 1262 | Sewer | Mangled by a crocodile Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_basic, chequers_jeans D:2: layout_rooms, nicolae_ecumenical_snake_handling, minmay_randomly_rotated_circles D:3: layout_loops_corners, cheibrodos_sewer_entry_sluice, st_stairs_14, minivault_26 Sewer: sewer_big_baddie Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 3 4 | 4.4 Dodging | 2 | 2.4 Ranged Weapons | 4 | 4.0 Translocations | 1 | 1.1 Stealth | | 0.7 Spellcasting | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 88 | 166 || 254 Throw: Dart | | 1 || 1 Use: Potion | | 1 || 1 Armour: Leather armour | 5 | 18 || 23 Dodge: Dodged | 8 | 23 || 31 Repelled | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1292 | 1257 | 35 | 0 | 967 | 4 | 323.0 | Dungeon | 1231 | 1196 | 35 | 0 | 939 | 3 | 410.3 | Sewer | 61 | 61 | 0 | 0 | 28 | 1 | 61.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 619 daAuts D:1: 559 daAuts Sewer: 61 daAuts D:3: 52 daAuts