Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 8884815107907819117 18 choppaz the Magician (level 2, -3/22 HPs) Began as a Djinni Conjurer on May 12, 2025. Slain by a gnoll ... wielding a +0 flail (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:56 (1133 turns). choppaz the Magician (Djinni Conjurer) Turns: 1133, Time: 00:01:56 Health: -3/22 AC: 2 Str: 6 XL: 2 Next: 85% Gold: 11 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . c - staff of conjuration rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-4 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons b - a +0 spear Armour a - a +0 robe (worn) Magical Staves c - a staff of conjuration (weapon) f - a staff of fire Scrolls d - 3 scrolls of teleportation {unknown} e - a scroll of fog {unknown} g - 2 scrolls of identify {unknown} i - a scroll of amnesia {unknown} k - a scroll of vulnerability {unknown} l - a scroll of torment {unknown} Potions h - a potion of mutation {unknown} j - a potion of haste {unknown} Skills: + Level 0.8 Fighting + Level 2.5 Dodging - Level 1.5 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations - Level 3.6 Hexes - Level 3.6 Summonings - Level 3.6 Necromancy - Level 3.6 Translocations - Level 3.6 Forgecraft - Level 3.6 Fire Magic - Level 3.6 Ice Magic - Level 3.6 Air Magic - Level 3.6 Earth Magic - Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 50% 2d6 4% 2 c - Fulminant Prism Conj/Alch 12% 3d8 32% 4 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. HP restored. Found a stone staircase leading down. Found 7 stones. Found an escape hatch in the floor. l - a scroll labelled XUMUFOLELI Found a stone staircase leading up. Found a stone staircase leading down. A gnoll comes into view. It is wielding a +0 flail. There is a stone staircase leading down here. You feel a surge of power! The magic dart hits the gnoll. The gnoll is moderately wounded. You feel a surge of power! The magic dart hits the gnoll. The gnoll is heavily wounded. You feel a surge of power! The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. You feel a surge of power! The magic dart hits the gnoll. The gnoll is severely wounded. You feel a surge of power! The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. You feel a surge of power! The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. You feel a surge of power! The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (almost dead, 82% to hit) You feel a surge of power! You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail. You die... ##.##.#### ...... #.....# #...#. #..#<## ...... #..#.# #.....# #....# #...... ###.#### ##.....##...# ......j#..### #.@.## #....#.## #.## #.# #.# ..# ### You could see a gnoll. Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 6 ball pythons (D:1) 3 frilled lizards (D:1) A goblin (D:1) 2 kobolds A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | choppaz the Djinni Conjurer began the quest for the Orb. 0 | D:1 | choppaz set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 86 | D:1 | Reached XP level 2. HP: 13/22 MP: 0/0 1133 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_basic D:2: layout_basic Action || total ---------------------------++------- Cast: Magic Dart || 40 Armour: Robe || 4 Dodge: Dodged || 1