Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 15621197456532856189 9 choppaz the Magician (level 2, -1/22 HPs) Began as a Djinni Conjurer on May 18, 2025. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:54 (245 turns). choppaz the Magician (Djinni Conjurer) Turns: 245, Time: 00:00:55 Health: -1/22 AC: 3 Str: 6 XL: 2 Next: 20% Gold: 14 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + + b - +0 dagger rCold x . . (no offhand) rNeg . . . a - +1 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... c - ring of protection from fire Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +1 robe (worn) Jewellery c - a ring of protection from fire (worn) Skills: + Level 0.6 Fighting + Level 2.4 Dodging - Level 1.5 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations - Level 3.5 Hexes - Level 3.5 Summonings - Level 3.5 Necromancy - Level 3.5 Translocations - Level 3.5 Forgecraft - Level 3.5 Fire Magic - Level 3.5 Ice Magic - Level 3.5 Air Magic - Level 3.5 Earth Magic - Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the rat. The rat is moderately wounded. The rat bites you. The magic dart hits the rat. You kill the rat! The magic dart hits the endoplasm. The endoplasm is severely wounded. The quokka bites you. x2 The endoplasm hits you but does no damage. The magic dart hits the endoplasm. The endoplasm is almost dead. The quokka bites you. An endoplasm comes into view. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka attacks as it pursues you! The quokka bites you but does no damage. The quokka attacks as it pursues you! The quokka completely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Unknown command. It was a potion of magic. Magic washes over you without effect. The quokka closely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * Okay, then. As you read the scroll labelled WEOKHL OG PEE, it crumbles to dust. It is a scroll of enchant armour. Your +0 robe glows green for a moment. The quokka barely misses you. The quokka attacks as it pursues you! The quokka closely misses you. The quokka attacks as it pursues you! The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. The quokka attacks as it pursues you! The quokka bites you. You die... ...#.............# ...#.............# ...##............# #####..).........# #............# #............# #............## . #.............# .......#. #...........@.# .#........ #############r# .#........ #.# #.#........ #J####..#........ #..##..##........ ##....###........ #..>.J.......... #....###........ #....# #........ You could see an endoplasm and a quokka. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:1) 3 bats (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | choppaz the Djinni Conjurer began the quest for the Orb. 0 | D:1 | choppaz set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 122 | D:1 | Reached XP level 2. HP: 16/22 MP: 0/0 240 | D:1 | HP: 1/22 [quokka (2)] 245 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_basic, minmay_misc_feat_rows, kennysheep_nondescript Action || total ---------------------------++------- Cast: Magic Dart || 25 Use: Scroll || 1 Potion || 1 Armour: Robe || 12 Dodge: Dodged || 8