chorionicmirror Level 1 of the Dungeon (0, 0, D:1) a stone (0, 2, D:1) a stone (0, 3, D:1) a stone (2, 6, D:1) a +0 dagger 2 stones (3, -9, D:1) 18 bolts (8, 13, D:1) 14 stones (11, -24, D:1) 29 bolts (11, -3, D:1) a +0 mace (20, -2, D:1) a +0 club (42, 6, D:1) a +0 robe (43, -17, D:1) a +0 club (43, 2, D:1) 7 tomahawks (45, 16, D:1) 31 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (11, 34, D:2) a +0 club (17, 21, D:2) 17 stones (19, 3, D:2) a +0 hand axe (19, 4, D:2) a +0 whip a +0 dagger (19, 6, D:2) a stone (19, 7, D:2) a stone (20, 8, D:2) a stone (21, 8, D:2) a stone (23, -17, D:2) a +0 hand axe a +0 chain mail (34, -2, D:2) a +0 club (36, 10, D:2) a +0 club (48, 7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, 1, D:3) a +0 scythe a +0 robe (5, -11, D:3) a +0 club (5, -3, D:3) a cursed +0 flail (11, 18, D:3) 25 sling bullets (20, 15, D:3) a +0 robe (24, 27, D:3) a +0 club (26, 31, D:3) 17 stones (29, 20, D:3) a +0 dagger (39, -10, D:3) a +0 club Level 4 of the Dungeon [Shop] Toukla's Distillery a potion of haste (130 gold) a potion of brilliance (52 gold) a potion of agility (52 gold) a potion of brilliance (52 gold) (0, 0, D:4) a +0 ring mail a +0 whip a +0 club (0, 3, D:4) a +0 ring mail (19, -10, D:4) a +0 mace (32, 0, D:4) 23 stones (39, -23, D:4) a +0 dagger (47, 31, D:4) a +0 dagger (55, 12, D:4) a +0 trident (56, 12, D:4) a +0 chain mail a +0 flail (56, 13, D:4) a +0 chain mail a +0 mace (57, 14, D:4) a +0 robe a +3 dagger (62, 9, D:4) a +0 hunting sling (71, 12, D:4) a +2 vampiric dagger Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club Level 6 of the Dungeon [Shop] Pithrehe's Antique Weapon Shoppe the cursed +1 mace "Pesyr" {crush, +Inv rC- MP+9 Int+4} (1060 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+4). It makes you vulnerable to cold. It affects your magic capacity (+9). It lets you turn invisible. It has a curse placed upon it. a +2 war axe of flaming (475 gold) a +0 broad axe (104 gold) a +2 spear of venom (405 gold) a +0 blowgun (65 gold) a +0 battleaxe (169 gold) a +0 halberd of venom (176 gold) a +0 morningstar of protection (176 gold) (0, 0, D:6) a +0 mace (9, -22, D:6) a +0 club a +0 falchion (14, -18, D:6) 14 arrows (14, -2, D:6) a +0 robe (14, 37, D:6) a +0 mace (21, 22, D:6) 15 stones (37, 34, D:6) a book of Geomancy (38, 3, D:6) a book of Necromancy (49, -19, D:6) 13 stones (49, -12, D:6) a +0 shortbow 19 arrows (58, -4, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) 2 tomahawks a +0 club a +0 leather armour (0, 6, D:7) a +0 hand axe a tomahawk (1, 0, D:7) a +0 hand axe (2, -2, D:7) a +0 short sword (3, -16, D:7) a +0 hand axe a +0 animal skin (3, 4, D:7) a +0 ring mail (5, 3, D:7) a tomahawk (18, -16, D:7) 9 poisoned needles (18, 16, D:7) a +0 rapier (34, -6, D:7) a +0 hunting sling (34, 8, D:7) a +4 quarterstaff of chaos a +0 cloak (34, 14, D:7) 25 stones (35, 9, D:7) a +0 mace (47, -21, D:7) 9 stones (51, -29, D:7) a +0 rapier (58, 23, D:7) a +0 shortbow 17 arrows Level 8 of the Dungeon (0, 0, D:8) a potion of degeneration (7, -2, D:8) 12 stones (10, -2, D:8) a cursed +0 giant club a +0 giant club (10, 13, D:8) 13 poisoned needles (16, 10, D:8) a +0 flail a +0 scale mail a +0 flail a +0 club a +0 dagger a +0 robe (17, -30, D:8) a scroll of noise (18, 4, D:8) a +0 leather armour (20, 15, D:8) a +0 quick blade (22, 22, D:8) the +1 war axe of the Lame Duck {flame, SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you see invisible. (26, -18, D:8) 15 arrows a +0 shortbow of flaming (26, -13, D:8) a +0 plate armour (28, -19, D:8) a cursed -1 hunting sling (29, -3, D:8) a +0 robe (30, -6, D:8) an arrow (30, 1, D:8) a +3 shortbow 17 arrows (31, -13, D:8) a +0 dagger a +0 robe a +0 whip a +0 scale mail a +0 club a +0 scale mail (31, -9, D:8) a +0 giant club (34, -10, D:8) a +0 scale mail (39, -16, D:8) 16 bolts (42, -7, D:8) a +0 great mace a +0 giant club (43, -9, D:8) an arrow (45, -9, D:8) a +0 shortbow 7 arrows (48, -9, D:8) an arrow (58, -3, D:8) a +0 rapier (59, -8, D:8) 17 arrows (59, -7, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) 26 arrows (9, 16, D:9) a +0 long sword (38, 7, D:9) 14 stones (38, 44, D:9) a +0 long sword (46, 1, D:9) a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 dagger of speed (1, -2, D:10) a +0 dagger a +0 club (1, -1, D:10) a +0 dagger a +0 robe (1, 0, D:10) a +0 dagger a +0 robe (2, 1, D:10) a +0 dagger of freezing a +0 robe (3, -7, D:10) a +0 giant spiked club (5, -6, D:10) a +1 hand axe of draining (5, -5, D:10) a +0 flail (8, -25, D:10) a +2 dagger of holy wrath (10, -25, D:10) a +0 giant club a +0 giant spiked club a +0 giant club (11, -25, D:10) a +0 hand axe a +0 chain mail (12, 4, D:10) a +1 hand axe of chopping a +0 ring mail (16, -22, D:10) a +0 robe (32, -11, D:10) 20 stones (33, -13, D:10) a +0 whip a +0 leather armour a +0 hand axe a +0 leather armour (34, -15, D:10) a +0 shortbow 14 arrows (34, -14, D:10) a +0 dagger a +0 robe (34, -13, D:10) a +0 dagger (42, -21, D:10) a +0 trident (42, -19, D:10) a +1 hand axe of chopping a +0 scale mail (43, -19, D:10) a +0 club Level 11 of the Dungeon [Shop] Depipus's Assorted Antiques a +1 trident of holy wrath (452 gold) a potion of lignification (102 gold) a +0 plate armour (782 gold) a potion of curing (102 gold) a cursed -2 chain mail (3 gold) a +0 leather armour (68 gold) a scroll of noise (34 gold) (3, 0, D:11) the Grimoire of the Freezing Entourage Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Summon Lightning Spire Summoning/Air 4 c - Summon Mana Viper Hexes/Summoning 5 (6, -3, D:11) 8 poisoned needles (8, -7, D:11) 18 arrows (12, -9, D:11) 3 needles of sleeping (13, 43, D:11) a large rock (14, 46, D:11) a large rock (14, 49, D:11) a large rock (15, 33, D:11) a +0 short sword a stone (15, 34, D:11) a +0 short sword (16, 12, D:11) a +0 mace a +0 scale mail a +0 mace a +0 war axe a +0 chain mail (17, -10, D:11) a +0 hand axe (18, 12, D:11) a +0 falchion (18, 35, D:11) a stone (19, 12, D:11) a +0 dagger a +0 robe (19, 35, D:11) a stone (21, 14, D:11) a +0 giant club (24, 40, D:11) 15 bolts (26, 25, D:11) 3 arrows (26, 27, D:11) an arrow (26, 31, D:11) a +0 shortbow 6 arrows (35, 17, D:11) 4 tomahawks (39, -12, D:11) an uncursed amulet of rage (40, -13, D:11) 20 stones (52, 14, D:11) a throwing net (55, 35, D:11) 8 bolts (58, 45, D:11) a +0 morningstar Level 12 of the Dungeon (7, -37, D:12) a +0 giant spiked club a +0 giant club (12, -13, D:12) a +0 giant spiked club (30, -10, D:12) 7 tomahawks (31, -59, D:12) a +3 leather armour of cold resistance 15 javelins of returning a +2 hand crossbow of flaming a +0 pair of boots (32, -41, D:12) an uncursed amulet of harm an uncursed amulet of magic regeneration (58, -23, D:12) a large rock (60, -23, D:12) a +0 giant club a +0 giant club (61, -23, D:12) a large rock (63, -23, D:12) a large rock (71, -25, D:12) 15 arrows Level 13 of the Dungeon (0, 0, D:13) an uncursed staff of conjuration a +1 long sword an uncursed staff of earth (3, 17, D:13) a +0 robe (9, 19, D:13) 23 stones (10, -17, D:13) 15 poisoned needles (14, -5, D:13) 25 stones (15, 2, D:13) a large rock (16, -8, D:13) a +0 long sword (16, 2, D:13) a large rock (18, 2, D:13) 3 arrows (18, 6, D:13) a cursed -1 dagger a +0 robe 2 large rocks an arrow (19, 5, D:13) a +0 shortbow 26 arrows (19, 6, D:13) a +0 shortbow 15 arrows (19, 7, D:13) a cursed -2 shortbow 21 arrows (20, 0, D:13) an arrow (20, 5, D:13) an arrow (22, 7, D:13) 3 arrows (23, -13, D:13) 2 scrolls of vulnerability (31, 10, D:13) a cursed -1 giant spiked club (32, -4, D:13) 16 stones (33, -8, D:13) an arrow (33, -6, D:13) a cursed -3 shortbow 28 arrows (35, -13, D:13) an arrow (40, 21, D:13) 22 stones (43, 15, D:13) a +0 dagger a +0 robe (45, 14, D:13) a +0 mace (45, 15, D:13) a +2 short sword of holy wrath a +0 plate armour (45, 16, D:13) a +0 scale mail (50, 11, D:13) a +0 war axe a +0 leather armour (53, -18, D:13) a +0 giant club Level 14 of the Dungeon (0, 0, D:14) a cursed -3 giant spiked club a +0 giant club (1, -27, D:14) a potion of mutation (18, -22, D:14) 19 sling bullets (20, -32, D:14) 10 arrows (20, -19, D:14) a +0 war axe a +0 robe (21, -17, D:14) a +0 hand axe a +0 robe (21, -16, D:14) a +0 hand axe a +0 robe (26, -36, D:14) a scroll of random uselessness (26, -35, D:14) a +0 dire flail a +0 plate armour (26, -33, D:14) a +0 club a +0 leather armour (27, -33, D:14) a +0 dagger a +0 scale mail (28, -33, D:14) a +0 dagger a +1 robe of positive energy (43, -33, D:14) an ugly thing corpse (skeletalised by now) (52, 12, D:14) 6 large rocks a cyclops corpse (53, 13, D:14) a kobold corpse (54, -11, D:14) 4 inedible chunks of flesh the Ecumenical Temple