chorionicmirror Level 1 of the Dungeon [Shop] Ekkoost's Distillery a potion of brilliance (56 gold) a potion of degeneration (14 gold) a potion of heal wounds (70 gold) 2 potions of flight (84 gold) a potion of degeneration (14 gold) a potion of curing (42 gold) a potion of ambrosia (112 gold) a potion of heal wounds (70 gold) a potion of might (56 gold) a potion of haste (140 gold) [Shop] Omidim's Weapon Shoppe a +0 spear of venom (56 gold) a +0 hand axe (30 gold) the +5 hand crossbow "Luty" {flame, rPois} (425 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. rPois: It protects you from poison. a +0 club (10 gold) the +8 shortbow of Biocul {freeze, rN+ rCorr} (622 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +0 battleaxe (65 gold) 25 stones (25 gold) 15 sling bullets (75 gold) (0, 0, D:1) a +0 club (8, -34, D:1) a +0 club (8, -24, D:1) 17 arrows (18, -24, D:1) 18 sling bullets (24, 6, D:1) 25 stones (35, -30, D:1) a +1 dagger of speed (43, 2, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 25 arrows (3, 26, D:2) 20 stones (4, 36, D:2) a +0 hand axe (7, 27, D:2) a +0 club (12, 26, D:2) a +0 dagger a stone (13, 23, D:2) a +0 leather armour (18, 10, D:2) a +0 dagger (22, 23, D:2) a +0 whip (31, 16, D:2) a +0 hunting sling (34, 33, D:2) 16 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (9, -4, D:3) 3 poisoned darts (9, 0, D:3) a jackal corpse a jackal corpse a jackal corpse (16, -6, D:3) a jackal corpse (17, -5, D:3) a hobgoblin corpse (21, -8, D:3) 16 gold pieces