chumloofah Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, -14, D:1) a cursed -1 short sword (14, -52, D:1) a +0 dagger (16, -9, D:1) a +0 club (23, -47, D:1) a cursed +0 short sword (38, -49, D:1) a cursed -1 dagger (54, -47, D:1) a +0 short sword (63, -52, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, 17, D:2) a +0 hunting sling Level 3 of the Dungeon (6, -35, D:3) a +0 ring mail (7, -11, D:3) a +0 short sword (8, -36, D:3) a +0 robe (8, -6, D:3) a cursed -3 club (34, 14, D:3) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (34, 15, D:3) a +0 dagger a +0 robe (36, -1, D:3) a +0 leather armour (54, 4, D:3) a +0 club Level 4 of the Dungeon [Shop] Jouqat's General Store a scroll of identify (20 gold) a scroll of fog (20 gold) 18 arrows (36 gold) a ration (50 gold) 5 tomahawks (25 gold) a ration (50 gold) a +0 ring mail (40 gold) 19 sling bullets (95 gold) a ration (50 gold) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} (400 gold) It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (0, 0, D:4) a +0 trident a +0 leather armour (26, 28, D:4) a +0 club (27, 24, D:4) a +0 club (30, 38, D:4) a +0 leather armour (34, 15, D:4) a +0 dagger a +1 robe (50, 25, D:4) a potion of degeneration (52, 2, D:4) a +0 dagger a +0 robe (54, 4, D:4) a +0 war axe (56, 41, D:4) a +0 quarterstaff Level 5 of the Dungeon [Shop] Kitiac's Distillery a potion of ambrosia (120 gold) a potion of haste (150 gold) a potion of heal wounds (75 gold) a potion of degeneration (15 gold) a potion of flight (45 gold) a potion of ambrosia (120 gold) a potion of berserk rage (75 gold) a potion of brilliance (60 gold) a potion of haste (150 gold) (0, 0, D:5) a +0 animal skin (1, 0, D:5) a +0 robe (8, -10, D:5) a +0 giant spiked club (11, -35, D:5) a +0 giant club (26, -26, D:5) 18 bolts (38, -25, D:5) a +0 long sword Level 6 of the Dungeon [Shop] Gitediy's Antique Weapon Emporium a +0 shortbow of flaming (185 gold) a +0 spear (75 gold) a +0 quarterstaff (100 gold) a +0 long sword (87 gold) a +0 glaive (162 gold) a +0 war axe (87 gold) a +0 shortbow (75 gold) a +2 scimitar of holy wrath (480 gold) a +0 blowgun (62 gold) (8, -38, D:6) a +0 chain mail (9, -20, D:6) a +0 robe (21, -41, D:6) a +0 robe (27, -43, D:6) a +0 giant club (34, -36, D:6) a +0 giant club (39, -40, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 flail (17, -17, D:7) a +0 chain mail (17, -12, D:7) a +0 dagger (21, -20, D:7) 2 tomahawks a +0 scale mail (23, -20, D:7) a tomahawk a +0 short sword (24, -20, D:7) a +0 dire flail a +0 chain mail (28, -20, D:7) a tomahawk (28, -10, D:7) a +0 scale mail (29, -20, D:7) a +0 giant spiked club (31, 4, D:7) a book of Callings (40, 9, D:7) 8 tomahawks (51, 14, D:7) a +0 giant spiked club (53, -13, D:7) a +0 club (54, -12, D:7) a +0 hand axe (57, 21, D:7) a +0 short sword (58, 22, D:7) a +0 falchion a +0 leather armour a cursed +0 leather armour a +0 flail a +0 ring mail (60, 24, D:7) a +0 chain mail a +0 ring mail a +0 hand axe a +3 short sword Level 8 of the Dungeon (0, 0, D:8) 9 bolts (0, 7, D:8) a +0 war axe (3, 14, D:8) a +0 chain mail (4, 0, D:8) a +0 long sword (9, 21, D:8) a +0 dagger (10, -5, D:8) a +0 chain mail (10, 33, D:8) 2 potions of degeneration (15, 2, D:8) a +0 club a +0 chain mail (16, 3, D:8) a +0 flail (17, 2, D:8) a +1 hand axe of electrocution a +0 leather armour a +0 war axe (17, 3, D:8) a +0 ring mail a +0 short sword a +0 flail a +0 leather armour (19, -2, D:8) a +0 scimitar a +0 chain mail (20, 4, D:8) a +0 shortbow (21, 18, D:8) a cursed -2 flail a +0 ring mail (23, 4, D:8) a +0 quarterstaff (25, 0, D:8) a +0 dagger a +0 robe (25, 17, D:8) a +0 mace a +0 leather armour (25, 18, D:8) a +0 long sword a +0 chain mail a +0 war axe a +0 chain mail (25, 19, D:8) a +0 dagger (26, 17, D:8) a cursed -3 flail (26, 26, D:8) a +0 mace (27, 2, D:8) a +0 club a +0 dagger a +0 war axe a +0 falchion a cursed +0 robe (27, 25, D:8) a +0 flail a +0 plate armour (27, 26, D:8) a +0 hand axe a +0 leather armour a +0 trident a +0 chain mail (28, 27, D:8) a +0 short sword a +0 leather armour a +0 dagger a +0 leather armour (29, 3, D:8) a +0 flail (29, 27, D:8) a +0 hand axe (31, 27, D:8) a +0 flail a +0 scale mail a +0 hand axe of venom a +0 whip a +0 leather armour (35, -2, D:8) a +0 helmet (38, 8, D:8) a +0 dagger Level 9 of the Dungeon [Shop] Cacah's Jewellery Shop an uncursed ring of protection from fire (375 gold) the ring of Hosaler {Wiz MR+} (639 gold) [ring of wizardry] It improves your spell success rate. It affects your resistance to hostile enchantments. an uncursed ring of resist corrosion (300 gold) an uncursed amulet of rage (600 gold) an uncursed ring of positive energy (300 gold) a cursed +5 ring of evasion (780 gold) the ring "Cyafisot" {Fire MR+ Dex+3 SInv} (721 gold) [ring of fire] It enhances your fire magic. It affects your dexterity (+3). It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you see invisible. an uncursed amulet of the acrobat (450 gold) an uncursed ring of positive energy (300 gold) a +3 ring of strength (235 gold) (0, 0, D:9) a cursed +0 rapier (4, -21, D:9) a +0 giant club (6, -1, D:9) a +0 club (7, -3, D:9) a +0 giant spiked club (16, -13, D:9) a +0 club (17, -13, D:9) a +0 short sword (26, 18, D:9) a cursed -2 short sword a +0 short sword a +0 chain mail a +0 scale mail a +0 whip a +0 ring mail a +0 dagger a +0 robe (28, -16, D:9) a +0 falchion of electrocution (30, -26, D:9) a +0 flail a +0 dagger a +0 robe (31, -27, D:9) a +0 hand axe a +0 trident a +0 chain mail (31, -25, D:9) 2 tomahawks (33, -13, D:9) a +0 giant spiked club (36, -20, D:9) 17 bolts (37, 1, D:9) a +0 plate armour (44, -3, D:9) a +0 robe (48, 7, D:9) a +0 leather armour (49, -30, D:9) a +1 dagger of protection (51, -24, D:9) a +0 hunting sling (55, -28, D:9) a +0 leather armour a +0 giant club a +0 giant spiked club (56, -25, D:9) a +0 trident (56, -14, D:9) a +0 trident (56, -12, D:9) a +2 flail of crushing (57, 1, D:9) a +2 short sword of speed a +0 falchion (58, -11, D:9) a +0 club (59, 0, D:9) a cursed +0 dagger a +0 robe (59, 5, D:9) a +0 flail a +0 hunting sling a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 rapier of venom (4, 7, D:10) 17 gold pieces (5, -21, D:10) a +0 robe (5, -5, D:10) 7 gold pieces (6, -19, D:10) a +0 chain mail (6, -5, D:10) a +0 hand axe (unseen) (7, -6, D:10) a bullfrog corpse