ciph Level 1 of the Dungeon (0, 0, D:1) a +0,+0 short sword (0, 6, D:1) a +0,+0 short sword (-21, 8, D:1) a +1,+1 dagger (-35, 14, D:1) a kobold corpse (rotten by now) a +2,+1 short sword (-44, 24, D:1) a +1 ring mail (-7, 24, D:1) a rat corpse (rotten by now) (-6, 31, D:1) a dart (-5, 31, D:1) a dart (-2, 32, D:1) a giant newt skeleton (-3, 33, D:1) a kobold corpse (skeletalised by now) (-12, 42, D:1) a +0,+0 whip (-43, 47, D:1) a +0,+0 club (-56, 49, D:1) a +0,+0 dagger (-19, 50, D:1) a giant gecko corpse (skeletalised by now) (-3, 50, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a quokka skeleton (-11, 5, D:2) a jackal corpse (-12, 6, D:2) a jackal corpse (-14, 7, D:2) a quokka skeleton a +0,+0 dagger (-12, 11, D:2) a +0,+0 mace (-28, 15, D:2) 18 darts (-22, 16, D:2) 2 darts (-33, 24, D:2) a +0 leather armour (-35, 30, D:2) a potion of heal wounds