ciphuk Level 1 of the Dungeon (0, 0, D:1) a +0,+0 club (2, 9, D:1) a +0,+0 short sword (4, 11, D:1) a +0,+0 dagger (-17, 19, D:1) a +1,+1 whip (30, 21, D:1) a +0 ring mail (28, 22, D:1) 11 stones (34, 30, D:1) 4 stones (-1, 31, D:1) a +0,+0 club (21, 31, D:1) a +0,+0 club (20, 32, D:1) a cursed -2,+0 club (29, 34, D:1) 18 bolts (22, 38, D:1) a dart (15, 40, D:1) a +1,+0 whip (17, 40, D:1) a +0,+0 club Level 2 of the Dungeon (-12, 1, D:2) 19 stones (18, 16, D:2) a dart (19, 17, D:2) a dart (21, 20, D:2) a +0,+0 club (-20, 25, D:2) a +0 robe (4, 27, D:2) a +1,+2 whip of venom (6, 31, D:2) a +0,+0 scythe a +0 robe (16, 32, D:2) 22 sling bullets (-23, 34, D:2) a +0,+2 hand axe (-18, 40, D:2) a +0,+0 club (-17, 44, D:2) a +0 leather armour (-9, 52, D:2) a +1 robe Level 3 of the Dungeon (0, 0, D:3) a +0,+0 whip (-15, 3, D:3) 12 sling bullets (6, 7, D:3) a tomahawk (-8, 10, D:3) a +1,+0 short sword of freezing (5, 10, D:3) a tomahawk (-8, 12, D:3) a +2,+2 cutlass (6, 12, D:3) a tomahawk (-30, 13, D:3) a +0,+0 dagger (-7, 14, D:3) 28 arrows (6, 14, D:3) a +0,+0 club (-33, 20, D:3) a dart (-23, 20, D:3) a +0,+0 club (-22, 20, D:3) a +0,+0 short sword (-34, 21, D:3) a dart (-24, 21, D:3) a +2,+2 trident (-23, 21, D:3) a +0,+0 club (-22, 21, D:3) 2 darts (-34, 22, D:3) a dart (-21, 22, D:3) a +0,+0 dagger (-20, 22, D:3) a +0,+0 short sword a +0 chain mail (-34, 23, D:3) a dart (-34, 24, D:3) a dart (-18, 24, D:3) 2 darts (-34, 26, D:3) a +0,+0 whip (-30, 28, D:3) a book of Maledictions (-13, 32, D:3) a +0,+0 club Level 4 of the Dungeon (5, 2, D:4) a +0 robe (-14, 9, D:4) a +0,+0 club (4, 9, D:4) a +0,+0 mace (5, 9, D:4) 20 arrows (-16, 11, D:4) a +0,+0 whip a +0 leather armour (-15, 11, D:4) a +0,+0 dagger a +0 robe (4, 12, D:4) 19 poisoned needles (-21, 25, D:4) a +0,+0 club (-5, 33, D:4) a +0,+0 club (12, 38, D:4) 27 sling bullets Level 5 of the Dungeon (-31, 4, D:5) a +0,+0 sling a +0,+0 dagger 18 stones (-29, 4, D:5) a stone (-35, 22, D:5) a +0,+0 hand axe Level 6 of the Dungeon [Shop] Velaruuc's General Store the +1,+4 demon whip "Qymnut Ishra" {freeze, rElec rN+ Str+1} (887 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+1). It insulates you from electricity. It protects you from negative energy. a potion of berserk rage (39 gold) a throwing net (39 gold) a scroll of magic mapping (45 gold) an uncursed ring of poison resistance (260 gold) a potion of paralysis (13 gold) a potion of paralysis (13 gold) a cursed -2 robe (1 gold) a cursed -3,-2 halberd (1 gold) a +0 leather armour (26 gold) a +0,+0 crossbow (53 gold) (0, 0, D:6) a +0 robe (37, 1, D:6) a cursed +2,+2 flail a +0 robe (38, 1, D:6) a cursed +1,+3 morningstar a +0 robe (38, 2, D:6) a +1,+1 war axe of freezing a +2 robe (38, 5, D:6) a +3,+1 scimitar a +0 robe (-1, 9, D:6) a +2,+2 falchion (0, 9, D:6) a +0 leather armour a +1,+1 mace (0, 10, D:6) a +0,+0 club (19, 14, D:6) a cursed +0 leather armour (28, 19, D:6) a +0 leather armour (29, 19, D:6) a +0,+0 club a +0,+0 dagger a +0 leather armour a +0,+0 hand axe (28, 20, D:6) a +0,+2 hand axe a +0 leather armour (40, 25, D:6) a cursed +0 pair of gloves (8, 29, D:6) 24 bolts (45, 29, D:6) a +0,+0 war axe (11, 36, D:6) the cursed +1,+3 dagger "Blops" {stab, +Inv rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. It lets you turn invisible. It has a curse placed upon it. (1, 37, D:6) a +0,+0 giant spiked club (2, 38, D:6) 10 poisoned needles (23, 38, D:6) a +0,+0 giant club (40, 39, D:6) a +0 chain mail (22, 41, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) 2 steel javelins (-11, 12, D:7) a +0 naga barding (-27, 13, D:7) a +0,+0 long sword (-26, 13, D:7) a +0 leather armour (-31, 18, D:7) 19 bolts (-12, 21, D:7) the +7,+7 dagger "Frudopte" {speed, Stlth+} Attacks with this weapon are significantly faster. It makes you much more stealthy. (2, 21, D:7) a +2 leather armour (-18, 22, D:7) 3 tomahawks (-2, 22, D:7) a book of Summonings (22, 23, D:7) 10 javelins 6 tomahawks 16 darts of frost (19, 25, D:7) a +0,+0 club (8, 26, D:7) a +0,+0 giant spiked club (-20, 41, D:7) a sling bullet of frost (-19, 41, D:7) a sling bullet of frost (-18, 41, D:7) a +0,+0 mace (-17, 41, D:7) a +0,+0 quarterstaff a +0,+0 sling 24 sling bullets of frost a +0 leather armour (-18, 42, D:7) a sling bullet of frost (-17, 42, D:7) a +0 ring mail a +0,+0 giant spiked club (-18, 43, D:7) a +0,+0 short sword (-10, 45, D:7) 2 poisoned tomahawks Level 8 of the Dungeon (0, 0, D:8) a wand of confusion (10) (32, 7, D:8) 19 stones (12, 10, D:8) a +0,+0 falchion (14, 10, D:8) a cursed -1,-2 short sword (12, 11, D:8) 2 darts (4, 12, D:8) a +0,+0 short sword a +0 chain mail (5, 14, D:8) a +0,+0 dagger a +0 robe (14, 14, D:8) a +0,+0 club (14, 15, D:8) a +0,+0 hand axe a +0,+0 flail a +0 ring mail