Dungeon Crawl Stone Soup version 0.15-a0-123-geffbfde (webtiles) character file. 90 ciphuk the Grave Robber (level 3, 0/24 HPs) Began as a Merfolk Necromancer on Apr 11, 2014. Was an Initiate of Kikubaaqudgha. Slain by a vampire bat (2 damage) ... on Level 2 of the Dungeon. The game lasted 00:04:40 (1747 turns). ciphuk the Grave Robber (Merfolk Necromancer) Turns: 1747, Time: 00:04:40 HP 0/24 AC 2 Str 13 XL: 3 Next: 39% MP 6/6 EV 13 Int 17 God: Kikubaaqudgha [......] Gold 53 SH 0 Dex 14 Spells: 3 memorised, 1 level left rFire . . . SeeInvis . n - +0,-2 hand axe (curse) rCold . . . Clarity . a - +0 robe rNeg . . . Conserve . (no shield) rPois . rCorr . (no helmet) rElec . rRot . (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov . . . Stasis . (no amulet) MR ..... (no ring) (no ring) @: short of breath, mighty, flying, not resistant to hostile enchantments, fairly stealthy A: change form in water, swift swim, breathe flames 1, clever 1, regeneration 1 a: Renounce Religion, Breathe Fire You were on level 2 of the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was noncommittal. You were near starving. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand weapons n - a cursed +0,-2 hand axe (weapon) Armour a - a +0 robe (worn) Magical devices f - a wand of frost (11) {unknown} Comestibles c - a bread ration i - a meat ration Scrolls d - a scroll of magic mapping {unknown} g - a scroll of blinking {unknown} h - 3 scrolls of remove curse {unknown} k - a scroll of fear {unknown} o - 2 scrolls of fog {unknown} q - a scroll of amnesia {unknown} Potions e - a potion of mutation j - a potion of might l - a potion of agility {unknown} p - 2 potions of haste {unknown} r - a potion of magic {unknown} s - a potion of curing {unknown} t - 2 potions of heal wounds {unknown} u - 2 potions of flight Books b - a book of Necromancy Spells Type Level *Pain Necromancy 1 *Animate Skeleton Necromancy 1 Lethal Infusion Charms/Necromancy 2 *Vampiric Draining Necromancy 3 Regeneration Charms/Necromancy 3 Animate Dead Necromancy 4 Control Undead Necromancy 4 Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.2 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... b - Animate Skeleton Necr N/A 3% 1 #...... c - Vampiric Draining Necr ###....... 12% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Elyvilon Kikubaaqudgha Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You can breathe flames. Your mind is acute. (Int +2) Your natural rate of healing is unusually fast. Message History Your rat skeleton bites the vampire bat. Drink which item? (? for menu, Esc to quit) Okay, then. Use which ability? (? or * to list) Press: ? - help, Shift-Dir - straight line, f - vampire bat Aim: a vampire bat (lightly damaged) Really fire in your rat skeleton's direction? Really fire in your rat skeleton's direction? The fiery breath hits the vampire bat. The vampire bat is heavily damaged. The fiery breath hits your rat skeleton. You destroy your rat skeleton! That felt strangely unrewarding. You are near starving! The vampire bat misses you. The vampire bat barely misses you. Drink which item? (? for menu, Esc to quit) You feel very mighty all of a sudden. It was a potion of might. The vampire bat bites you. You die... Kikubaaqudgha rasps: "You have failed me! Welcome... death!" #.#.###### .#.⌠.#...## #.#.#.#.#.## .⌠.#.⌠.#.⌠.#### #.#.#.#.#..'..# .#.⌠.#.⌠.#.'..# #.#.#.#.#..'..# .⌠z#.⌠.#.⌠.##.################### #.#.#.#.#.##...b@................ .#.⌠z#..z######################## #.#.###### ################################# #...........................zzz #.........##################### ############################### #......zz.....zzz....)........ #.#######################.#### You could see a vampire bat. Vanquished Creatures 2 giant geckos (D:1) A ball python (D:2) 2 bats 2 bat skeletons (D:2) A giant cockroach (D:1) 3 goblins (D:1) 4 jackals (D:1) 2 giant newts A kobold (D:2) 7 rats A rat skeleton (D:2) 26 creatures vanquished. Vanquished Creatures (collateral kills) A giant mite (D:1) 2 bat skeletons (D:2) A bat zombie (D:2) 4 creatures vanquished. Vanquished Creatures (others) 2 giant gecko skeletons A rat skeleton (D:2) 3 creatures vanquished. Grand Total: 33 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | ciphuk, the Merfolk Necromancer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 169 | D:1 | Learned a level 1 spell: Animate Skeleton 345 | D:1 | Reached XP level 2. HP: 11/19 MP: 0/4 1075 | D:1 | Reached skill level 4 in Necromancy 1231 | D:2 | Reached XP level 3. HP: 22/24 MP: 3/6 1399 | D:2 | Found a white marble altar of Elyvilon. 1686 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1686 | D:2 | Noticed a vampire bat 1707 | D:2 | Became a worshipper of Kikubaaqudgha 1715 | D:2 | Learned a level 3 spell: Vampiric Draining 1745 | D:2 | Gained mutation: You can breathe flames. [potion of mutation] 1745 | D:2 | Gained mutation: Your mind is acute. (Int +2) [potion of mutation] 1745 | D:2 | Gained mutation: Your natural rate of healing is unusually fast. [potion of mutation] 1747 | D:2 | Slain by a vampire bat Action || total -------------------------++------- Melee: Unarmed || 15 Hand axe || 22 Cast: Pain || 40 Animate Skeleton || 7 Abil: Breathe Fire || 1 Use: Potion || 3 Stab: Sleeping || 1