Dungeon Crawl Stone Soup version 0.22-a0-404-g35e51767bf (webtiles) character file. 7 ciphuk the Vexing (level 1, -1/8 HPs) Began as a Felid Enchanter on May 8, 2018. Slain by a hobgoblin ... wielding a +0 club (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:52 (438 turns). ciphuk the Vexing (Felid Enchanter) Turns: 438, Time: 00:00:52 Health: -1/8 AC: 1 Str: 4 XL: 1 Next: 83% Magic: 2/4 EV: 18 Int: 16 God: Gold: 22 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated, invisible, quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were very full. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Comestibles b - 3 rations Skills: + Level 0.5 Fighting - Level 2.6 Dodging - Level 4.0 Stealth * Level 1.5 Unarmed Combat - Level 2.0 Spellcasting + Level 4.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History You scratch the jackal. You kill the jackal! The jackal completely misses you. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 71%) The jackal is outlined in light. The jackal misses you. It was a potion of invisibility. You fade into invisibility! The jackal closely misses you. x2 You are very lightly contaminated with residual magic. You scratch the jackal but do no damage. You bite the jackal, but do no damage. The jackal barely misses you. You catch the helpless jackal completely off-guard! You claw the jackal! You kill the jackal! The hobgoblin hits you with a club. You die... ..#.%....### #......... .......# . #. #.....###.# ..##..##.........# ............##### .....##.....# .#..##.#g[.# #...†#@...# .## #..##.##..## ####..## #..##.##...#####....... #.....................# ##....#...............# ##....##.............# #....##.............# #####...#..#............. #.......................# You could see a hobgoblin. Vanquished Creatures A giant cockroach (D:2) A hobgoblin (D:1) 2 jackals (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ciphuk the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 438 | D:1 | Slain by a hobgoblin Vault maps used: D:1: ncdulo_watergridlock, hangedman_decor_growths, glass_columns_b, minmay_pentomino_q4 D:2: first_ration, serial_forest, infiniplex_forest_straight_3, infiniplex_forest_clump_curved, infiniplex_forest_split, infiniplex_forest_end_1, infiniplex_forest_join, infiniplex_forest_end_1, infiniplex_forest_clump_medium Action || total -------------------------++------- Melee: Unarmed || 16 Bite || 1 Cast: Corona || 4 Use: Potion || 1 Stab: Invisible || 1 Sleeping || 1 Eat: Chunk || 4 Dodge: Dodged || 19 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 10 | 0.0 | 0 | 5 | 0.0 | 438 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 8 | 0.0 | 0 | 4 | 0.0 | 185 D:2 | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 253 +---------+---------+-------+---------+---------+-------+---------