ciphuk Level 1 of the Dungeon (0, 0, D:1) a cursed -3 club (2, 8, D:1) 18 sling bullets (6, -6, D:1) a +0 mace (6, -1, D:1) a cursed -3 hand axe (11, -5, D:1) a +0 dagger (23, -10, D:1) a +0 plate armour (32, 7, D:1) 25 stones (35, -14, D:1) a +0 dagger (35, -13, D:1) a +0 dagger (41, 11, D:1) a +0 dagger (45, -20, D:1) 24 bolts (46, 10, D:1) 21 arrows (47, 6, D:1) 23 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 buckler (9, -33, D:2) 21 bolts (14, -14, D:2) a +0 mace (17, -16, D:2) 10 sling bullets (17, -11, D:2) a +0 trident of protection (18, 0, D:2) a +0 naga barding (23, -41, D:2) a +0 hunting sling (26, -33, D:2) a +0 club (33, -26, D:2) a +0 hunting sling (45, -44, D:2) a cursed -1 spear (49, -41, D:2) 6 tomahawks (53, -30, D:2) a +0 short sword (54, -30, D:2) a +0 club (56, -39, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 3 stones (0, 9, D:3) a cursed -2 club (2, 0, D:3) a +0 robe (2, 9, D:3) a stone (3, -2, D:3) 13 stones (3, 10, D:3) a stone (9, 21, D:3) 16 bolts (14, 25, D:3) a +0 flail (15, -1, D:3) a +0 flail (17, -1, D:3) a +0 buckler (22, 25, D:3) a +0 robe (24, 13, D:3) 4 stones (29, -6, D:3) a +0 scale mail (42, 22, D:3) a +0 dagger (45, 4, D:3) 5 stones Level 4 of the Dungeon [Shop] Vughejan's Gadget Boutique a wand of disintegration (13) (170 gold) a box of beasts (200 gold) a wand of digging (13) (340 gold) a crystal ball of energy (200 gold) a wand of flame (37) (195 gold) a wand of random effects (23) (125 gold) a phial of floods (400 gold) a crystal ball of energy (200 gold) a lamp of fire (400 gold) a phantom mirror (300 gold) a box of beasts (200 gold) a wand of acid (7) (220 gold) [Shop] Qupatz's Weapon Shoppe the cursed +1 dagger "Jeusisie" {pierce, +Fly rElec rF+ Int-3} (239 gold) It inflicts extra damage upon your enemies. It affects your intelligence (-3). It protects you from fire. It insulates you from electricity. It lets you fly. It has a curse placed upon it. a +0 mace (33 gold) a +0 arbalest (49 gold) 14 stones (15 gold) a +0 whip (27 gold) a +0 spear (33 gold) a +0 flail (38 gold) the +11 shortbow "Dautosh" {freeze, -Tele rC+ Int+6 Dex+2} (941 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+6). It affects your dexterity (+2). It protects you from cold. It prevents most forms of teleportation. [Shop] Qizumiu's Jewellery Shoppe the ring of the Will of the Gods {rPois rF+ MR++} (593 gold) [ring of poison resistance] It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. an uncursed ring of poison resistance (280 gold) a cursed ring of teleportation (63 gold) the ring "Yphogeh" {MR+ Stlth+} (421 gold) [ring of stealth] It affects your resistance to hostile enchantments. It makes you more stealthy. the ring "Xaam Mue" {rF+ MR+} (546 gold) [ring of protection from magic] It protects you from fire. It affects your resistance to hostile enchantments. an uncursed ring of resist corrosion (280 gold) an uncursed ring of protection from cold (350 gold) the amulet "Myaluo" {Spirit rN+ MR- MP+9} (782 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (0, 0, D:4) a +0 dagger (3, -1, D:4) a +0 leather armour a cursed -1 flail (4, -2, D:4) a +0 ring mail a +0 hand axe (7, -2, D:4) a +0 club (12, 16, D:4) a +0 ring mail (18, 3, D:4) a +0 flail a +0 ring mail (19, 3, D:4) a +0 morningstar (20, 4, D:4) a +3 dagger (37, 4, D:4) a +1 mace of protection (40, 13, D:4) a +0 giant club (40, 16, D:4) 19 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (0, 14, D:5) 14 stones (15, 5, D:5) the +7 hunting sling "Ramyff" {speed, rC+ rN+++ Str+4} Attacks with this weapon are significantly faster. It affects your strength (+4). It protects you from cold. It renders you almost immune to negative energy. (15, 9, D:5) a +0 war axe (17, 7, D:5) a +0 club a +0 war axe (22, 16, D:5) a potion of lignification (24, 4, D:5) a +0 leather armour (still there?) a +0 rapier (still there?) a +0 leather armour (still there?) (33, 21, D:5) a +0 dagger (33, 23, D:5) a cursed +0 club a cursed -2 ring mail (35, 24, D:5) a +0 hand axe a +0 leather armour (39, 30, D:5) 16 bolts Level 6 of the Dungeon [Shop] Jerere's Antique Armour Shop a +2 scale mail of positive energy (432 gold) a +0 pair of gloves (108 gold) a +0 leather armour (48 gold) a +0 ring mail (96 gold) the +2 leather armour "Quwnub" {rF+ Int+2} (724 gold) It affects your intelligence (+2). It protects you from fire. a +0 robe (16 gold) a +2 pair of gloves of dexterity (516 gold) a +0 chain mail (108 gold) a +0 chain mail (108 gold) the +5 chain mail of Circular Logic {rCorr Int+4 Dex-2 SInv} (1212 gold) It affects your intelligence (+4). It affects your dexterity (-2). It lets you see invisible. It protects you from acid and corrosion. the cursed +0 scale mail of Untold Secrets {rC+ rN+} (460 gold) It protects you from cold. It protects you from negative energy. It has a curse placed upon it. (0, 0, D:6) a +4 quarterstaff of chaos a +2 cloak (1, -2, D:6) a +0 mace (6, -23, D:6) a +0 short sword a +0 leather armour (6, -19, D:6) a +0 robe (7, -22, D:6) a +0 dagger a +0 robe (8, -1, D:6) a +0 giant club (10, -16, D:6) 26 arrows (10, 16, D:6) 16 arrows (10, 17, D:6) the +11 trident of Fuereffy {flame, rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. (11, -26, D:6) a +0 ring mail (13, 0, D:6) a -2 ring of slaying a +0 robe a cursed -3 scythe a -2 ring of intelligence (15, -6, D:6) a +0 morningstar a +0 robe (15, -2, D:6) a +0 scimitar a +0 robe (16, -2, D:6) a +0 flail a +0 robe (16, 1, D:6) a +0 robe a +2 dagger of freezing (17, -2, D:6) a +4 great sword a +0 robe (18, -6, D:6) a stone (18, -5, D:6) a stone (19, -7, D:6) a stone (20, -10, D:6) a +0 leather armour (20, -8, D:6) a stone (21, -7, D:6) a stone (21, -6, D:6) a stone (21, -4, D:6) a stone (21, -3, D:6) a stone (24, -7, D:6) 2 stones (25, -19, D:6) 21 sling bullets (25, -18, D:6) 5 curare-tipped needles (26, -11, D:6) a +0 large shield (27, -13, D:6) a +0 hand axe (28, -11, D:6) a cursed -1 club (28, 1, D:6) a cursed -2 whip (41, -1, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +3 dagger (4, -41, D:7) a +0 ring mail (5, -41, D:7) a +0 trident a +0 ring mail (6, -39, D:7) a +0 dagger a +0 robe (13, 2, D:7) a book of Maledictions (16, 3, D:7) a +0 ring mail (28, -19, D:7) a +0 robe (37, -11, D:7) 32 stones (56, -12, D:7) 14 sling bullets (56, 14, D:7) a +0 mace (61, -29, D:7) a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) a +2 flail of protection (4, -25, D:8) a cursed -2 robe a +1 whip of electrocution (4, -24, D:8) a +0 animal skin (5, -19, D:8) a +0 robe a +4 dagger of chaos (11, -10, D:8) 19 bolts (13, -12, D:8) 27 stones (13, -3, D:8) a +0 giant club a +0 giant club (17, -13, D:8) 19 stones (17, 3, D:8) a +0 spear (17, 5, D:8) a +0 club a +0 trident a +0 ring mail (17, 6, D:8) a +0 halberd (17, 7, D:8) a +0 spear (22, -26, D:8) 17 stones (30, -7, D:8) a +0 giant club (32, -21, D:8) a +0 robe (36, 2, D:8) a +0 long sword (43, -21, D:8) a +3 trident a +0 robe (45, -11, D:8) a +5 long sword a +0 robe (47, 4, D:8) 9 poisoned needles (60, 21, D:8) a +0 short sword Level 9 of the Dungeon (12, 25, D:9) a tomahawk (12, 26, D:9) a +4 great sword a +0 robe (13, 25, D:9) a tomahawk (13, 26, D:9) a +0 club (15, 30, D:9) a +0 whip a +0 scale mail (16, 27, D:9) 2 tomahawks (16, 30, D:9) a +0 halberd a +0 plate armour (17, 30, D:9) a +0 dire flail a +0 plate armour (18, 25, D:9) a +1 dagger of speed a +0 robe a +0 dagger a +0 robe a +0 whip a +0 leather armour (19, 25, D:9) a tomahawk (21, 35, D:9) a +0 dagger a +0 robe a +0 whip a +0 club a +0 chain mail (22, 30, D:9) a +0 short sword a +0 blowgun 2 poisoned needles a +1 cloak of magic resistance a stone (22, 31, D:9) a +0 short sword (22, 34, D:9) a stone (22, 36, D:9) a +0 short sword a +1 leather armour of poison resistance a +0 club a +0 hand axe a +0 short sword (22, 37, D:9) a +0 short sword (24, 37, D:9) 2 stones (27, 3, D:9) a +0 mace (27, 6, D:9) a cursed +1 halberd of chopping a +0 robe (27, 38, D:9) a cursed +0 dagger a +0 robe (31, 17, D:9) a stone (33, 16, D:9) a stone (35, 5, D:9) a stone (35, 9, D:9) a +0 battleaxe 18 stones a +0 plate armour (35, 10, D:9) a stone (35, 23, D:9) 20 stones (36, 8, D:9) a +0 short sword a +0 blowgun 19 poisoned needles (36, 28, D:9) a +0 ring mail (37, 7, D:9) a +0 club a +0 animal skin a stone a +0 hand axe (37, 39, D:9) a +0 mace a +0 robe a +0 short sword (37, 44, D:9) 5 needles of confusion (38, 0, D:9) a +0 hand axe a +0 ring mail (38, 6, D:9) a +0 club a cursed +0 robe (38, 7, D:9) a +0 spear (38, 13, D:9) a stone (38, 16, D:9) a stone (38, 28, D:9) a +0 giant club a +0 giant club (43, 29, D:9) a stone 2 poisoned needles a +0 whip (43, 30, D:9) 2 stones (44, 31, D:9) a stone a +0 whip a +0 short sword (45, 26, D:9) a stone (47, 28, D:9) a +2 hat of magic resistance (49, 22, D:9) a +0 club (49, 27, D:9) a +0 short sword 21 stones (50, 21, D:9) a +0 whip 5 stones Level 10 of the Dungeon (0, 0, D:10) 9 bolts (6, 12, D:10) a +0 giant club (11, 5, D:10) a cursed +0 giant club a +0 giant club (12, 9, D:10) a +0 club (16, 12, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (17, 13, D:10) 16 arrows (34, -12, D:10) a +0 ring mail (35, -12, D:10) 15 poisoned needles (39, 8, D:10) a +0 plate armour (41, 21, D:10) 29 sling bullets (51, -5, D:10) a +0 flail (59, -3, D:10) a +0 hand axe a +0 scale mail a +3 falchion (59, 2, D:10) a stone (59, 3, D:10) a +2 dagger of venom 12 stones (59, 9, D:10) a stone Level 11 of the Dungeon (1, 23, D:11) a +0 shortbow 14 arrows a centaur corpse (skeletalised by now) (15, 12, D:11) a +0 robe (15, 30, D:11) 21 arrows (15, 34, D:11) a +2 dagger of protection (22, 26, D:11) 15 sling bullets (28, 7, D:11) a +0 pair of gloves (29, 14, D:11) a +0 shield (31, 30, D:11) a +0 trident (32, 7, D:11) 24 stones (40, 14, D:11) a +0 scale mail (40, 25, D:11) 16 stones (42, 15, D:11) a +0 giant club a +0 giant club (47, 4, D:11) a yak corpse (skeletalised by now) Level 12 of the Dungeon (0, 0, D:12) 19 stones (0, 27, D:12) a +0 helmet (4, 6, D:12) a +0 rapier (7, -2, D:12) a black bear corpse (10, 26, D:12) a worker ant corpse (12, 9, D:12) 25 stones (12, 27, D:12) a +0 short sword a +0 short sword a +0 whip a kobold corpse a kobold corpse (13, -3, D:12) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (23, 19, D:12) a +0 morningstar (unseen) (23, 20, D:12) a +0 hand axe a +0 war axe a +0 plate armour an orc corpse an orc corpse (25, -10, D:12) a +0 short sword (25, -9, D:12) a +0 war axe (25, -8, D:12) a +0 dagger (unseen) (26, -8, D:12) a +0 dagger a +0 leather armour an orc corpse (27, 28, D:12) a +0 giant club an ogre corpse (31, -3, D:12) a +0 war axe (32, -1, D:12) 13 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 15 gold pieces