ciphuk Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 3 stones (1, 3, D:1) a +0 dagger (5, 1, D:1) a stone (6, 1, D:1) a stone (10, -4, D:1) a +0 dagger (23, 7, D:1) a +0 spear (32, 3, D:1) 25 stones (35, 1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, 9, D:2) a +0 club (11, -23, D:2) a +0 whip (20, 6, D:2) 15 arrows (21, 1, D:2) 18 stones (36, -2, D:2) 17 stones (42, -20, D:2) a stone (42, -18, D:2) 5 stones (46, -16, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 robe (2, 13, D:3) a +0 whip (5, -33, D:3) a +0 club (7, 11, D:3) a +0 whip (8, 23, D:3) a +0 club (11, 12, D:3) a +0 helmet (22, -5, D:3) a +0 hand axe a +0 leather armour (25, 8, D:3) a +0 hand axe a +0 leather armour (25, 11, D:3) a cursed -1 club a +0 hunting sling 17 stones (31, 17, D:3) a +0 whip a stone (44, -12, D:3) a +0 chain mail (47, -21, D:3) a +0 dagger (52, -26, D:3) a +0 mace (57, 13, D:3) a +0 hunting sling (58, 15, D:3) a +0 flail (59, 11, D:3) 14 stones Level 4 of the Dungeon [Shop] Gatoruim's Weapon Shop a +0 scimitar (40 gold) a +1 battleaxe of venom (148 gold) a +2 great sword of draining (237 gold) a +2 dagger of speed (180 gold) a +0 morningstar of holy wrath (92 gold) a +2 long sword of holy wrath (183 gold) a +3 long sword of holy wrath (233 gold) the +5 scimitar "Seggiaf" {pain, +Blink +Inv rElec rN+} (672 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. It protects you from negative energy. It lets you turn invisible. It lets you blink. a +0 whip (25 gold) 2 throwing nets (60 gold) a +2 dagger of freezing (156 gold) [Shop] Zamp's General Store 21 stones (23 gold) an uncursed staff of fire (275 gold) 8 arrows (17 gold) a ration (55 gold) a +0 dagger (22 gold) a ration (55 gold) a ration (55 gold) a scroll of teleportation (33 gold) [Shop] Urel's Antique Armour Shoppe the cursed +0 ring mail of Reqaluth {Str-3 Int+7 Dex-4 Slay+2} (442 gold) It affects your strength (-3). It affects your intelligence (+7). It affects your dexterity (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It has a curse placed upon it. a +0 chain mail (121 gold) a +0 scale mail (108 gold) a +0 chain mail (121 gold) the +10 large shield of Ignorance {rN+ Int-4} (1547 gold) It affects your intelligence (-4). It protects you from negative energy. a +0 pair of boots (121 gold) a +0 ring mail (108 gold) a +0 ring mail (108 gold) a +2 cloak of magic resistance (580 gold) a +0 helmet of see invisible (310 gold) [Shop] Jetopuq's Distillery a potion of flight (36 gold) a potion of heal wounds (60 gold) a potion of curing (36 gold) a potion of berserk rage (60 gold) a potion of invisibility (96 gold) a potion of curing (36 gold) [Shop] Kyfo's Antique Weapon Shoppe a +3 fustibalus of freezing (792 gold) a +0 great mace (117 gold) a +9 giant spiked club (880 gold) a +0 spear (54 gold) a +0 flail (63 gold) a +2 bardiche of flaming (507 gold) a +0 war axe (63 gold) a +4 great sword of electrocution (687 gold) a +0 trident (63 gold) a +0 great mace (117 gold) a +0 rapier (72 gold) the +10 hand crossbow "Boyweu" {flame, rF+} (1265 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. a +0 dagger (36 gold) (10, -8, D:4) a +0 leather armour (17, -12, D:4) a +0 robe (20, 15, D:4) a +0 great sword (23, -12, D:4) a +0 pair of boots (24, 9, D:4) a +0 chain mail (29, -21, D:4) a +0 mace (36, -9, D:4) a +0 morningstar a +0 robe (42, -17, D:4) a +0 halberd Level 5 of the Dungeon (0, 0, D:5) a +0 spear (0, 4, D:5) 27 bolts (1, 1, D:5) a cursed -3 flail (2, -10, D:5) a +0 robe a +0 dagger (2, -9, D:5) a +0 short sword a +0 chain mail (11, -3, D:5) 15 poisoned needles (22, 3, D:5) a +4 great mace (24, 0, D:5) a +0 giant spiked club (26, -9, D:5) a +0 whip (30, 17, D:5) a +0 club (32, -24, D:5) a +0 ring mail (38, 15, D:5) 21 bolts (41, 22, D:5) 21 arrows (42, 15, D:5) a +0 ring mail (50, -17, D:5) a +0 hand axe of chopping (66, 0, D:5) 27 bolts Level 6 of the Dungeon [Shop] Plog's Weapon Shoppe 8 curare-tipped needles (62 gold) a +2 demon whip of draining (507 gold) 18 stones (23 gold) a +0 broad axe (52 gold) the +4 demon whip of Purpose {drain, Str+4} (811 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). the +0 dagger of Inquiry {holy, MP+9 Dex+3} (465 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+3). It affects your magic capacity (+9). a +1 short sword of freezing (161 gold) a +0 trident (45 gold) 20 stones (26 gold) [Shop] Imurho's Weapon Boutique the +9 hunting sling "Topn" {velocity, -Tele *Contam rC+++ Dex+6} (1087 gold) Any stone fired from it inflicts extra damage. It affects your dexterity (+6). It renders you almost immune to cold. It prevents most forms of teleportation. It causes magical contamination when unequipped. a +0 scimitar of holy wrath (110 gold) 17 bolts (40 gold) a +0 blowgun (30 gold) the +4 trident of Kalifemp {flame, rF- rN+ Dex+3 Stlth+} (475 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from negative energy. It makes you more stealthy. a +0 trident (42 gold) a +2 shortbow of freezing (208 gold) a cursed +0 hand crossbow (30 gold) a cursed +0 spear (24 gold) a +0 shortbow (36 gold) [Shop] Tavievit's Jewellery Boutique a cursed amulet of inaccuracy (20 gold) an uncursed ring of protection from fire (250 gold) an uncursed ring of ice (250 gold) an uncursed amulet of the gourmand (300 gold) an uncursed amulet of rage (400 gold) an uncursed ring of flight (175 gold) an uncursed ring of ice (250 gold) an uncursed ring of see invisible (150 gold) an uncursed ring of fire (250 gold) an uncursed ring of protection from fire (250 gold) an uncursed ring of wizardry (300 gold) an uncursed ring of ice (250 gold) an uncursed ring of resist corrosion (200 gold) [Shop] Xacotid's Antique Weapon Emporium a +0 halberd (112 gold) a +0 falchion (84 gold) a cursed +0 hand axe (2 gold) a +0 rapier (112 gold) a +0 long sword (98 gold) a +0 dagger (56 gold) [Shop] Ysoeshro's Distillery a potion of might (48 gold) 2 potions of lignification (72 gold) a potion of brilliance (48 gold) a potion of brilliance (48 gold) a potion of ambrosia (96 gold) a potion of ambrosia (96 gold) 2 potions of curing (72 gold) a potion of agility (48 gold) (0, 0, D:6) a +0 dagger (12, -2, D:6) 7 stones (15, -10, D:6) a scroll of identify (15, -7, D:6) a scroll of amnesia (17, -6, D:6) a +0 pair of gloves (18, -12, D:6) a scroll of noise (18, -7, D:6) a +0 spear (20, -5, D:6) a scroll of remove curse (21, -5, D:6) a scroll of remove curse (23, -8, D:6) 23 stones (23, -7, D:6) 6 gold pieces (25, 14, D:6) an uncursed amulet of the gourmand (31, 10, D:6) a potion of degeneration (33, -2, D:6) 11 arrows (61, -8, D:6) a +0 giant spiked club a +0 giant club (62, 4, D:6) a +0 hand axe a +0 leather armour Level 7 of the Dungeon [Shop] Xinuahir's Weapon Shoppe a +0 quarterstaff (44 gold) a +3 short sword (220 gold) 13 stones (14 gold) a +0 rapier (44 gold) a +0 flail (38 gold) the +10 flail of Dotterph {freeze, rElec MR- Int+7 SInv} (935 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+7). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. a +0 short sword (33 gold) a +0 trident (38 gold) 23 stones (25 gold) a +9 blowgun (544 gold) a +0 club (11 gold) a +0 hand crossbow (38 gold) a +2 whip of venom (165 gold) a +0 mace (33 gold) (0, 0, D:7) 5 curare-tipped needles (3, 26, D:7) an arrow (3, 31, D:7) a +0 mace (4, 2, D:7) a +0 hand axe (4, 6, D:7) a +0 short sword (5, 11, D:7) a +0 whip (5, 19, D:7) a +0 chain mail a +0 glaive (8, 2, D:7) 23 arrows (10, -2, D:7) a book of Cantrips (12, 32, D:7) 15 arrows a +0 shortbow (20, 1, D:7) an arrow (22, 0, D:7) an arrow (24, 0, D:7) a +0 shortbow 17 arrows (25, 0, D:7) an arrow (25, 30, D:7) a +0 ring mail (31, 2, D:7) an arrow (33, -1, D:7) a +0 shortbow a +0 mace 19 arrows (34, -13, D:7) a +0 scale mail (34, 0, D:7) an arrow (41, 14, D:7) 4 poisoned needles (43, -2, D:7) 12 sling bullets (44, -17, D:7) a +0 falchion (65, -2, D:7) 11 bolts Level 8 of the Dungeon (0, 0, D:8) a +4 hand axe a +0 robe (5, 6, D:8) 25 arrows (5, 19, D:8) a +0 dagger a +0 robe (6, 18, D:8) a +0 short sword (6, 22, D:8) a +3 flail (7, 23, D:8) a cursed +0 short sword (8, 25, D:8) a +0 dagger (9, 16, D:8) a +0 chain mail a +0 long sword (15, 19, D:8) a cursed +0 plate armour a +0 short sword (15, 21, D:8) a +0 scale mail a +0 club (16, 26, D:8) a +0 spear (18, 22, D:8) a +0 chain mail a +0 dagger (19, 22, D:8) a +0 mace (25, -2, D:8) an uncursed amulet of faith (32, 25, D:8) 15 bolts (43, 8, D:8) 22 bolts (49, 5, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 whip a +0 robe (0, 2, D:9) a +0 rapier a +0 ring mail (0, 5, D:9) a +0 dagger a +0 leather armour (4, 26, D:9) 22 stones (11, 12, D:9) 27 arrows (11, 32, D:9) a cursed +0 animal skin (14, 31, D:9) a +0 animal skin (14, 32, D:9) a +0 animal skin (17, 4, D:9) a +0 giant club a +0 giant club (20, 21, D:9) 27 stones (21, 31, D:9) a +0 whip of freezing a +2 robe of magic resistance (22, 31, D:9) a +0 animal skin (25, 10, D:9) a +0 great sword (26, 18, D:9) 14 stones (29, 23, D:9) a +2 dagger of venom (30, 31, D:9) a +0 robe a +1 spear (31, 3, D:9) a cursed -3 giant club (31, 24, D:9) a +0 giant spiked club (33, 3, D:9) a +0 leather armour a +2 dagger of venom (36, -3, D:9) 19 stones (36, 2, D:9) a +0 animal skin a +0 spear of distortion (38, 22, D:9) a +0 giant spiked club a +0 giant club (43, 19, D:9) a +0 dagger a +0 leather armour (43, 24, D:9) a +0 robe a cursed +0 flail (44, 18, D:9) a +0 ring mail (44, 19, D:9) a stone a +0 club (44, 20, D:9) a +0 dagger (44, 21, D:9) a +0 plate armour a +0 scimitar (44, 24, D:9) a +0 robe a cursed +0 battleaxe (44, 31, D:9) a +0 robe (45, 17, D:9) 4 stones a +0 short sword (50, 25, D:9) a +0 dagger (51, 26, D:9) a stone a +0 short sword (52, 26, D:9) 28 bolts a +2 hand crossbow of velocity a +0 dagger (54, 16, D:9) a +0 robe (54, 25, D:9) a +0 short sword (57, 26, D:9) a +0 robe (58, 26, D:9) a stone Level 10 of the Dungeon (2, -7, D:10) 23 arrows a +0 shortbow a +0 ring mail a +0 trident (2, -4, D:10) a +0 robe a +0 dagger (3, -15, D:10) 27 bolts (3, -6, D:10) a +0 robe (3, -5, D:10) a +0 robe a +3 short sword (3, -4, D:10) a +0 chain mail a +0 short sword (5, -20, D:10) 17 arrows a +0 shortbow (5, -3, D:10) 27 arrows a +0 shortbow (5, -1, D:10) an arrow (6, -21, D:10) an arrow (6, -15, D:10) an arrow (6, 0, D:10) 2 arrows (11, -2, D:10) an arrow (14, -25, D:10) a +0 scale mail (20, -15, D:10) a +0 short sword (26, -4, D:10) a +0 halberd a +0 plate armour (26, -3, D:10) a +0 dagger a +0 robe a +0 ring mail (27, 0, D:10) a +0 hand axe a +0 scale mail (34, 11, D:10) 12 arrows a +0 shortbow (34, 25, D:10) a +0 leather armour (35, -18, D:10) a +0 ring mail a +0 club (36, -20, D:10) a +0 dagger (36, -12, D:10) a potion of degeneration (37, -18, D:10) a +0 short sword (37, 12, D:10) 16 bolts (38, 8, D:10) a +0 robe a +0 dagger a +0 dagger a +0 robe (39, 15, D:10) a +0 giant club a +0 short sword a +0 robe (41, 9, D:10) a +0 whip (41, 10, D:10) a cursed +0 club (41, 11, D:10) a +0 ring mail (42, 10, D:10) a +0 leather armour 4 silver tomahawks a +0 short sword (42, 11, D:10) a +0 mace a +0 plate armour a +0 flail (42, 13, D:10) a +0 dagger (43, -19, D:10) a +0 scale mail (45, 9, D:10) a +0 flail a +0 ring mail (46, -16, D:10) a cursed +0 leather armour Level 11 of the Dungeon (2, -30, D:11) a +0 robe (5, -6, D:11) 13 gold pieces (5, -5, D:11) a potion of berserk rage (5, -4, D:11) a +0 leather armour (8, -27, D:11) a +0 club (11, -26, D:11) a +0 battleaxe a +0 chain mail a +0 whip (11, -25, D:11) a +0 mace a +0 leather armour (12, -26, D:11) a +0 hand axe a cursed +0 chain mail (12, -25, D:11) a +0 dagger (16, -31, D:11) a +0 giant club (17, -32, D:11) a +0 trident (28, -44, D:11) a +0 chain mail (28, -21, D:11) a +0 mace (30, -8, D:11) a +2 hand axe of draining a +0 mace (32, -4, D:11) a +0 club (32, 4, D:11) a +0 giant spiked club a +0 giant club (35, -32, D:11) a +0 robe a cursed +3 hand axe of freezing (35, -17, D:11) 3 silver javelins (35, -1, D:11) a +0 giant spiked club (36, -32, D:11) a +0 robe a cursed +1 mace of draining (37, -19, D:11) a +0 mace a +0 scale mail (37, -9, D:11) a +1 flail of protection a +0 leather armour (37, -4, D:11) 25 stones (38, -38, D:11) a +0 robe a cursed +3 falchion (38, -33, D:11) a +0 robe a cursed +0 war axe (39, -32, D:11) a +0 robe a +0 hand axe (39, -19, D:11) a +0 flail (42, -7, D:11) a +1 dagger of distortion (44, -13, D:11) a +0 glaive (47, -37, D:11) 19 sling bullets (47, -15, D:11) a +0 giant club (52, -9, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a +0 giant club (1, 6, D:12) 22 arrows (9, -3, D:12) 28 bolts (33, -19, D:12) a +0 club (33, -18, D:12) a +0 war axe a +0 chain mail a +0 war axe (34, -20, D:12) a cursed +0 flail (34, -19, D:12) a +0 leather armour a cursed +0 mace (35, -18, D:12) a +2 flail of holy wrath (37, 15, D:12) a book of Enchantments (52, -23, D:12) 24 stones Level 13 of the Dungeon (0, 0, D:13) 7 needles of frenzy (8, -39, D:13) a +0 quarterstaff (8, -13, D:13) a +0 short sword (10, -46, D:13) a +0 mace (10, -22, D:13) a +0 robe a +0 dagger (15, -20, D:13) a +0 scale mail (18, -22, D:13) 4 large rocks (18, -17, D:13) 15 gold pieces (20, -22, D:13) 16 gold pieces (20, -21, D:13) a scroll of teleportation (20, -18, D:13) 16 gold pieces (unseen) (21, -52, D:13) a +0 giant club (21, -21, D:13) a stone (21, -19, D:13) 22 gold pieces (22, -19, D:13) a stone (22, -17, D:13) 4 large rocks (29, -15, D:13) 6 stones (31, -18, D:13) the +7 scythe of the Walnut {freeze, MR+ Int+4 Dex-2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It affects your dexterity (-2). It affects your resistance to hostile enchantments. (31, -10, D:13) a +0 war axe a +0 chain mail a +2 shield of positive energy (42, -31, D:13) a +0 dagger a +0 leather armour (42, -29, D:13) a +0 long sword a cursed +0 plate armour a +0 dagger a +0 robe (42, -23, D:13) a +0 dagger (43, -26, D:13) a cursed -3 mace (43, -23, D:13) a +0 hand axe a +0 ring mail (44, 2, D:13) a +0 war axe (45, -22, D:13) 9 arrows (54, -21, D:13) a scroll of noise (54, -2, D:13) a potion of degeneration a +0 giant spiked club Level 14 of the Dungeon [Shop] Biddish's Antique Weapon Shoppe a +0 scimitar (104 gold) a +0 glaive (169 gold) a +0 quarterstaff (104 gold) a +5 dagger of draining (795 gold) a +0 mace (78 gold) a +0 whip (65 gold) a +0 hand axe (78 gold) a +0 rapier (104 gold) a +1 dire flail of holy wrath (369 gold) a +0 blowgun (65 gold) a +0 morningstar (104 gold) a +4 whip of venom (650 gold) a +1 broad axe of freezing (369 gold) (1, -11, D:14) a +0 great sword (7, 2, D:14) a +1 great mace a +0 plate armour (8, -10, D:14) a stone (10, -13, D:14) a +0 short sword (10, -10, D:14) a stone (11, -5, D:14) a +0 ring mail (12, -19, D:14) 3 stones a +0 whip (12, -10, D:14) a stone (13, -19, D:14) a +0 dagger (13, -16, D:14) a +0 plate armour a +3 dire flail (13, -13, D:14) a +0 club (14, -21, D:14) a stone (14, -17, D:14) a stone (15, -20, D:14) a +0 robe a +0 dagger (15, -1, D:14) a +2 dire flail a +0 chain mail (15, 0, D:14) a +0 war axe a +0 chain mail (15, 3, D:14) a cursed +0 ring mail (18, -19, D:14) a +0 robe a +0 dagger (19, -5, D:14) a +0 robe (21, -3, D:14) 23 bolts (24, -13, D:14) a +0 plate armour a +2 war axe of chopping (25, -37, D:14) a +0 war axe (25, -27, D:14) 20 arrows (28, -9, D:14) a +0 dagger (31, -12, D:14) 19 poisoned needles (32, -4, D:14) an arrow (33, -37, D:14) 22 bolts (33, -28, D:14) a +0 giant club (34, -9, D:14) a +0 plate armour a +0 dire flail (35, -11, D:14) a +0 giant club (35, -10, D:14) a +0 shortbow of freezing 23 arrows (35, -9, D:14) a +0 falchion a +0 robe a +0 giant club a +0 giant club (35, -2, D:14) a +0 great mace a +0 chain mail (36, -10, D:14) a +0 giant spiked club (36, -7, D:14) a +2 dire flail of holy wrath a +0 giant spiked club (39, -20, D:14) a +2 robe of magic resistance (39, -9, D:14) 6 poisoned needles (40, -40, D:14) a +0 whip a +0 chain mail a +0 dire flail (43, -12, D:14) a +0 whip (50, -34, D:14) 23 bolts Level 15 of the Dungeon (0, 0, D:15) a +0 long sword (1, -1, D:15) a +0 mace (8, -27, D:15) 21 stones (8, 14, D:15) a +0 leather armour (9, 17, D:15) 11 arrows (10, -6, D:15) a +2 scale mail of cold resistance (12, 3, D:15) 24 bolts (12, 7, D:15) a +0 robe a +2 dagger of electrocution (13, -15, D:15) a +2 quarterstaff of chaos (15, 5, D:15) an uncursed ring of fire (17, 15, D:15) a +2 mace of crushing (24, 12, D:15) 14 stones (25, -8, D:15) a +2 longbow of flaming 4 arrows a +0 centaur barding (25, -7, D:15) the +6 morningstar of War {pain, Int+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+2). (25, -6, D:15) an arrow (25, -5, D:15) an arrow (29, 1, D:15) a +2 falchion of protection (32, -7, D:15) a +0 robe a +0 dagger (32, 10, D:15) 18 arrows (32, 13, D:15) 5 large rocks (36, -23, D:15) a +0 robe a cursed -2 whip (37, 8, D:15) an arrow (38, -8, D:15) 14 bolts (39, -23, D:15) a +0 scimitar (39, 5, D:15) 10 arrows a +0 shortbow (45, -1, D:15) an arrow (50, -6, D:15) 16 bolts a +0 arbalest (50, -4, D:15) 3 bolts (51, -5, D:15) 12 bolts a +0 arbalest (51, -4, D:15) 21 bolts a +0 arbalest the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger (0, 1, Orc:1) a +0 leather armour a +0 flail (0, 2, Orc:1) a +0 flail (2, 31, Orc:1) a +0 morningstar (2, 40, Orc:1) a +0 leather armour a +0 club (3, 1, Orc:1) a +0 plate armour a +0 dire flail (4, -1, Orc:1) a +0 flail (4, 28, Orc:1) a +0 war axe (4, 35, Orc:1) a +0 flail (5, -4, Orc:1) a +0 leather armour (5, 29, Orc:1) a +0 robe a +0 dagger of protection (5, 33, Orc:1) a +0 plate armour a +0 dire flail (5, 38, Orc:1) a +0 short sword (6, 31, Orc:1) a +0 hand axe (6, 33, Orc:1) a +0 plate armour a +0 scimitar (6, 35, Orc:1) a +0 plate armour a +0 mace (7, -3, Orc:1) a +0 plate armour (7, 17, Orc:1) a +0 short sword (7, 34, Orc:1) a +0 flail (8, -1, Orc:1) a +0 morningstar (8, 12, Orc:1) a +0 leather armour (8, 16, Orc:1) a +0 hand axe (9, 11, Orc:1) a +0 robe a +0 dagger a +0 trident a +0 plate armour (9, 12, Orc:1) a +0 leather armour a +0 flail (9, 15, Orc:1) a +0 giant spiked club (9, 16, Orc:1) a +0 leather armour a +0 dagger (20, 2, Orc:1) a +0 flail (23, -1, Orc:1) a +0 hand axe a +0 ring mail Level 2 of the Orcish Mines [Shop] Voniosh's Armour Boutique a +0 ring mail (56 gold) a +1 pair of gloves (161 gold) a +0 robe (9 gold) the cursed +1 ring mail "Papot" {rF+ Str-3 Dex+2} (250 gold) It affects your strength (-3). It affects your dexterity (+2). It protects you from fire. It has a curse placed upon it. a +0 leather armour (28 gold) a +0 ring mail (56 gold) a +0 chain mail (63 gold) a +0 robe (9 gold) a +0 chain mail (63 gold) a +0 plate armour of magic resistance (420 gold) a +0 robe (9 gold) a +0 cloak (63 gold) a +0 robe (9 gold) the +2 robe of the Prince of Darkness {+Inv Str+3 Slay-5} (149 gold) It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It lets you turn invisible. [Shop] Budazug's Book Shop a book of Dreams (1050 gold) a book of Changes (350 gold) Sif Muna's Reference Book on the Frostbite (852 gold) Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ice Form Ice/Transmutation 4 d - Freezing Cloud Conjuration/Ice/Air 6 e - Simulacrum Ice/Necromancy 6 a Young Poisoner's Handbook (560 gold) a book of Debilitation (560 gold) a book of Necromancy (420 gold) a book of Geomancy (490 gold) a book of Transfigurations (770 gold) a book of Fire (910 gold) a book of Alchemy (1050 gold) [Shop] Onocsim's Magic Scroll Shop a scroll of blinking (97 gold) a scroll of fog (26 gold) a scroll of identify (26 gold) a scroll of remove curse (39 gold) a scroll of enchant armour (97 gold) a scroll of immolation (45 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) 3 scrolls of remove curse (117 gold) a scroll of teleportation (39 gold) a scroll of amnesia (45 gold) [Shop] Odessah's Distillery a potion of curing (39 gold) a potion of might (52 gold) a potion of degeneration (13 gold) a potion of curing (39 gold) a potion of invisibility (104 gold) 2 potions of curing (78 gold) a potion of haste (130 gold) a potion of ambrosia (104 gold) a potion of haste (130 gold) 2 potions of magic (208 gold) 2 potions of might (104 gold) a potion of brilliance (52 gold) (0, 0, Orc:2) a +0 leather armour a cursed +0 club (2, -8, Orc:2) a +0 plate armour a +0 trident (2, -4, Orc:2) a +0 whip (2, -1, Orc:2) a +0 chain mail a +0 whip (3, -8, Orc:2) a +0 robe a +0 dagger (3, -2, Orc:2) a +0 dagger (4, -7, Orc:2) a cursed +0 giant club (4, 1, Orc:2) a +0 short sword a +0 chain mail (5, -8, Orc:2) a +0 club (5, -6, Orc:2) a +0 robe a cursed -1 dagger (6, -11, Orc:2) a +0 ring mail (6, -1, Orc:2) a cursed -2 dagger a +0 robe (7, -21, Orc:2) a +1 vampiric dagger a +2 robe of cold resistance (7, -8, Orc:2) a +0 robe a +0 dagger (9, 7, Orc:2) a +0 robe a +0 dagger (10, -1, Orc:2) a +0 robe a +0 dagger (11, -3, Orc:2) a +0 war axe (11, -2, Orc:2) a +0 flail a +0 dagger a +0 leather armour (11, 6, Orc:2) a +0 robe a +0 dagger (12, 4, Orc:2) a +0 plate armour a +0 trident (12, 5, Orc:2) a +0 leather armour a +0 war axe (13, 2, Orc:2) a +0 robe a +0 dagger of venom (13, 10, Orc:2) a +0 robe a +0 dagger (14, 0, Orc:2) a +0 chain mail a +0 halberd (14, 2, Orc:2) a +0 robe a +0 dagger (14, 3, Orc:2) a +0 trident a +0 chain mail (14, 15, Orc:2) a +0 dagger a +0 robe (15, 0, Orc:2) a +4 whip (15, 2, Orc:2) a +0 dagger a +0 robe (15, 13, Orc:2) a +0 dagger a +0 robe (16, 2, Orc:2) a +0 whip (17, -7, Orc:2) a +0 club a +0 leather armour (17, -6, Orc:2) a cursed -3 whip (17, -1, Orc:2) a +0 battleaxe a +0 plate armour a +0 dagger a +0 robe (17, 6, Orc:2) a +0 dagger a +0 robe (17, 7, Orc:2) a +0 hand axe (17, 10, Orc:2) a cursed -1 dagger a +0 robe (17, 12, Orc:2) a +0 mace a +0 plate armour (18, -3, Orc:2) a +0 hand axe (18, 0, Orc:2) a +0 flail a +0 plate armour a +1 dagger of electrocution a +0 robe (18, 2, Orc:2) a +0 dagger a +0 robe (18, 6, Orc:2) a +0 dagger a +2 robe of cold resistance (18, 10, Orc:2) a +0 hand axe a +0 plate armour (20, 4, Orc:2) a +0 dagger a +2 robe a +2 dagger of speed a +0 robe (33, 16, Orc:2) a +0 giant club (35, 18, Orc:2) a large rock (37, 13, Orc:2) a large rock (37, 15, Orc:2) a large rock (37, 17, Orc:2) a large rock (38, 11, Orc:2) a large rock Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 shortbow (8, 10, Lair:1) 4 scrolls of enchant weapon 8 scrolls of remove curse the +1 leather armour of Tomorrow {*Contam Dex+6} It affects your dexterity (+6). It causes magical contamination when unequipped. 6 scrolls of enchant armour an uncursed ring of flight an uncursed amulet of magic regeneration (9, 10, Lair:1) a cursed +5 long sword a +1 scimitar of electrocution a cursed +4 trident of freezing (10, -5, Lair:1) a +0 mace (11, -4, Lair:1) a +0 spear (11, 14, Lair:1) 16 stones (21, 2, Lair:1) a +0 blowgun (23, 12, Lair:1) 25 stones (25, -18, Lair:1) a cursed -2 club Level 2 of the Lair of Beasts (0, 0, Lair:2) 29 arrows (19, -9, Lair:2) 12 bolts (20, -33, Lair:2) a +4 plate armour of fire resistance (20, -11, Lair:2) 11 bolts (34, -1, Lair:2) a potion of degeneration Level 3 of the Lair of Beasts (0, 0, Lair:3) 5 stones (9, 15, Lair:3) a +0 helmet (15, -20, Lair:3) a +0 scale mail (21, 28, Lair:3) a scroll of noise (23, -19, Lair:3) 5 poisoned needles (31, -16, Lair:3) 16 sling bullets (46, -19, Lair:3) a +0 shortbow (51, 25, Lair:3) a +0 leather armour (56, -7, Lair:3) a cursed -3 battleaxe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 flail (6, 8, Lair:4) a +0 shortbow (22, -37, Lair:4) 21 bolts (30, -26, Lair:4) 20 bolts (33, -10, Lair:4) a +0 battleaxe (34, -10, Lair:4) a +0 dire flail (36, -11, Lair:4) a +0 flail a +0 robe a +0 flail (36, -10, Lair:4) a +0 trident (37, -12, Lair:4) a cursed -3 trident (42, 5, Lair:4) a +0 hand axe (43, 5, Lair:4) 10 poisoned needles (44, 5, Lair:4) an uncursed ring of stealth (44, 6, Lair:4) 19 arrows a +0 shortbow (44, 7, Lair:4) an arrow (44, 8, Lair:4) a +0 shortbow a +0 shortbow 35 arrows (48, 3, Lair:4) an arrow (49, -10, Lair:4) a +0 ring mail (53, -4, Lair:4) a +0 cloak (57, -1, Lair:4) the +10 falchion of the Real Monster {drain, MR+} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (7, -24, Lair:5) an uncursed staff of summoning (25, -19, Lair:5) 18 sling bullets (50, -24, Lair:5) a cursed +2 ring of strength Level 6 of the Lair of Beasts (0, 15, Lair:6) 18 stones (7, 12, Lair:6) a +3 scimitar (9, 12, Lair:6) a cursed -3 battleaxe (11, 12, Lair:6) 31 sling bullets (16, 0, Lair:6) 19 stones (21, 5, Lair:6) +0 fire dragon scales (24, 41, Lair:6) a book of Misfortune (25, 18, Lair:6) 16 stones (32, 34, Lair:6) a +4 longbow of freezing (32, 35, Lair:6) a +0 robe (34, 12, Lair:6) a +0 great sword (34, 24, Lair:6) 8 needles of sleeping (40, 45, Lair:6) 15 poisoned needles (53, 8, Lair:6) 7 bolts (57, 29, Lair:6) 25 stones (58, 51, Lair:6) a scroll of noise (59, 55, Lair:6) a +1 vampiric great sword (61, 55, Lair:6) a +0 buckler (62, 54, Lair:6) 3 scrolls of random uselessness (62, 55, Lair:6) 16 stones (63, 54, Lair:6) a +0 scale mail (64, 35, Lair:6) 18 sling bullets (65, 13, Lair:6) a +3 ring of protection (66, 30, Lair:6) a wand of polymorph (10) (67, 8, Lair:6) a wand of polymorph (6) Level 1 of the Shoals (0, 0, Shoals:1) a large rock (1, -3, Shoals:1) a Young Poisoner's Handbook (1, -2, Shoals:1) a cursed -2 leather armour (6, -6, Shoals:1) 4 large rocks (6, -2, Shoals:1) a +0 trident (7, -3, Shoals:1) 7 poisoned needles (7, 1, Shoals:1) 16 stones (10, -2, Shoals:1) a +0 helmet (12, 3, Shoals:1) a scroll of noise (18, -37, Shoals:1) a +0 shortbow 23 arrows (20, -23, Shoals:1) a +0 quarterstaff a +0 hunting sling 20 stones (20, -21, Shoals:1) a +0 trident (22, -20, Shoals:1) a stone (25, -30, Shoals:1) 5 arrows (27, -20, Shoals:1) a stone (28, -9, Shoals:1) a +1 vampiric trident (28, -6, Shoals:1) a +0 chain mail a +0 large shield (29, -19, Shoals:1) a +0 hunting sling a +0 club 25 stones (32, -19, Shoals:1) a +0 spear a +0 hunting sling 21 stones (32, -18, Shoals:1) a +0 quarterstaff a +0 hunting sling 22 stones (33, -19, Shoals:1) 2 stones (36, -39, Shoals:1) 22 stones (40, -25, Shoals:1) an uncursed staff of earth a +0 robe (50, -8, Shoals:1) 23 arrows (51, -20, Shoals:1) 13 stones (56, -26, Shoals:1) a +0 short sword Level 2 of the Shoals (0, 0, Shoals:2) a +0 leather armour (2, 10, Shoals:2) a +0 shield (3, 16, Shoals:2) a stone (4, 14, Shoals:2) a +0 hunting sling a +0 spear 27 stones a faun corpse (skeletalised by now) (5, 14, Shoals:2) a +0 spear a +0 hunting sling 16 sling bullets (6, 12, Shoals:2) a +0 spear a +0 hunting sling 13 stones (8, 11, Shoals:2) 2 stones (9, 12, Shoals:2) a stone (10, 11, Shoals:2) a stone (14, 9, Shoals:2) 16 stones (25, 2, Shoals:2) a +0 trident (31, 11, Shoals:2) a +0 arbalest (34, 14, Shoals:2) 18 gold pieces (35, -6, Shoals:2) a ration (44, 8, Shoals:2) 14 gold pieces (unseen) (48, 2, Shoals:2) an uncursed ring of poison resistance Level 1 of the Depths (0, 0, Depths:1) 29 gold pieces