ciphuk Level 1 of the Dungeon (0, 0, D:1) a stone (1, -1, D:1) a stone (3, -4, D:1) a +0 short sword (8, -17, D:1) 3 stones (9, -17, D:1) a +0 club (9, -6, D:1) a +0 leather armour (10, -16, D:1) a stone (31, -25, D:1) a +0 club (32, -14, D:1) a +0 club (39, -35, D:1) a cursed -3 mace (41, -44, D:1) a +0 ring mail (60, -27, D:1) a +0 ring mail (63, -16, D:1) 16 arrows Level 2 of the Dungeon (0, 0, D:2) 9 sling bullets (9, -18, D:2) 18 stones (11, -3, D:2) 19 stones (14, -27, D:2) 16 stones (22, -31, D:2) a +0 dagger (23, -28, D:2) a +0 leather armour (24, -27, D:2) a +0 ring mail (28, -34, D:2) a +0 leather armour (29, 0, D:2) a +0 dagger (30, 0, D:2) an arrow (32, -36, D:2) a +0 club (33, -30, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +3 dagger (0, 15, D:3) 28 bolts (1, 20, D:3) a +0 whip a cursed -2 club a +0 leather armour (2, -8, D:3) 27 stones (2, 3, D:3) a poisoned needle (2, 20, D:3) a cursed -3 club a +0 leather armour a +0 club (3, 4, D:3) a poisoned needle (3, 6, D:3) a +0 dagger 16 stones 7 poisoned needles (4, 5, D:3) a +0 short sword (4, 6, D:3) a +0 chain mail a +0 club (7, -13, D:3) a +0 long sword (8, -9, D:3) a +0 club (12, 22, D:3) a +0 club (13, 32, D:3) Sif Muna's Compendium of Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 (22, -3, D:3) a +0 club (23, 20, D:3) 15 stones (29, 2, D:3) a +0 spear (32, -8, D:3) a +0 war axe (33, -6, D:3) a +0 dagger a +0 robe (48, 16, D:3) a +0 falchion a +0 whip (48, 19, D:3) a +0 short sword (49, 17, D:3) a +0 mace (50, 18, D:3) a +0 dagger of speed a +0 robe Level 4 of the Dungeon [Shop] Kotoly's Antique Weapon Shop a +0 dagger (54 gold) a +2 battleaxe of electrocution (761 gold) a +0 morningstar of freezing (248 gold) a +0 short sword (81 gold) a +0 war axe (94 gold) a +2 battleaxe of electrocution (761 gold) a +0 spear (81 gold) the +6 war axe of Causality {elec, *Slow rN+ Str+2} (1309 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). It protects you from negative energy. It may slow you when you take damage. a +0 short sword (81 gold) the +2 falchion of Gallantry {venom, *Slow rF+ MR+ Int+2} (858 gold) It poisons the flesh of those it strikes. It affects your intelligence (+2). It protects you from fire. It affects your resistance to hostile enchantments. It may slow you when you take damage. a +0 hand axe (81 gold) a +0 rapier (108 gold) a +0 mace (81 gold) a +0 war axe (94 gold) (0, 0, D:4) 16 sling bullets (0, 1, D:4) 21 bolts (2, -18, D:4) a +0 mace (6, 3, D:4) 3 stones (7, 3, D:4) 5 stones (7, 4, D:4) 3 stones (7, 5, D:4) 5 stones (8, 4, D:4) 6 stones (9, 3, D:4) 2 stones (12, -5, D:4) a +0 robe a +0 dagger (14, -8, D:4) a +0 flail a +0 whip (15, -8, D:4) a +0 dagger (18, -24, D:4) a +0 short sword (19, -24, D:4) a +0 dagger a +0 leather armour (19, -23, D:4) a +0 dagger a +0 robe (20, -24, D:4) a +0 flail a +0 ring mail (25, -9, D:4) 22 arrows (31, -29, D:4) 18 poisoned needles (35, -6, D:4) 12 sling bullets (41, -6, D:4) a +0 trident (42, -1, D:4) a +0 dagger a +0 leather armour (42, 0, D:4) a +0 flail (43, -1, D:4) a +0 dagger a +0 chain mail (43, 0, D:4) a +0 whip a +0 hand axe a +0 ring mail (47, -4, D:4) a +0 hand axe (57, 3, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 glaive a +0 robe (3, 32, D:5) a +0 hunting sling (18, 59, D:5) 22 stones (21, 27, D:5) 19 poisoned needles (22, 2, D:5) a +0 glaive (25, 10, D:5) a +0 giant club (29, 31, D:5) 18 stones (30, 22, D:5) a +0 falchion a +3 leather armour of positive energy (34, 20, D:5) 29 stones (38, 15, D:5) a +0 ring mail (42, 36, D:5) 13 stones (44, 16, D:5) 16 stones (49, 9, D:5) a cursed +0 robe a +1 scythe of protection (50, 16, D:5) 22 stones (52, 39, D:5) 10 stones Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail a +0 club a +0 falchion a +0 trident a +0 plate armour (1, -1, D:6) a +0 hand axe (2, -1, D:6) a +0 hand axe (5, 12, D:6) a +0 robe (8, -19, D:6) 11 arrows (30, -39, D:6) a +0 hand axe (30, -37, D:6) a +0 hand axe (30, -36, D:6) 13 poisoned needles (30, -19, D:6) a +0 flail (31, -39, D:6) a +0 leather armour a +0 club (31, -38, D:6) a +0 chain mail 6 tomahawks of dispersal a +0 long sword (31, -37, D:6) a +0 hand axe (49, 16, D:6) 23 stones (50, -29, D:6) a +0 great sword (53, -8, D:6) a +0 pair of boots Level 7 of the Dungeon (0, 0, D:7) a +0 mace (0, 2, D:7) a +0 mace (1, 0, D:7) a +0 mace of venom (1, 1, D:7) a +0 mace (1, 2, D:7) a +0 mace (1, 3, D:7) a +0 mace (2, 0, D:7) a +0 mace (2, 1, D:7) a +3 mace (2, 2, D:7) a +0 mace (3, 0, D:7) a +0 mace (3, 1, D:7) a +0 mace (3, 2, D:7) a +0 mace (3, 3, D:7) a +0 mace (4, 1, D:7) a +0 mace (4, 2, D:7) a +0 mace (8, -41, D:7) a +0 flail (9, -45, D:7) a +0 short sword a +0 chain mail (9, -41, D:7) a +0 short sword (13, 0, D:7) a +0 mace (23, 1, D:7) a +0 quarterstaff (37, -16, D:7) a +0 trident (40, -46, D:7) a stone (41, -5, D:7) a sling bullet (42, -45, D:7) a stone (43, -2, D:7) a sling bullet (44, -45, D:7) a +0 flail 9 stones (44, -29, D:7) a +0 hunting sling a +0 club 4 stones (44, -8, D:7) a +0 hand axe (45, -31, D:7) a stone (45, 0, D:7) a +0 spear (46, -27, D:7) a +0 dagger (46, 0, D:7) a +0 flail a +0 ring mail (47, -26, D:7) a +0 giant club a +0 giant club (47, -18, D:7) a +0 flail a +0 robe (47, -10, D:7) a +2 dagger of venom a +0 robe (47, -9, D:7) a +0 short sword a +0 leather armour (48, 0, D:7) a +0 hunting sling a +0 quarterstaff 27 sling bullets a +0 leather armour (65, -6, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 short sword a cursed +0 robe (0, 1, D:8) a +0 short sword a +0 robe (1, 0, D:8) a cursed -2 flail a +0 robe (2, 1, D:8) a +0 dire flail a +0 robe (2, 3, D:8) a +0 battleaxe a +0 robe (3, 38, D:8) 30 stones (4, 20, D:8) a +0 robe a cursed +0 mace (4, 21, D:8) a +0 robe a cursed +0 long sword (5, 21, D:8) a +0 robe a cursed +0 long sword (6, 24, D:8) a +0 robe (6, 33, D:8) the +6 mace "Banisher" {crush, rElec rF+} It inflicts extra damage upon your enemies. It protects you from fire. It insulates you from electricity. (13, -3, D:8) 23 arrows (25, 31, D:8) 14 poisoned needles (29, -11, D:8) a +0 leather armour (33, 15, D:8) a +0 robe a cursed +0 halberd (34, 16, D:8) a +0 robe a cursed +0 dagger (36, 13, D:8) the +1 scale mail "Woyss" {rCorr} It provides partial protection from all sources of acid and corrosion. (37, 13, D:8) a +0 robe a +0 falchion a +0 flail a +0 robe a +2 mace a +0 robe (51, 41, D:8) a +0 giant spiked club Level 9 of the Dungeon (6, 52, D:9) a +0 shortbow 16 arrows (8, 52, D:9) an arrow (9, 52, D:9) an arrow (11, 37, D:9) a +0 helmet (12, 53, D:9) an arrow (26, 14, D:9) a +0 battleaxe (57, 9, D:9) a +0 leather armour (65, 7, D:9) a +3 war axe Level 10 of the Dungeon (0, 0, D:10) 13 stones (3, 1, D:10) a +0 robe (27, 22, D:10) a +0 flail (28, 8, D:10) 29 stones (28, 32, D:10) a +0 robe (30, 33, D:10) a +0 chain mail (33, 27, D:10) 27 arrows (33, 29, D:10) a +0 giant club a +0 great mace (34, 34, D:10) 18 poisoned needles (36, 13, D:10) an arrow (37, 13, D:10) a +0 shortbow of flaming 17 arrows (37, 30, D:10) a +0 club (37, 31, D:10) a +0 plate armour a +0 war axe (38, 13, D:10) an arrow (38, 29, D:10) a +0 chain mail a +0 trident (40, 13, D:10) a +0 trident (43, 12, D:10) a +0 ring mail (46, 11, D:10) 26 sling bullets (46, 20, D:10) a +0 club (50, 22, D:10) a +0 great sword (61, 46, D:10) 6 tomahawks (64, 1, D:10) a stone (65, 2, D:10) a stone (67, 6, D:10) a stone (67, 8, D:10) a +0 dagger 3 stones Level 11 of the Dungeon [Shop] Soorgh's Pet Rocks 18 stones (25 gold) a crystal ball of energy (280 gold) 20 sling bullets (140 gold) a crystal ball of energy (280 gold) an uncursed staff of earth (350 gold) 3 large rocks (29 gold) 25 sling bullets (175 gold) (0, 0, D:11) 14 stones (1, 0, D:11) 7 stones (3, 0, D:11) a +0 flail (12, -34, D:11) a cursed -3 war axe a +0 scale mail (12, -32, D:11) a +0 short sword (14, -33, D:11) a +0 flail (15, -33, D:11) a +0 dire flail a +0 shortbow a +0 plate armour (21, -19, D:11) 3 stones (37, -12, D:11) a +0 war axe a +0 scale mail (37, -9, D:11) a +0 leather armour a +0 war axe (42, -20, D:11) 14 stones Level 12 of the Dungeon [Shop] Yguom's Antique Weapon Emporium a +0 great mace (208 gold) the +9 war axe "Doath" {chop, rF+ Str+2 Dex+2} (2323 gold) It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your dexterity (+2). It protects you from fire. a +2 great mace of venom (633 gold) a +0 club (32 gold) a +0 hunting sling (48 gold) the +6 hand axe of the Thoughtful Stars {freeze, rElec Int+3 Stlth+} (1872 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It insulates you from electricity. It makes you more stealthy. a +0 quarterstaff of distortion (384 gold) the +4 longbow of Wondrous Power {freeze, +Blink Dex+4} (1616 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+4). It lets you blink. a +2 halberd of venom (537 gold) a +0 war axe (112 gold) a +1 dagger of venom (300 gold) a +0 fustibalus (480 gold) a +1 falchion of holy wrath (396 gold) a +0 long sword (112 gold) (0, 0, D:12) a +0 club a stone (1, 0, D:12) 2 stones (1, 1, D:12) a +0 dagger (1, 3, D:12) a +0 blowgun 7 curare-tipped needles (2, 1, D:12) a stone (2, 3, D:12) a +0 blowgun 2 poisoned needles (3, 1, D:12) a stone (5, 2, D:12) a stone a poisoned needle (6, 2, D:12) 2 poisoned needles (9, 1, D:12) a +0 giant spiked club (30, -29, D:12) a +0 falchion (31, -17, D:12) a +0 plate armour Level 13 of the Dungeon [Shop] Wuge's Antique Weapon Shoppe a +0 blowgun (92 gold) a +0 club (37 gold) a +0 morningstar (148 gold) a +0 great sword (240 gold) a +1 short sword of electrocution (536 gold) a +1 hand axe of chopping (425 gold) a +0 blowgun (92 gold) (3, 12, D:13) a cursed +0 leather armour (13, 2, D:13) a +2 robe (13, 3, D:13) a +0 great mace a +0 giant club (16, 1, D:13) a +0 fustibalus (20, -16, D:13) a +2 quarterstaff of chaos (20, 5, D:13) a +0 great mace (24, -3, D:13) a +0 scale mail (33, -23, D:13) 8 bolts (34, -21, D:13) 20 stones (34, -8, D:13) a +0 hand axe Level 14 of the Dungeon (0, 0, D:14) 29 arrows (2, -27, D:14) a scroll of enchant armour (8, -15, D:14) an ugly thing corpse (8, -14, D:14) an ugly thing corpse (10, -1, D:14) 4 large rocks (23, 11, D:14) 23 stones (28, 15, D:14) a bullfrog skeleton (30, -26, D:14) a large rock (32, -25, D:14) 2 large rocks (33, -28, D:14) 14 arrows