ciphuk Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, -2, D:1) a +0 short sword (6, 13, D:1) 18 stones (10, -8, D:1) a +0 dagger (20, -9, D:1) a +0 dagger (29, 19, D:1) a +0 dagger (30, -22, D:1) a +0 pair of gloves (32, -21, D:1) a +0 dagger (34, -19, D:1) 22 stones (42, 24, D:1) a +0 dagger (42, 35, D:1) a +0 club (43, -14, D:1) a +0 club (45, 8, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -17, D:2) a +0 hunting sling (6, 10, D:2) a +0 club (8, -17, D:2) a +0 club (18, 9, D:2) a +0 ring mail (18, 18, D:2) a +0 leather armour (22, 20, D:2) a +1 dagger of freezing (30, -15, D:2) a +0 quarterstaff (39, 1, D:2) a +0 spear (41, 2, D:2) a +0 robe Level 3 of the Dungeon (3, 6, D:3) a +0 ring mail (5, 26, D:3) a +0 ring mail (19, 35, D:3) a cursed -3 club (26, 11, D:3) a +0 club (29, 24, D:3) a cursed +0 trident (29, 25, D:3) a +0 dagger a +0 robe (30, 27, D:3) a +0 short sword a +0 scale mail (31, 26, D:3) a +0 dagger a +0 robe (33, -3, D:3) a +0 short sword (34, 20, D:3) a +0 flail (41, 4, D:3) a cursed -2 club (42, 4, D:3) 26 arrows (44, 0, D:3) 4 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 helmet (5, -3, D:4) a +0 leather armour (7, -17, D:4) a cursed -2 leather armour a +0 dagger (8, -17, D:4) a +0 leather armour a +0 short sword a +2 dagger of draining a +0 robe (12, -31, D:4) a cursed -3 giant spiked club (14, -8, D:4) a +0 halberd (18, -12, D:4) 22 stones (22, 2, D:4) a +0 robe (29, -24, D:4) 20 arrows (29, -13, D:4) 13 stones (42, -24, D:4) 19 arrows (53, 9, D:4) 20 arrows (53, 20, D:4) 10 sling bullets (59, -27, D:4) a +0 long sword Level 5 of the Dungeon (1, 8, D:5) 29 bolts (15, -2, D:5) a +0 trident 5 boomerangs a cursed +0 leather armour (16, -4, D:5) a +0 flail a +0 chain mail a +0 mace (16, -2, D:5) a +0 mace (18, 9, D:5) 17 stones (23, -3, D:5) a +0 leather armour (24, 10, D:5) 22 stones (26, 11, D:5) a +0 pair of boots (37, 22, D:5) a +0 giant spiked club (49, -7, D:5) 13 stones Level 6 of the Dungeon [Shop] Zaneg's Jewellery Emporium an uncursed amulet of guardian spirit (420 gold) an uncursed amulet of guardian spirit (420 gold) an uncursed amulet of guardian spirit (420 gold) a +5 ring of intelligence (576 gold) a +2 ring of evasion (140 gold) an uncursed ring of fire (350 gold) an uncursed ring of ice (350 gold) an uncursed amulet of guardian spirit (420 gold) [Shop] Angosis's Jewellery Shop an uncursed ring of magical power (260 gold) an uncursed ring of protection from magic (325 gold) an uncursed ring of see invisible (195 gold) an uncursed ring of resist corrosion (260 gold) an uncursed amulet of magic regeneration (390 gold) a cursed amulet of inaccuracy (26 gold) a cursed amulet of inaccuracy (26 gold) the ring "Benipt" {*Slow +Fly rPois Str+3} (382 gold) [ring of flight] It affects your strength (+3). It protects you from poison. It lets you fly. It may slow you when you take damage. a cursed ring of attention (58 gold) an uncursed amulet of magic regeneration (390 gold) an uncursed ring of fire (325 gold) [Shop] Raxkump's Weapon Boutique the +9 spear of the Moon {freeze, rF+ rC- Dex+5 Stlth+} (919 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). It protects you from fire. It makes you vulnerable to cold. It makes you more stealthy. the +6 broad axe "Wyumekk" {pain, rElec} (702 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. a +5 hunting sling of flaming (386 gold) a +0 rapier (52 gold) a cursed +0 spear (1 gold) 7 stones (9 gold) a +4 dagger of venom (317 gold) a +0 spear (39 gold) the +8 hand axe of Doeceq {flame, rPois MR+ Int+4} (917 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It protects you from poison. It affects your resistance to hostile enchantments. 13 sling bullets (84 gold) a +0 mace (39 gold) [Shop] Hyjyri's Weapon Shop a +0 hand axe (30 gold) a +0 long sword (35 gold) 5 poisoned darts (20 gold) a +0 club (10 gold) 8 arrows (16 gold) a +0 glaive (65 gold) a +0 shortbow (30 gold) the +9 arbalest "Ydusi" {flame, Stlth+} (629 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you more stealthy. a +0 great sword (65 gold) 15 sling bullets (75 gold) (0, 0, D:6) a cursed amulet of inaccuracy (5, 28, D:6) 10 stones (8, -1, D:6) 22 arrows (11, 18, D:6) a +0 dagger a +0 robe a +2 hand axe of chopping a +0 scale mail (11, 19, D:6) a +0 club a +0 dagger a +0 robe (11, 28, D:6) a +0 leather armour (12, 25, D:6) 15 stones (17, 28, D:6) 3 stones (20, -1, D:6) an uncursed ring of positive energy (20, 1, D:6) a cursed ring of attention (20, 3, D:6) a +0 trident a +0 ring mail (21, 4, D:6) a +0 mace (22, 6, D:6) 10 stones (23, -14, D:6) a +0 flail a +0 robe a +0 dagger (23, -13, D:6) a +0 robe a +0 dagger (23, 0, D:6) a +0 leather armour (24, 24, D:6) a +0 leather armour (29, -16, D:6) a +0 flail a +0 dagger a +0 robe a +0 flail a +0 chain mail (29, 20, D:6) 16 stones (31, -9, D:6) a +0 morningstar (39, -15, D:6) 24 arrows (39, 30, D:6) 2 boomerangs (41, -7, D:6) 18 stones (49, 36, D:6) a +0 mace Level 7 of the Dungeon [Shop] Apuemuid's Magic Scroll Shoppe a scroll of teleportation (39 gold) 2 scrolls of vulnerability (195 gold) a scroll of identify (26 gold) a scroll of torment (97 gold) a scroll of identify (26 gold) a scroll of magic mapping (45 gold) a scroll of vulnerability (97 gold) a scroll of teleportation (39 gold) a scroll of acquirement (676 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) a scroll of remove curse (39 gold) (0, 0, D:7) 7 poisoned darts (0, 1, D:7) a +0 whip a +0 club a +0 club 7 stones (0, 36, D:7) a +0 ring mail (1, 0, D:7) a stone (1, 2, D:7) a +0 whip 6 poisoned darts (2, 0, D:7) a poisoned dart (22, -4, D:7) a +0 hand axe (22, -3, D:7) a +0 club a +0 ring mail (22, 8, D:7) a cursed +0 giant club (23, -4, D:7) a +0 dagger a +0 robe (29, 6, D:7) 23 stones (38, 2, D:7) 8 arrows (44, 23, D:7) a +0 plate armour a +0 dire flail (54, -1, D:7) 14 poisoned darts Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (14, -19, D:8) a +0 giant club a +0 giant spiked club (14, -6, D:8) 15 arrows a +0 shortbow (18, 0, D:8) a +0 ring mail (22, 17, D:8) a cursed -2 club (25, 21, D:8) a +0 trident (27, -17, D:8) a +0 ring mail (27, 12, D:8) 15 arrows (32, -20, D:8) a +0 dagger a +0 robe (33, -36, D:8) a +0 dagger a +0 robe (35, 17, D:8) a +0 flail a +0 ring mail (37, 17, D:8) a cursed -3 hand axe 3 boomerangs (38, -27, D:8) a +1 vampiric whip a +0 leather armour (38, -15, D:8) a +0 club (38, 16, D:8) a +0 halberd of protection a +0 chain mail (43, -18, D:8) a +0 chain mail (43, -4, D:8) a +0 club (47, -8, D:8) a +0 short sword (55, -14, D:8) a +0 robe a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 spear (2, 7, D:9) a +0 short sword 5 poisoned darts (3, 7, D:9) a +1 short sword of venom a +0 short sword 4 stones (5, 6, D:9) a stone (5, 7, D:9) a +0 short sword 3 stones a poisoned dart (6, 6, D:9) a stone a +0 club (7, 6, D:9) a stone (8, -4, D:9) 20 stones (18, 22, D:9) a +0 robe (21, -16, D:9) an arrow (22, -23, D:9) an arrow (22, -12, D:9) a book of Minor Magic (26, -12, D:9) 19 arrows a cursed +0 shortbow (28, 15, D:9) a +0 ring mail (31, -1, D:9) a +0 lajatang (31, 9, D:9) 17 bolts (36, 19, D:9) a +0 whip (40, -11, D:9) a +0 plate armour (44, -2, D:9) a stone a +0 dagger of electrocution (45, -2, D:9) a +0 whip 3 stones (46, -2, D:9) 2 stones Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow 17 arrows (0, 21, D:10) a +0 dagger a +0 robe (2, -1, D:10) an arrow (3, 22, D:10) a +0 dagger a +0 robe (4, 22, D:10) a +0 war axe (13, 3, D:10) a +0 dagger a +0 robe (15, 9, D:10) a +0 glaive a +0 chain mail (16, 9, D:10) a +0 dagger a +0 robe (23, 32, D:10) a +0 dagger a +0 chain mail (24, 32, D:10) a +0 hand axe a +0 plate armour (26, -12, D:10) 24 sling bullets (30, 27, D:10) a +0 ring mail (34, 22, D:10) a +0 spear (44, 14, D:10) a +0 rapier (54, -8, D:10) the +1 leather armour "Ylyet" {+Blink rF+ Str+7} It affects your strength (+7). It protects you from fire. It lets you blink. (54, -6, D:10) 4 boomerangs a +0 flail a +0 dagger a +0 robe (54, -5, D:10) a +0 hand axe a +0 chain mail a +0 club a +0 leather armour (54, 26, D:10) a +0 robe (55, -4, D:10) a +0 hand axe (57, 12, D:10) a +0 shortbow 16 arrows Level 11 of the Dungeon [Shop] Caghagg's Armour Shoppe a +0 scale mail (64 gold) a +3 ring mail of fire resistance (416 gold) a cursed +0 ring mail (16 gold) a +0 leather armour (32 gold) a +0 robe (11 gold) a +0 helmet (72 gold) a +0 chain mail (72 gold) a +0 leather armour (32 gold) (0, 13, D:11) a +0 helmet (0, 32, D:11) a +0 ring mail (12, 27, D:11) 23 stones (16, 15, D:11) a +0 robe (17, 20, D:11) a +1 hand axe of electrocution (23, -3, D:11) a +0 giant spiked club a cursed -3 giant club (27, 44, D:11) a scroll of enchant weapon (28, 44, D:11) a scroll of immolation (28, 45, D:11) a cursed -2 ring of strength (40, 43, D:11) a +0 spear (41, 2, D:11) a +0 giant spiked club (52, -12, D:11) a +1 dagger of electrocution (54, 42, D:11) 18 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hunting sling (5, -15, Lair:1) a +0 dagger (7, 0, Lair:1) a lamp of fire (9, -6, Lair:1) a potion of heal wounds (9, 2, Lair:1) a scroll of identify (10, -6, Lair:1) a cursed ring of teleportation (10, 2, Lair:1) the cursed +3 mace of the Empty Page {venom, +Blink MR+} It poisons the flesh of those it strikes. It affects your resistance to hostile enchantments. It lets you blink. It has a curse placed upon it. (12, -6, Lair:1) a +1 flail of protection (12, 2, Lair:1) an uncursed ring of protection from cold (20, -19, Lair:1) a +0 spear (56, -20, Lair:1) the +3 ring mail of Boiling Hail {MR+ rCorr Int-4 Slay+3} It affects your intelligence (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion.