ciphuk Level 1 of the Dungeon (0, 1, D:1) a +0 short sword a +0 hunting sling (0, 2, D:1) a +0 club (17, 13, D:1) a +0 dagger (26, -9, D:1) a +0 hand axe (30, -2, D:1) a +0 spear (37, 0, D:1) a +0 dagger a +0 club (39, 20, D:1) a +0 club (48, -10, D:1) 17 poisoned darts (49, 4, D:1) a throwing net (51, 16, D:1) a +0 club (55, 11, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, -13, D:2) 13 poisoned darts (12, -2, D:2) 8 javelins (23, -12, D:2) 26 arrows (23, 2, D:2) 6 arrows (26, -12, D:2) a +0 leather armour (31, 0, D:2) a +0 plate armour (38, 21, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 24 arrows (16, 20, D:3) a +0 falchion a +0 leather armour (20, -1, D:3) 12 arrows (21, 13, D:3) a +0 dagger (28, 36, D:3) a +0 pair of gloves (32, 50, D:3) a +0 dagger (33, 28, D:3) a +0 club (34, 29, D:3) a +0 leather armour (42, -4, D:3) a +0 club (58, -7, D:3) 28 arrows (60, 18, D:3) a cursed +0 scale mail Level 4 of the Dungeon (11, 13, D:4) 12 arrows (16, 3, D:4) a +0 pair of boots (16, 14, D:4) 14 bolts (18, 25, D:4) a +0 mace (24, 6, D:4) a +0 spear (28, 30, D:4) 16 arrows (29, 35, D:4) a +0 ring mail a +0 dagger (35, -9, D:4) 31 arrows (45, 39, D:4) a +0 dagger (47, -9, D:4) a +0 scale mail (47, 33, D:4) a +0 leather armour (47, 35, D:4) 16 arrows (47, 43, D:4) a +0 flail a +0 flail a +0 ring mail (49, 26, D:4) a +0 dagger a +0 robe (54, 27, D:4) a +0 ring mail (56, 26, D:4) a +0 dagger a +0 robe (57, 14, D:4) a cursed -1 dagger a +0 robe (57, 27, D:4) a +0 dagger of speed a +0 leather armour (57, 28, D:4) a +0 hand axe (58, 13, D:4) a +0 club (59, 9, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 scythe a +0 robe (5, -2, D:5) 22 sling bullets (12, -15, D:5) a +0 dagger a +0 ring mail a +0 whip a +0 leather armour a +0 flail a +0 dagger a +0 robe (30, 17, D:5) a +0 giant spiked club (31, 4, D:5) 21 sling bullets (40, 5, D:5) a +3 war axe (46, 0, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (0, 34, D:6) a +0 short sword a +0 chain mail (2, 28, D:6) 15 arrows (2, 38, D:6) a +0 dagger (7, 23, D:6) a +0 leather armour (17, -1, D:6) a +0 quarterstaff (20, -2, D:6) 19 sling bullets (20, 6, D:6) a +0 giant club (24, 41, D:6) a +0 hunting sling (27, 40, D:6) a +0 lajatang (35, 16, D:6) a +2 buckler (37, 14, D:6) a +0 dagger (38, 35, D:6) a +0 giant club (39, 30, D:6) a +2 whip of venom (39, 33, D:6) a +0 flail (40, 18, D:6) a +0 whip of freezing a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (3, -52, D:7) 2 throwing nets (4, -42, D:7) a +0 hunting sling (5, -17, D:7) a +0 halberd (8, -15, D:7) a +0 war axe a +0 plate armour (9, -34, D:7) a +0 tower shield (22, -20, D:7) a +0 mace (32, -15, D:7) a +0 dagger a cursed +0 leather armour (44, -4, D:7) a +0 short sword Level 8 of the Dungeon (2, -49, D:8) a +0 leather armour (9, -8, D:8) 16 bolts (10, -51, D:8) a +0 robe (10, -35, D:8) a +0 giant club a +0 giant club (16, -5, D:8) 3 boomerangs (17, -49, D:8) a +0 morningstar (19, -35, D:8) a +0 troll leather armour (23, -39, D:8) an uncursed staff of conjuration (28, -35, D:8) a +0 hunting sling (31, -21, D:8) the +1 leather armour of Day {Dex+6 Slay-6} It affects your dexterity (+6). It affects your accuracy and damage with ranged weapons and melee attacks (-6). (33, -39, D:8) an uncursed staff of air (36, -26, D:8) a +2 robe of positive energy a +2 dagger of distortion (39, -19, D:8) a +0 dagger (53, -23, D:8) a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (8, 2, D:9) a +0 ring mail (25, 28, D:9) a +0 shortbow 12 arrows (25, 31, D:9) a +0 plate armour (26, 21, D:9) a +0 pair of gloves (26, 22, D:9) a +0 dagger (27, 19, D:9) a +0 club (27, 26, D:9) an arrow (28, 19, D:9) 19 sling bullets (28, 25, D:9) 2 arrows (28, 38, D:9) a +0 giant spiked club (29, 20, D:9) a +0 mace of draining (29, 22, D:9) a +0 trident (29, 25, D:9) an arrow (30, 1, D:9) 2 large rocks (30, 18, D:9) a cursed +2 vorpal battleaxe a +0 robe (32, 4, D:9) a +0 robe a cursed +0 great sword (32, 21, D:9) a +0 long sword a +0 ring mail a +1 mace of venom a +0 robe (33, 22, D:9) a +0 short sword a +0 leather armour (33, 39, D:9) a yak corpse (34, 2, D:9) 2 large rocks (35, 21, D:9) a cursed +5 spear a +0 robe (36, 17, D:9) a +0 hand crossbow (41, -2, D:9) a +0 short sword (41, 2, D:9) a +0 dire flail a +0 dire flail (42, -9, D:9) a +0 short sword (42, -6, D:9) a +0 whip (42, -5, D:9) a +0 dagger (42, -4, D:9) 2 poisoned darts (42, -3, D:9) 3 poisoned darts (42, -1, D:9) a cursed +0 great sword a +0 robe (42, 0, D:9) a +0 whip (43, 12, D:9) a +0 ring mail a +0 dagger a +0 dagger (47, 7, D:9) the +9 long sword of the Cup {flame, rElec Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It makes you more stealthy. Level 10 of the Dungeon (0, 0, D:10) 2 arrows (2, 1, D:10) an arrow (7, 13, D:10) a +0 chain mail (20, 1, D:10) a yak corpse (skeletalised by now) the Ecumenical Temple