ciphuk Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 35, D:1) 27 stones (7, -6, D:1) a +0 club (8, -1, D:1) a +0 helmet of intelligence (9, 0, D:1) a +0 ring mail (19, -5, D:1) a +0 club (24, -8, D:1) a +0 dagger (26, 26, D:1) 16 stones (33, -1, D:1) a throwing net Level 2 of the Dungeon [Shop] Jigydd's Assorted Antiques a +0 mace (96 gold) a +1 rapier of holy wrath (454 gold) a lightning rod (4/4) (960 gold) a +0 hunting sling (48 gold) a scroll of enchant weapon (240 gold) a +0 short sword (96 gold) a potion of degeneration (32 gold) (0, 0, D:2) the +5 hunting sling of Efax {flame, rN++ Will- Dex+3} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+3). rN: It greatly protects you from negative energy. Will: It decreases your willpower. (2, 47, D:2) 11 stones (3, 47, D:2) a +0 scythe a +0 robe (9, 15, D:2) a +0 helmet (15, 14, D:2) a stone a +0 whip (19, 27, D:2) 9 stones (24, -3, D:2) a +3 hand crossbow (33, 9, D:2) 26 stones a +0 chain mail (39, -2, D:2) a +0 long sword (45, -10, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 16 stones (3, 22, D:3) a +0 leather armour (7, -10, D:3) 25 sling bullets (21, 9, D:3) a +0 dagger (24, 0, D:3) a +0 helmet (25, 19, D:3) 12 stones (26, 16, D:3) a +0 club a +0 hunting sling 9 stones (26, 17, D:3) a +0 club (43, 2, D:3) a +0 whip (46, 4, D:3) the +3 dagger "Ufrot" {venom, Dex+3} It poisons the flesh of those it strikes. Dex: It affects your dexterity (+3). (50, -26, D:3) a +0 pair of boots Level 4 of the Dungeon (0, 0, D:4) a +0 mace (1, -1, D:4) a staff of fire (3, 31, D:4) an orb of light (9, 17, D:4) a +0 rapier (9, 25, D:4) a +0 club (9, 26, D:4) a +0 hand axe a +0 leather armour a +0 dagger (13, -3, D:4) a +0 ring mail (14, 32, D:4) 10 stones (15, 16, D:4) a +0 ring mail a +0 hand axe (16, 15, D:4) 8 stones a +0 club a +0 hunting sling (16, 16, D:4) a +0 chain mail a +0 flail (18, 18, D:4) a +2 flail of distortion (21, 20, D:4) a +0 shortbow (21, 22, D:4) a +0 dagger (25, 47, D:4) a +0 leather armour (31, 15, D:4) a +0 robe (32, 35, D:4) 2 potions of magic (36, 35, D:4) a scroll of identify (37, 38, D:4) a scroll of blinking (41, 35, D:4) a +0 robe (51, 19, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 spear (18, 39, D:5) an amulet of regeneration (27, 23, D:5) 4 silver boomerangs (39, 27, D:5) a +0 leather armour (42, -4, D:5) a +0 club (43, 17, D:5) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} When the wearer is hurt, rats may emerge from it to assist them. Str: It affects your strength (-1). Int: It affects your intelligence (-1). Dex: It affects your dexterity (+1). rPois: It protects you from poison. rN: It protects you from negative energy. (51, -7, D:5) a +0 dagger (52, 18, D:5) a +0 spear (55, 16, D:5) a +0 club (56, 9, D:5) a +0 club (56, 10, D:5) a +0 whip (66, -14, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (12, -11, D:6) a +0 buckler (18, 25, D:6) a +0 ring mail (19, -17, D:6) a +0 giant club (25, 19, D:6) 16 bolts (29, 8, D:6) 23 stones (32, 9, D:6) a +0 giant spiked club (41, 2, D:6) a +0 short sword (53, 7, D:6) 14 arrows (55, 24, D:6) 9 stones (62, -5, D:6) a +0 giant spiked club (64, 2, D:6) a +0 robe (65, -2, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (4, -3, D:7) 13 arrows a +0 shortbow (8, -7, D:7) a curare-tipped dart a +0 club (8, 0, D:7) a +0 leather armour (9, -8, D:7) a +0 dagger a +0 whip (16, 1, D:7) a +0 battleaxe (19, -1, D:7) a +0 dagger a +0 robe (22, -15, D:7) a +0 war axe a +0 chain mail (23, -6, D:7) a +0 shortbow 21 arrows (24, -6, D:7) a +0 short sword 5 poisoned darts (26, -25, D:7) a +0 falchion (28, -18, D:7) a +0 rapier (28, 4, D:7) 18 stones (32, 16, D:7) a +0 dagger (33, -23, D:7) a +0 spear (41, 24, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 war axe a +0 leather armour (11, 14, D:8) a +1 short sword of freezing (14, -14, D:8) a +0 rapier (14, -7, D:8) a +0 shortbow 19 arrows a +0 dagger (14, -4, D:8) 17 stones (24, 6, D:8) a +0 trident (24, 27, D:8) 25 arrows (26, 10, D:8) a +0 chain mail (27, -26, D:8) a +0 whip (27, -22, D:8) a +0 leather armour (28, -27, D:8) a +0 flail a +0 spear a +0 whip a +0 robe a +0 whip (29, -27, D:8) a +0 spear (36, -23, D:8) a +0 dagger a +0 robe (45, -24, D:8) a +0 hand axe (46, -25, D:8) a +0 falchion a boomerang a +0 ring mail (47, -27, D:8) a +0 falchion (47, -24, D:8) a +0 hand axe a +0 robe (48, -27, D:8) a +0 scimitar a +0 chain mail (52, -4, D:8) a +0 ring mail a +0 trident (54, -4, D:8) a +0 ring mail a +0 dagger (54, -3, D:8) +0 swamp dragon scales a +0 halberd Level 9 of the Dungeon (0, 0, D:9) a +0 mace of protection (5, -36, D:9) 25 stones (6, -26, D:9) a +0 short sword of electrocution 2 stones (6, -13, D:9) a +0 dagger a +0 short sword a +0 short sword a +0 chain mail (6, -12, D:9) a +0 club (7, -26, D:9) a +0 dagger 7 poisoned darts (7, 0, D:9) a +0 plate armour (8, -26, D:9) a +0 short sword a +0 whip 7 poisoned darts (9, -30, D:9) 22 arrows (14, 8, D:9) the +6 trident of the Bear {antimagic, rF+ rN++ Dex-4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (-4). rF: It protects you from fire. rN: It greatly protects you from negative energy. (17, -4, D:9) a +0 leather armour (27, -28, D:9) a staff of death (40, -34, D:9) 18 arrows (44, -49, D:9) a +2 long sword a +0 robe (46, -49, D:9) a +3 long sword a +0 robe (48, -48, D:9) a +0 long sword a +0 robe (50, -29, D:9) a +0 dagger of venom 3 stones (50, -28, D:9) a +0 club a +0 club 5 poisoned darts a +0 whip (50, -21, D:9) 25 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (0, 2, D:10) a +0 whip 3 stones (0, 3, D:10) a +0 short sword 2 stones (5, 4, D:10) a +0 club 4 stones (6, 4, D:10) a +0 short sword 2 stones (6, 25, D:10) a +0 dagger (7, 5, D:10) a +0 dagger a curare-tipped dart (13, 25, D:10) a +0 hand axe a +0 scale mail (13, 26, D:10) a +0 hand axe (14, 25, D:10) a +0 club (18, 25, D:10) a +0 club a +0 leather armour (19, 39, D:10) a +0 hand axe (23, -15, D:10) a +0 dagger a +0 robe a +0 war axe a +0 plate armour (25, -15, D:10) a +0 mace (26, 14, D:10) a +0 giant spiked club a +0 dire flail (26, 26, D:10) a +0 hunting sling (27, 14, D:10) a +0 plate armour a +0 halberd (28, 26, D:10) a +0 leather armour a +0 whip a +0 club a +0 scale mail a +0 dagger a +0 dagger (29, 14, D:10) a +0 chain mail a +0 flail (29, 25, D:10) a +0 robe a +0 dagger a +0 club (29, 26, D:10) a +0 hand axe (30, 14, D:10) a +0 leather armour a +0 hand axe (31, 14, D:10) a +0 hand axe (33, 16, D:10) a +0 club (37, -15, D:10) a +0 whip (38, -14, D:10) a +0 dagger a +0 robe (39, 31, D:10) a +0 robe a +0 dagger (40, 17, D:10) a +0 plate armour (41, 23, D:10) 20 stones (48, 20, D:10) 3 poisoned darts Level 11 of the Dungeon (0, 0, D:11) a +0 trident (1, -19, D:11) a +0 ring mail (1, 15, D:11) 2 silver boomerangs (3, -22, D:11) 10 arrows (5, 8, D:11) 5 javelins (6, 17, D:11) 25 arrows (7, 2, D:11) a +0 ring mail (8, 2, D:11) a +1 dire flail of protection a +0 giant club (10, 0, D:11) a +1 war axe of freezing (14, -1, D:11) a +0 quarterstaff (24, -20, D:11) 20 gold pieces a +0 giant spiked club a +0 giant spiked club (31, 13, D:11) a +0 plate armour (34, -17, D:11) a +0 flail (35, 12, D:11) a +0 shortbow 29 arrows (40, -19, D:11) 28 gold pieces (44, -21, D:11) 11 gold pieces (45, -24, D:11) a scroll of identify the Ecumenical Temple