ciphuk Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 6, D:1) a +0 ring mail (7, -18, D:1) a +0 club 5 stones (15, -11, D:1) a +0 short sword (23, -21, D:1) a +0 spear (24, -1, D:1) 5 stones (25, -19, D:1) a +0 robe (30, -9, D:1) a +0 dagger (36, 9, D:1) a +0 ring mail (38, -31, D:1) a +0 ring mail (49, -11, D:1) a +0 chain mail (53, -22, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 6 stones (3, 0, D:2) 3 poisoned darts (4, -1, D:2) a +0 pair of boots (4, 34, D:2) a +0 scale mail (8, 22, D:2) a +0 ring mail (15, 43, D:2) a +0 mace (31, 49, D:2) a +2 quarterstaff of chaos (34, 50, D:2) a +0 hammer (37, 8, D:2) 5 poisoned darts Level 3 of the Dungeon (0, 0, D:3) 5 stones a +0 whip (1, -19, D:3) 3 stones (2, -31, D:3) a +0 robe a +0 whip of flaming (13, -13, D:3) 3 stones (15, -15, D:3) 3 stones (15, -7, D:3) a +0 club (18, -7, D:3) 5 stones (28, -18, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) 3 boomerangs (2, -5, D:4) a +4 dagger a +0 robe a +0 hand axe (2, -4, D:4) a +0 dagger a +0 robe a +0 morningstar a +0 ring mail (2, -3, D:4) a +0 hand axe (10, 7, D:4) 7 stones (10, 21, D:4) a +0 ring mail (12, 14, D:4) a +0 whip a +0 whip (12, 15, D:4) a +0 club a +2 dagger of venom a +0 leather armour (12, 16, D:4) a +0 flail a +0 flail (13, 16, D:4) a +0 club a +0 hand axe a +0 leather armour (18, -18, D:4) a +0 dagger a stone (21, 18, D:4) 7 stones (32, 7, D:4) a +0 dagger 7 poisoned darts (35, -16, D:4) a +0 whip (35, 31, D:4) a +0 ring mail (36, -26, D:4) a +0 spear (37, -26, D:4) a +0 flail (38, -27, D:4) a +0 halberd (39, 8, D:4) the +3 dagger "Orb Guardian's Doom" {antimagic, rElec rF+ rC- rN+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. (39, 25, D:4) 6 poisoned darts (40, -26, D:4) 2 poisoned darts (42, 0, D:4) 5 stones (48, -12, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (8, -11, D:5) a +0 dagger a +0 leather armour (24, 19, D:5) a +0 rapier (31, 16, D:5) a +0 club (34, -8, D:5) 7 stones (34, -7, D:5) a +0 club (43, -6, D:5) a +0 leather armour (47, -24, D:5) a +0 club (51, -8, D:5) 3 stones (55, -20, D:5) 3 poisoned darts Level 6 of the Dungeon (0, 0, D:6) 6 stones (5, -9, D:6) a +0 robe (6, -9, D:6) a +0 leather armour a +0 short sword (7, -10, D:6) a +0 shortbow (9, -27, D:6) a +0 leather armour of cold resistance (9, 3, D:6) a +0 leather armour (11, -8, D:6) a +0 shortbow (14, -23, D:6) a +0 flail (20, -31, D:6) a +0 long sword (29, -5, D:6) a +0 dagger a +0 robe (31, -5, D:6) a +0 dagger (32, -5, D:6) a +0 club (32, -4, D:6) a +0 hand axe (32, -2, D:6) a +0 hand axe a +0 plate armour (33, -4, D:6) a +0 club (33, -3, D:6) a +0 dagger a +0 robe (34, -3, D:6) a +0 flail a +0 leather armour (36, -29, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a +0 long sword a +0 robe (1, -10, D:7) a +0 club (1, 0, D:7) a +4 falchion of freezing a +0 robe a +2 battleaxe of freezing a +0 robe (3, 0, D:7) a +0 robe (4, -2, D:7) a staff of fire (6, 2, D:7) a +0 shortbow (6, 26, D:7) a +0 plate armour (32, 21, D:7) a +0 trident (33, 19, D:7) a +0 trident a +0 leather armour a +0 flail a +0 plate armour a +0 flail (33, 20, D:7) a +0 shortbow (35, -8, D:7) a +0 scimitar a +0 robe a +0 great sword a +0 robe (35, -7, D:7) a +0 battleaxe a +0 robe (35, -5, D:7) a +0 dagger a +0 ring mail a +0 whip a +0 dagger a +0 robe (35, 19, D:7) a +2 mace a +0 robe (35, 21, D:7) a +0 robe a +0 falchion (36, -8, D:7) a +5 dagger of freezing a +0 robe +0 steam dragon scales (36, 11, D:7) a +0 shortbow (36, 19, D:7) a +0 battleaxe a +0 robe (37, -8, D:7) a +1 halberd a +0 robe (37, 19, D:7) a +0 robe a +7 great sword (37, 21, D:7) a +0 dire flail a +0 robe a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (0, 33, D:8) a +0 trident (7, 11, D:8) the +0 ring mail of Bitterness {Rampage rC+} rC: It protects you from cold. Rampage: It bestows one free step when moving towards enemies. (9, 0, D:8) a +0 ring mail (11, 42, D:8) a +0 dagger (18, 3, D:8) a +0 robe a +2 great sword of freezing (19, 8, D:8) a +0 robe a +0 falchion (19, 17, D:8) a +0 robe (20, 8, D:8) a +0 robe a +0 great sword (32, 23, D:8) 8 stones (34, 26, D:8) a +0 whip (38, 24, D:8) a +0 short sword a +0 robe a +0 dagger of freezing a boomerang a +0 scale mail a +0 flail a +0 robe a +0 club a +0 leather armour (44, 40, D:8) a +0 mace (63, 29, D:8) a +0 giant club a +0 giant spiked club Level 9 of the Dungeon [Shop] Fiumil's Distillery a potion of brilliance (56 gold) a potion of brilliance (56 gold) a potion of cancellation (112 gold) a potion of attraction (42 gold) a potion of brilliance (56 gold) a potion of flight (42 gold) a potion of curing (42 gold) (0, 0, D:9) a +0 whip (2, 2, D:9) a +0 short sword 5 stones (2, 3, D:9) a +0 dagger (4, -1, D:9) a +0 short sword a +0 short sword 4 poisoned darts a +0 short sword 2 stones (4, 1, D:9) a +0 giant club a +0 robe (4, 13, D:9) a +0 dagger 2 stones (7, 5, D:9) a +0 mace (10, 19, D:9) a +1 whip of electrocution (10, 20, D:9) a +2 spear of flaming (11, 18, D:9) a +0 shortbow (11, 20, D:9) a +0 trident a +0 scale mail a +0 buckler (12, 11, D:9) a +0 shortbow (12, 18, D:9) a +0 spear (12, 19, D:9) a +0 spear (20, 25, D:9) a +0 spear (24, 19, D:9) a +0 robe (24, 29, D:9) 13 gold pieces (24, 30, D:9) 14 gold pieces (24, 31, D:9) a ring of protection from cold (24, 32, D:9) 9 gold pieces (25, 29, D:9) a +0 robe (25, 30, D:9) a staff of poison (unseen) (25, 31, D:9) a +3 sling (unseen) (25, 32, D:9) a +0 vorpal quarterstaff (unseen) (25, 33, D:9) 32 gold pieces (29, 28, D:9) a +0 leather armour (33, 44, D:9) a +0 whip a +0 flail a +0 trident a +0 ring mail (34, 43, D:9) a +0 club a +0 whip (39, -4, D:9) 2 potions of degeneration a scroll of noise (49, 18, D:9) a +0 robe (49, 37, D:9) a +0 flail (49, 39, D:9) a +0 dagger (49, 40, D:9) a +0 dagger a +0 robe (49, 42, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (50, 38, D:9) a +0 dagger (50, 40, D:9) a +0 whip a +0 leather armour (50, 42, D:9) a +0 dagger a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 flail (10, 15, D:10) a potion of degeneration (10, 53, D:10) 2 stones (19, 10, D:10) 6 poisoned darts (36, 37, D:10) a +2 helmet (39, 42, D:10) a +0 short sword (42, 30, D:10) +0 steam dragon scales (58, 1, D:10) a +0 giant club a +0 giant club (63, 25, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (4, -3, D:11) a +0 giant spiked club a +0 giant spiked club (8, 12, D:11) a +0 leather armour (25, -16, D:11) 5 stones (26, -7, D:11) a +0 trident (31, 19, D:11) a +0 dagger of chaos a +0 robe (32, -25, D:11) a +0 spear (34, -25, D:11) a +0 robe (34, -23, D:11) a hydra skeleton (34, -11, D:11) 7 stones (39, -20, D:11) the +8 flail of Dissent {drain, rCorr} A truly terrible weapon, it drains the life of any living foe it strikes. rCorr: It protects you from acid and corrosion. (41, 17, D:11) a +0 longbow (47, 18, D:11) a +0 helmet (48, -15, D:11) 3 stones (49, -9, D:11) a potion of degeneration (52, -12, D:11) the +8 falchion "Dekus" {flame, rN+ Str+5 Int-2} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+5). Int: It affects your intelligence (-2). rN: It protects you from negative energy. the Ecumenical Temple