ciphuk Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 5, D:1) 5 stones (10, -15, D:1) a +0 ring mail (14, -16, D:1) a +0 dagger (15, -8, D:1) a stone (18, -22, D:1) a +0 spear (20, 11, D:1) a +0 spear (26, -1, D:1) a +0 spear (33, -16, D:1) a +0 spear (34, -13, D:1) a +0 whip a stone (39, -22, D:1) a +0 leather armour (45, -10, D:1) a +0 dagger Level 2 of the Dungeon (1, -6, D:2) a +0 dagger (13, 8, D:2) a +0 dagger (36, -25, D:2) a +0 sling (44, -1, D:2) a +0 dagger a +0 sling (48, -34, D:2) a +3 dagger of holy wrath (50, -46, D:2) a +0 ring mail (51, -23, D:2) a +0 club (54, -34, D:2) a +0 dagger (59, -32, D:2) 4 stones (60, -48, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 robe (8, -30, D:3) a +0 ring mail (10, -27, D:3) a +0 ring mail (15, 0, D:3) the +0 robe of Disguise {Harm} Harm: It increases damage dealt and taken. (25, -9, D:3) a +0 ring mail (27, -31, D:3) a +0 club a +2 leather armour of cold resistance (31, -20, D:3) a +0 dagger a +0 sling a +0 dagger (33, -17, D:3) a +1 helmet a +0 animal skin a +0 spear (34, -24, D:3) a +0 sling (36, -11, D:3) a +1 dagger of venom Level 4 of the Dungeon [Shop] Loos's Antique Armour Emporium a +3 leather armour of fire resistance (552 gold) a +0 leather armour (46 gold) a scarf of harm (207 gold) a +0 robe (16 gold) a +0 leather armour of cold resistance (207 gold) a +0 ring mail (92 gold) a +0 plate armour of willpower (690 gold) a +0 helmet (103 gold) a +0 cloak (103 gold) a +1 leather armour of fire resistance (322 gold) the +1 robe of Going Fast {MP-9 SInv Stlth+ Archmagi} (340 gold) MP: It affects your magic capacity (-9). SInv: It lets you see invisible. Archmagi: It increases the power of your magical spells. Stlth: It makes you more stealthy. [Shop] Raufoij's Book Emporium a book of Scorching (420 gold) a book of the Senses (448 gold) a book of the Tundra (448 gold) a Grand Grimoire (476 gold) a book of Storms (364 gold) a book of Dreams (336 gold) a book of Burglary (280 gold) a book of Callings (280 gold) [Shop] Eskucila's Distillery a potion of mutation (104 gold) a potion of cancellation (104 gold) a potion of ambrosia (104 gold) a potion of attraction (39 gold) a potion of invisibility (104 gold) a potion of lignification (39 gold) [Shop] Pecucufona's Armour Emporium a +1 helmet (161 gold) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (488 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. a +0 buckler (63 gold) a +0 ring mail (56 gold) a +0 pair of boots (63 gold) a +0 pair of gloves (63 gold) a +0 pair of boots (63 gold) a +2 ring mail of willpower (294 gold) (0, 0, D:4) a +0 leather armour (9, -37, D:4) a +0 club (20, -27, D:4) a +0 leather armour (21, -13, D:4) a +0 dagger a +0 flail (22, -13, D:4) a +0 hand axe (23, -18, D:4) a +0 glaive (27, -13, D:4) 16 gold pieces (27, -12, D:4) 12 gold pieces (27, -10, D:4) a scroll of fog Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (1, -3, D:5) a +0 flail a +0 dagger a +0 club a +0 ring mail (2, -3, D:5) a +0 falchion a +0 leather armour (3, -3, D:5) a +0 whip a +0 leather armour (7, -2, D:5) 6 stones (8, -3, D:5) a +0 scale mail (9, -31, D:5) 2 poisoned darts (10, -21, D:5) a +0 spear (11, -25, D:5) a +0 rapier (11, -21, D:5) a +0 spear (12, -21, D:5) a +0 spear (13, -21, D:5) a +0 whip (16, -36, D:5) a +0 leather armour (20, -34, D:5) a +0 mace (20, -32, D:5) a +0 arbalest (20, -11, D:5) 7 stones (26, -11, D:5) a +0 short sword (30, -31, D:5) a +0 club (31, -32, D:5) a +0 falchion (32, -32, D:5) a +0 helmet (32, -26, D:5) a +0 war axe (36, -9, D:5) a +0 giant club (37, -29, D:5) a +0 whip a +0 whip a +0 leather armour (37, -28, D:5) a +0 flail a +0 leather armour a +0 hand axe a +0 whip (37, -21, D:5) a +0 ring mail (48, -18, D:5) a +0 dagger a +0 robe a +0 whip a +0 leather armour a +0 short sword a +0 ring mail a +0 whip a +0 leather armour (51, -32, D:5) a +2 helmet Level 6 of the Dungeon (0, 0, D:6) a scroll of identify (1, -8, D:6) a +0 scale mail (14, -11, D:6) an adder corpse (20, 11, D:6) a +0 flail (20, 15, D:6) a +0 club a gnoll skeleton (21, 12, D:6) a +0 spear a +0 ring mail (23, 7, D:6) a +1 battleaxe a +0 robe a +0 giant spiked club a +0 hand axe a +0 robe a +0 great sword a +0 robe (23, 8, D:6) a +3 halberd a +0 robe a +0 spear (24, 13, D:6) a +3 mace a +0 robe (37, -6, D:6) a +0 whip (38, -6, D:6) a +0 flail (38, -5, D:6) a +0 whip a +0 robe a gnoll corpse (skeletalised by now) (39, -6, D:6) a +0 spear (40, 13, D:6) a +0 falchion an orc skeleton (40, 15, D:6) a +0 war axe a +0 ring mail an orc skeleton (41, 13, D:6) a +0 club a +0 ring mail a +0 dagger an orc skeleton an orc skeleton (41, 14, D:6) a +0 club an orc skeleton (41, 15, D:6) an adder skeleton (44, 23, D:6) a +0 chain mail (45, 6, D:6) an iguana corpse (skeletalised by now) a black bear corpse (skeletalised by now)