ciphuk Level 1 of the Dungeon (0, 0, D:1) a +1 short sword of protection (8, 30, D:1) 9 stones (14, 14, D:1) 3 stones (17, 27, D:1) a +0 flail (19, 22, D:1) a +0 dagger (19, 33, D:1) a +0 short sword (22, -9, D:1) 6 stones (22, 7, D:1) a +0 flail (23, -5, D:1) a +0 hand axe (24, 17, D:1) a +0 club (30, -6, D:1) a +0 sling (32, 24, D:1) a +0 dagger (40, -13, D:1) a +0 falchion (40, -11, D:1) a +0 spear (45, -19, D:1) a +0 robe (52, -12, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) the +2 leather armour "Nustraph" {rC+ Int+2} Int: It affects your intelligence (+2). rC: It protects you from cold. (9, -8, D:2) a stone (10, -10, D:2) 4 stones (12, -9, D:2) the +1 helmet of the Weaver {rF- MP+9 SInv} rF: It makes you vulnerable to fire. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. (13, -5, D:2) a +0 club 4 stones (14, -6, D:2) a +0 dagger (26, 38, D:2) a +2 heavy mace (still there?) a +0 leather armour (still there?) a +0 club (still there?) (27, 5, D:2) a +0 robe (27, 37, D:2) a +0 mace (31, -22, D:2) a +0 whip (34, 0, D:2) a +0 rapier (34, 7, D:2) a +0 club (34, 21, D:2) a +0 dagger (37, -7, D:2) a +0 dagger 8 stones (42, 9, D:2) a +0 leather armour a +0 mace (43, 10, D:2) a +0 flail a +0 leather armour (44, 13, D:2) a +0 dagger (46, -2, D:2) a +0 club (47, -4, D:2) a +0 dagger (47, -2, D:2) a +0 club a +0 dagger (48, -3, D:2) a +0 club a +0 sling (48, -2, D:2) a +0 club (51, 2, D:2) 8 stones Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (2, -20, D:3) a +0 spear (2, -3, D:3) a +0 scythe a +0 robe (3, -13, D:3) a +0 trident a +0 leather armour (4, -10, D:3) a +0 club (14, 6, D:3) a +0 dagger 2 stones (14, 34, D:3) a staff of cold (22, 16, D:3) a +0 ring mail (25, 19, D:3) a +0 whip 7 poisoned darts (28, 20, D:3) a +0 club a +0 club (30, 20, D:3) a +0 mace a +0 animal skin a +0 helmet a +0 club a +0 dagger a +0 club a +0 dagger (31, 10, D:3) a +4 quarterstaff of chaos (33, -16, D:3) 4 stones (33, -9, D:3) a +0 ring mail (33, 21, D:3) a +0 club (34, 11, D:3) a +0 hammer (35, -12, D:3) the +0 helmet "Cikai" {-Tele Fly rC+++ Will+} rC: It renders you almost immune to cold. Fly: It grants you flight. -Tele: It prevents most forms of teleportation. Will: It increases your willpower. (35, 22, D:3) a +0 dagger (36, 2, D:3) a +0 battleaxe (36, 22, D:3) a +0 dagger a +0 sling a +0 leather armour (37, 20, D:3) a +0 dagger Level 4 of the Dungeon (3, -5, D:4) a +0 leather armour (3, -4, D:4) a +1 whip of draining (3, 4, D:4) a +0 giant spiked club a +0 dagger a +0 club (3, 5, D:4) a +0 dagger (7, -24, D:4) a +0 scimitar (9, -1, D:4) 3 boomerangs (9, 6, D:4) a +0 leather armour (11, 6, D:4) a +0 flail (12, 2, D:4) a +0 sling (17, -33, D:4) 3 stones a +0 club (19, -23, D:4) a +0 club (21, 2, D:4) a +0 dagger (29, -11, D:4) a +0 dagger (36, 3, D:4) a +0 pair of gloves (37, 5, D:4) a +0 club (38, -7, D:4) a +0 whip 2 stones (39, -37, D:4) a +0 leather armour (40, -10, D:4) a +0 dagger a +0 leather armour (41, -11, D:4) a +0 whip (41, -10, D:4) a +0 club a +0 mace a +0 hand axe (46, -21, D:4) a staff of poison (46, -7, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (7, -4, D:5) a +0 club a +0 trident (7, -3, D:5) a +0 mace a +0 leather armour (8, -25, D:5) a +0 spear (8, -4, D:5) a +0 hand axe a +0 leather armour a +0 club a +0 scale mail (10, -27, D:5) a +0 dagger a +0 robe (10, -26, D:5) a +0 dagger (12, -26, D:5) a +0 club 2 boomerangs a +0 chain mail (22, -7, D:5) a +0 shortbow (22, -3, D:5) a +0 leather armour (28, -23, D:5) a +0 mace (29, -20, D:5) a +0 ring mail (38, -26, D:5) a +1 whip of freezing a +0 robe (44, -8, D:5) a +0 mace (49, 13, D:5) a +0 falchion (56, -23, D:5) a +0 triple crossbow (56, -1, D:5) a +0 chain mail (57, -5, D:5) a +0 giant club (59, 9, D:5) a +0 club 2 boomerangs (61, 7, D:5) a +0 flail a +0 chain mail a +0 club a +0 short sword a +0 chain mail Level 6 of the Dungeon [Shop] Vioriet's Weapon Shop a +0 short sword (33 gold) a +0 long sword (38 gold) a +0 flail (38 gold) a +0 trident (38 gold) 5 stones (5 gold) a +5 flail (335 gold) a +0 battleaxe (71 gold) 5 stones (5 gold) a +0 whip (27 gold) a +0 falchion (33 gold) the +4 war axe of Somewhere Else {venom, Contam Fly rElec rC+} (458 gold) rC: It protects you from cold. rElec: It insulates you from electricity. Fly: It grants you flight. Contam: It causes magical contamination when unequipped. (3, -47, D:6) a +0 falchion (8, -40, D:6) 3 stones (8, -10, D:6) a +0 chain mail (16, -16, D:6) a +0 helmet (18, -6, D:6) a +0 leather armour (26, -36, D:6) a potion of resistance (33, -37, D:6) 8 gold pieces (33, -36, D:6) 9 gold pieces (33, -35, D:6) 7 gold pieces (34, -37, D:6) 19 gold pieces (34, -35, D:6) 15 gold pieces (52, 0, D:6) a +0 pair of boots (53, -15, D:6) a +0 quarterstaff Level 7 of the Dungeon (5, 9, D:7) the +1 pair of gloves of Ceggub Burph {Fly Str+4} Str: It affects your strength (+4). Fly: It grants you flight. (7, -5, D:7) a +0 ring mail (8, 29, D:7) a +0 robe (26, 24, D:7) a +0 scale mail (29, 5, D:7) a +0 leather armour (35, -8, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club (37, 2, D:7) 5 stones (37, 43, D:7) 5 stones (40, 19, D:7) a +0 plate armour (42, 8, D:7) the +1 ring mail "Ucano" {-Cast rF+++ Str+2 Stlth+} Str: It affects your strength (+2). rF: It renders you almost immune to fire. -Cast: It prevents spellcasting. Stlth: It makes you more stealthy. Level 8 of the Dungeon [Shop] Ciwneb's Antique Weapon Emporium a +1 falchion of electrocution (333 gold) a +0 long sword (80 gold) a +2 falchion of flaming (400 gold) a +0 quick blade (345 gold) a +2 flail of protection (372 gold) a +0 halberd (92 gold) a +0 war axe of freezing (190 gold) a +0 shortbow (69 gold) a +0 club (23 gold) the +6 orcbow "Syfahi" {drain, Fragile MP+9 SInv} (1398 gold) MP: It affects your magic capacity (+9). SInv: It lets you see invisible. Fragile: It will be destroyed if unequipped. (6, 1, D:8) a +0 flail (8, -4, D:8) a +0 club (9, -3, D:8) a +0 spear (9, -2, D:8) a +2 trident of protection a +0 ring mail (10, -3, D:8) a +0 flail (10, -1, D:8) a +0 halberd (19, 12, D:8) a +0 spear a +0 ring mail (21, 3, D:8) a +2 whip of pain (22, 3, D:8) a +0 halberd (22, 8, D:8) a +0 trident (23, 4, D:8) a +0 spear (23, 6, D:8) a +0 club (23, 8, D:8) a +0 flail (23, 9, D:8) a +0 arbalest (27, 35, D:8) a +0 quarterstaff (38, 6, D:8) a +0 short sword (41, 23, D:8) 3 stones (43, 8, D:8) a +0 spear (44, 21, D:8) a +0 orcbow (46, 36, D:8) a +0 short sword a +0 club a +0 club 8 poisoned darts a +1 short sword of venom a +0 whip (46, 37, D:8) a +0 whip 4 stones a +0 club Level 9 of the Dungeon (0, 0, D:9) 4 boomerangs (4, 4, D:9) a +1 antimagic demon blade (9, -9, D:9) 4 stones (14, -5, D:9) 2 stones (14, -4, D:9) a +0 long sword a +0 robe (14, 18, D:9) a +0 club (18, -2, D:9) a +2 hand axe a +0 robe a +1 battleaxe a +0 robe a +0 long sword a +0 robe (19, 33, D:9) a +0 orcbow (21, 32, D:9) a +0 halberd (29, 7, D:9) 4 stones (30, 21, D:9) a +0 shortbow (30, 36, D:9) a +0 giant spiked club a +0 giant club (43, 23, D:9) a +0 dagger a +0 robe (43, 24, D:9) a +0 hand axe a +0 dagger a +0 flail a +0 leather armour (48, 42, D:9) a +0 morningstar Level 10 of the Dungeon [Shop] Iluad's General Store a ring of positive energy (260 gold) a potion of mutation (104 gold) a scroll of poison (52 gold) a potion of attraction (39 gold) a potion of might (52 gold) a +4 chain mail of fire resistance (409 gold) a scroll of identify (26 gold) a +0 scale mail (52 gold) a scroll of identify (26 gold) (0, 0, D:10) 4 atropa-tipped darts (14, 19, D:10) a +0 giant club a +0 giant spiked club (17, 10, D:10) a +3 demon trident of venom (35, -12, D:10) a +0 short sword a +0 robe (35, -11, D:10) a +4 mace of freezing a +0 robe (36, -12, D:10) a +0 halberd a +0 robe (36, -11, D:10) a +0 halberd a +0 robe (40, 6, D:10) a +0 orcbow (46, 23, D:10) a +0 plate armour (48, -20, D:10) a +0 halberd a +0 plate armour (48, -19, D:10) a +0 hand axe (48, -18, D:10) a +0 dagger (51, 6, D:10) a +0 dagger a +0 robe (52, 6, D:10) a +0 orcbow (56, 5, D:10) a +0 falchion Level 11 of the Dungeon (0, 0, D:11) 7 stones (10, -3, D:11) a lightning rod (4/4) (16, -14, D:11) 3 stones (26, -8, D:11) a +0 long sword (28, -34, D:11) a +0 dagger a +0 cloak (32, -25, D:11) a +3 eveningstar 5 javelins a +0 ring mail (40, -44, D:11) a +0 sling (44, 3, D:11) a +0 scale mail (47, -33, D:11) a +0 cloak (50, -1, D:11) a +0 robe (52, -1, D:11) a +0 pair of boots Level 12 of the Dungeon (0, 0, D:12) 6 stones (4, 23, D:12) a +0 dagger a +0 robe a kobold corpse (5, 26, D:12) a +0 dagger of speed 4 poisoned darts a +0 dagger a +0 robe a +0 dagger (5, 27, D:12) a +0 robe a +0 dagger 8 poisoned darts a +3 whip (10, 24, D:12) 5 stones (12, 14, D:12) a wand of iceblast (5) (12, 19, D:12) 4 poisoned darts a +0 club a kobold corpse (skeletalised by now) (19, 16, D:12) a +0 dagger 8 poisoned darts a kobold corpse (skeletalised by now) (20, 15, D:12) a +0 dagger a +0 robe (20, 16, D:12) a +0 scale mail a +0 dagger (21, 1, D:12) a +0 ring mail (29, 27, D:12) a +0 chain mail (34, 20, D:12) a +0 falchion (36, 16, D:12) a +0 flail (37, 16, D:12) a +0 ring mail a +0 trident (38, 16, D:12) a +0 whip (39, 16, D:12) a +0 club Level 13 of the Dungeon (0, 0, D:13) 5 stones (4, -8, D:13) a +0 orcbow (23, 9, D:13) a swamp worm corpse (23, 10, D:13) a swamp worm corpse (24, 5, D:13) a shapeshifter corpse (38, 10, D:13) a ring of protection from cold (39, 10, D:13) a +1 trident of protection (unseen) (40, 11, D:13) a +6 ring of strength the Ecumenical Temple