ciphuk Level 1 of the Dungeon (8, -18, D:1) a +0 dagger (12, -19, D:1) a +0 short sword 3 stones (24, -30, D:1) 3 stones (30, 11, D:1) a +0 chain mail (35, 12, D:1) a +0 short sword (38, 4, D:1) a +0 dagger (54, -4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 3 poisoned darts (0, 1, D:2) 8 stones (7, 8, D:2) a +0 club (13, 0, D:2) a +0 whip 5 stones (13, 8, D:2) a +0 sling (15, 24, D:2) a +0 spear (20, -5, D:2) a +0 helmet (32, 20, D:2) a +0 helmet (47, 10, D:2) a +0 club (49, 24, D:2) a +0 leather armour (53, -10, D:2) the +4 rapier of Mourning {drain, rF+ rC- rN++ Dex+3} Dex: It affects your dexterity (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It greatly protects you from negative energy. Level 3 of the Dungeon (0, 0, D:3) a +0 falchion a boomerang a +0 dagger (0, 1, D:3) a +0 mace (0, 2, D:3) a +0 morningstar (2, 2, D:3) 3 stones (11, 17, D:3) a +0 whip a +0 mace a +0 falchion a +0 scale mail a +0 short sword (11, 20, D:3) a +0 whip (13, 25, D:3) a stone (16, 8, D:3) a +0 ring mail (24, 8, D:3) a +0 club (34, 16, D:3) a +0 mace a boomerang (38, 25, D:3) 3 stones (48, 15, D:3) a +0 mace (54, 47, D:3) a +0 leather armour (55, 23, D:3) a +0 flail a +0 ring mail (56, -12, D:3) a +0 pair of gloves Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, -18, D:4) a +3 hand axe a +0 club (3, -18, D:4) a +0 halberd (3, -14, D:4) a +0 whip 3 stones (3, -12, D:4) 5 boomerangs of dispersal (3, -5, D:4) a +0 dagger (3, -4, D:4) a +1 dagger of venom a +0 hand axe 3 stones a +0 dagger (3, -2, D:4) a +0 hand axe (5, -3, D:4) 2 javelins (6, -1, D:4) a +0 short sword (7, -9, D:4) a +0 club (8, -19, D:4) a +0 long sword (8, -8, D:4) 4 poisoned darts (8, -2, D:4) 4 poisoned darts (9, -12, D:4) a +0 falchion (9, -11, D:4) a +0 short sword (9, -3, D:4) a +0 halberd (10, -28, D:4) a +0 club 2 stones (10, -9, D:4) a +0 dagger (10, 11, D:4) 7 stones (11, -12, D:4) a +0 spear (11, -10, D:4) a +0 club (11, 18, D:4) a +0 dagger (12, -14, D:4) a +0 short sword (12, -13, D:4) a +0 club (12, -4, D:4) a +0 dagger (13, -18, D:4) a +0 mace a +0 flail a +0 leather armour (13, -3, D:4) a +0 club a +0 spear (14, -3, D:4) a +0 dagger 5 stones (14, -1, D:4) a +0 robe (16, -18, D:4) a +0 dagger (16, -14, D:4) a +0 club a +0 club a +0 ring mail (17, -9, D:4) a +0 dagger (17, -8, D:4) a +0 club (18, -18, D:4) a +0 dagger (18, -15, D:4) 6 stones (36, 18, D:4) 4 boomerangs of dispersal (38, -3, D:4) a +0 club (39, -22, D:4) a +0 club (43, 18, D:4) a +0 dagger a +0 robe (44, 18, D:4) a +0 club a +0 leather armour a +0 club (45, 17, D:4) a +0 short sword a +0 scale mail Level 5 of the Dungeon [Shop] Dexey's Antique Armour Emporium a +0 leather armour (58 gold) a +0 chain mail (130 gold) a +0 chain mail (130 gold) a +3 plate armour of cold resistance (1305 gold) a +0 leather armour (58 gold) a +0 chain mail (130 gold) (0, 0, D:5) 6 stones (8, 16, D:5) a +0 leather armour (20, -16, D:5) a +0 whip of flaming a +0 robe (20, -4, D:5) a +0 war axe (22, 7, D:5) a +0 whip (23, 7, D:5) a +0 flail (26, -4, D:5) a +0 spear a +0 scale mail (28, -2, D:5) a +0 club a +0 flail (28, -1, D:5) a +0 flail (31, -7, D:5) 6 boomerangs (32, -10, D:5) 6 poisoned darts (33, 4, D:5) a +0 rapier a +0 leather armour (36, -7, D:5) 7 stones (44, 7, D:5) a +0 leather armour (46, -2, D:5) a staff of cold (49, -3, D:5) a +0 falchion (58, -14, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (1, 9, D:6) a +1 helmet (7, 13, D:6) a +0 glaive (14, -27, D:6) a +0 scale mail (19, -17, D:6) a +0 scale mail (31, -15, D:6) a +0 helmet (31, 8, D:6) a +0 club (31, 9, D:6) a +0 spear (33, 7, D:6) a +0 club (33, 8, D:6) a +0 whip a +0 leather armour (34, 9, D:6) a +0 spear (35, -2, D:6) 2 stones (40, -11, D:6) a +0 scale mail (42, -20, D:6) 5 stones (43, -8, D:6) a +0 sling (52, -36, D:6) the +5 whip of Defilement {venom, rN++ Dex+5 Stlth+} Dex: It affects your dexterity (+5). rN: It greatly protects you from negative energy. Stlth: It makes you more stealthy. Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (4, 10, D:7) a +0 hand axe (4, 11, D:7) a +0 hand axe a +0 chain mail (5, 9, D:7) a +0 trident (5, 12, D:7) a +0 dagger a +0 robe (8, 52, D:7) a +0 club 3 boomerangs (9, 53, D:7) a +0 dagger a +0 robe (10, 54, D:7) a +0 dagger a +0 robe (24, 51, D:7) 3 stones (37, 34, D:7) 6 poisoned darts (38, 46, D:7) a +3 war axe a +0 robe (38, 49, D:7) a +0 battleaxe a +0 robe a +0 war axe a +0 robe (39, 49, D:7) a +0 scimitar a +0 robe a +0 dagger a +0 robe (40, 5, D:7) a +0 short sword 4 stones (40, 7, D:7) a +3 short sword a curare-tipped dart (40, 8, D:7) a +0 club (40, 12, D:7) a +2 short sword of venom (47, 29, D:7) a +0 scimitar a +0 robe (49, 27, D:7) a +1 mace of freezing a +0 robe a +0 club a +0 club (50, 27, D:7) a +0 dagger a +0 robe a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 club (9, -11, D:8) a +3 halberd a +0 robe (9, -10, D:8) a +1 dagger a +0 robe a +0 mace a +0 robe (13, -14, D:8) a +0 scale mail (14, -12, D:8) the +0 falchion "Enyxtitru" {spect, rElec rPois Dex-3} Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. rPois: It protects you from poison. (14, 11, D:8) a +0 mace (15, -20, D:8) a +0 chain mail (15, -15, D:8) a +0 robe (20, 10, D:8) a +0 shortbow (21, 10, D:8) a +0 mace (33, 3, D:8) a +0 flail a +0 robe (33, 4, D:8) a +4 halberd 5 stones a +0 robe (34, 5, D:8) a +0 robe a +2 morningstar 5 stones a +0 robe (35, 4, D:8) a +0 spear of pain a +0 robe (40, -10, D:8) a +0 scimitar a +0 plate armour a +0 hand axe (41, -10, D:8) a +0 club (46, 23, D:8) 4 stones (49, 28, D:8) a +0 dagger of venom a +0 whip a +0 club (49, 29, D:8) a +0 whip (50, 28, D:8) a +0 short sword (50, 29, D:8) a +0 short sword 7 poisoned darts (51, 29, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 spear a goblin corpse (1, -25, D:9) a +0 quarterstaff (1, -1, D:9) a +0 spear a goblin corpse (1, 0, D:9) a +0 spear (2, 0, D:9) a +0 spear (9, -28, D:9) a +0 leather armour (12, -13, D:9) a +0 short sword a +0 club (12, -12, D:9) a +0 whip a +0 dagger 13 poisoned darts (12, -11, D:9) a +0 dagger (13, -13, D:9) a +0 whip a +0 short sword 13 poisoned darts (17, 1, D:9) a +0 quarterstaff (23, -9, D:9) a +0 quarterstaff (24, -32, D:9) a +0 scale mail (25, -29, D:9) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (30, -33, D:9) a +1 rapier of venom (36, -19, D:9) a +0 long sword (37, -31, D:9) a +0 quarterstaff (43, -15, D:9) a +0 club (44, -4, D:9) a +0 ring mail (50, -19, D:9) a +0 whip a +0 scale mail (51, -20, D:9) a +1 hand axe of freezing a +0 leather armour (51, -19, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe the Ecumenical Temple a bailey (0, 0, Bailey) a +0 spear a +3 chain mail an orc corpse (2, -12, Bailey) a +0 halberd an orc corpse (3, -12, Bailey) a +0 halberd of draining a gnoll corpse (4, -8, Bailey) a +0 trident a +0 scale mail (8, -14, Bailey) a +0 spear a +0 ring mail (8, 0, Bailey) a +0 halberd of electrocution (10, -18, Bailey) a +0 halberd of electrocution a gnoll corpse (10, -14, Bailey) a +0 halberd a +0 chain mail (10, -10, Bailey) a +2 halberd of electrocution (12, -2, Bailey) 2 potions of heal wounds (13, -5, Bailey) a potion of heal wounds (13, -3, Bailey) a potion of haste (14, -6, Bailey) 2 potions of heal wounds (15, -5, Bailey) a potion of magic (15, -3, Bailey) a potion of magic (16, -6, Bailey) a potion of haste (16, -4, Bailey) a potion of mutation