ciphuk Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, -9, D:1) a ball python corpse (skeletalised by now) (3, -44, D:1) a bat corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (7, -25, D:1) a +0 club 2 stones a jackal skeleton (7, -24, D:1) a jackal corpse (skeletalised by now) (8, -31, D:1) a bat corpse (skeletalised by now) (12, -34, D:1) a +0 club (12, -32, D:1) a frilled lizard corpse (skeletalised by now) (13, -30, D:1) a +0 dagger (15, -34, D:1) a ball python corpse (skeletalised by now) (17, -6, D:1) a ball python corpse (skeletalised by now) (25, -20, D:1) a +0 pair of gloves (25, -5, D:1) a ball python skeleton (34, -6, D:1) a rat skeleton (43, -46, D:1) a frilled lizard corpse (skeletalised by now) (43, -41, D:1) a +0 robe (57, -35, D:1) a hobgoblin corpse (skeletalised by now) (59, -23, D:1) a +0 dagger (60, -35, D:1) a +0 spear Level 2 of the Dungeon [Shop] Hughougy's Antique Weapon Shoppe a +0 dagger (34 gold) a +0 dagger (34 gold) a +0 dagger (34 gold) a +0 dagger (34 gold) a +0 dagger of venom (74 gold) a +0 dagger (34 gold) a +0 mace (51 gold) a +0 scimitar (68 gold) [Shop] Lilaagin's Jewellery Shoppe a +6 ring of intelligence (360 gold) a serpent talisman (300 gold) an amulet of magic regeneration (300 gold) a +4 ring of protection (360 gold) an amulet of magic regeneration (300 gold) a flux talisman (250 gold) the ring "Tobip" {*Corrode +Blink rC+ Str-2 Dex+7} (439 gold) [ring of protection from cold] Str-2: It affects your strength (-2). Dex+7: It affects your dexterity (+7). rC+: It protects you from cold. +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. an amulet of the acrobat (300 gold) a ring of flight (175 gold) [Shop] Eniamnat's Magic Scroll Emporium a scroll of torment (104 gold) a scroll of immolation (44 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of immolation (44 gold) [Shop] Zedopneu's Antique Armour Emporium a +0 robe (16 gold) the +7 plate armour of Miber {-Cast -Tele Str+8 SInv} (1656 gold) Str+8: It affects your strength (+8). SInv: It lets you see invisible. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. a +0 robe (16 gold) a +0 plate armour (529 gold) a +0 ring mail (92 gold) a +0 robe (16 gold) a +0 leather armour (46 gold) a +0 robe (16 gold) a +0 chain mail (103 gold) (3, -11, D:2) a +0 plate armour (3, 4, D:2) a +0 mace (4, 8, D:2) a +0 hand axe (9, -25, D:2) a hobgoblin corpse (skeletalised by now) (12, -25, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (16, -2, D:2) a +0 robe (25, -13, D:2) a +0 dagger (28, -37, D:2) a rat corpse (skeletalised by now) (30, -10, D:2) a +0 leather armour (32, 4, D:2) a quokka skeleton (35, -23, D:2) a +0 dagger (35, -8, D:2) a +0 chain mail (36, 3, D:2) 3 stones a +0 club (38, -9, D:2) a bat corpse (skeletalised by now) (43, -35, D:2) a ball python corpse (skeletalised by now) (45, -29, D:2) an adder skeleton (45, -13, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (0, 1, D:3) a jackal corpse (skeletalised by now) (1, 1, D:3) a jackal corpse (skeletalised by now) (2, 1, D:3) a +0 club (7, -1, D:3) a +0 leather armour (8, 2, D:3) a +0 leather armour (15, -18, D:3) 6 stones (24, 5, D:3) a +0 falchion (26, -30, D:3) a Young Poisoner's Handbook (35, -25, D:3) a +0 barding (46, -28, D:3) 6 javelins Level 4 of the Dungeon (0, 0, D:4) a +0 robe (12, -10, D:4) 6 stones (15, 4, D:4) a +0 club (16, -10, D:4) a +0 dagger 4 stones a kobold corpse (18, 2, D:4) a +0 leather armour (19, -12, D:4) a +0 dagger (19, -11, D:4) a +0 dagger a +0 club a +0 dagger a +0 dagger a +0 club a goblin corpse a goblin corpse a goblin corpse (20, -10, D:4) a +0 club a +0 dagger a goblin corpse a goblin corpse a hobgoblin corpse (34, -3, D:4) a hobgoblin corpse (37, 15, D:4) a hobgoblin corpse (38, -4, D:4) a scorpion corpse a ball python corpse (38, 10, D:4) a +0 plate armour (38, 16, D:4) a +0 short sword (39, 10, D:4) a +0 dagger