Dungeon Crawl Stone Soup version 0.32.0-1-gb5efadc4f2 (webtiles) character file. Game seed: 10404734564327107219 11 ciphuk the Apothecary (level 2, 0/20 HPs) Began as a Gnoll Alchemist on Sept 2, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (238 turns). ciphuk the Apothecary (Gnoll Alchemist) Turns: 238, Time: 00:00:34 Health: 0/20 AC: 2 Str: 7 XL: 2 Next: 29% Magic: 0/7 EV: 2 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 9/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ d - ring of willpower HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: constricted A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of willpower (left hand) Scrolls e - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of berserk rage {unknown} Skills: + Level 0.4 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Ranged Weapons + Level 0.4 Throwing + Level 0.4 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 4.9 Spellcasting + Level 2.0 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 5.3 Alchemy + Level 0.5 Invocations + Level 0.4 Evocations + Level 0.3 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 52% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 22% N/A 9% 2 Mephitic Cloud Conj/Alch/Air 10% N/A 19% 3 Olgreb's Toxic Radiance Alch 18% N/A 19% 4 Sticky Flame Fire/Alch 11% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The ball python is moderately wounded. The ball python barely misses you. The ball python constricts you. The ball python bites you. The ball python constricts you. You hit the ball python. Your off-hand punch misses the ball python. Your bite misses the ball python. The ball python is heavily wounded. The jackal bites you but does no damage. The ball python bites you. The ball python constricts you. You barely miss the ball python. Your bite misses the ball python. The ball python is heavily wounded. The jackal bites you. The ball python bites you. The ball python constricts you. You hit the ball python but do no damage. The ball python is heavily wounded. The jackal bites you but does no damage. The ball python bites you but does no damage. The ball python constricts you. The jackal bites you but does no damage. You hit the jackal but do no damage. The ball python bites you. The ball python constricts you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal bites you but does no damage. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (64% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is heavily wounded. The jackal bites you. You die... #.########..........# #.########..........# ####.#.................# ........................ ####.#.######..........# ..##'#......#..........# ..#..)......#..........# ..#(........#.##h####### ..#.........#†##@# ..............##S# .....S.....#.###†# ...#h#######.#...# .h.#h# ###.#h### h..#†# #...#S.########## S#.#.#####h..h...........# .#.......S.####..†.#####.# .#.#.......#....#...## #.# You could see a jackal (poisoned) and a ball python. Vanquished Creatures A ball python (D:1) A bat (D:1) An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 3 jackals (D:1) A frilled lizard (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ciphuk the Gnoll Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 209 | D:1 | Reached XP level 2. HP: 12/19 MP: 2/7 238 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Fighting | | 0.4 Short Blades | | 0.4 Long Blades | | 0.4 Axes | | 0.4 Maces & Flails | | 0.4 Polearms | | 0.4 Staves | | 0.4 Ranged Weapons | | 0.4 Throwing | | 0.4 Armour | | 0.4 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.4 Unarmed Combat | | 0.4 Spellcasting | | 4.9 Hexes | | 0.2 Summonings | | 0.2 Necromancy | | 0.2 Translocations | | 0.2 Fire Magic | | 0.2 Ice Magic | | 0.2 Air Magic | | 0.2 Earth Magic | | 0.2 Alchemy | | 5.3 Invocations | | 0.5 Evocations | | 0.4 Shapeshifting | | 0.3 Action || total ---------------------------++------- Melee: Unarmed || 9 Cast: Sting || 17 Armour: Robe || 32 Dodge: Dodged || 10