ciphuk Level 1 of the Dungeon [Shop] Doqis's Jewellery Boutique a ring of flight (210 gold) a dragon-blood talisman (720 gold) a ring of poison resistance (240 gold) a ring of see invisible (180 gold) a ring of protection from cold (300 gold) a +4 ring of slaying (432 gold) a +6 ring of strength (432 gold) a ring of see invisible (180 gold) a ring of protection from fire (300 gold) (0, 0, D:1) a jackal corpse (skeletalised by now) (6, 23, D:1) a frilled lizard skeleton (18, 21, D:1) a +0 plate armour (22, 0, D:1) a ball python skeleton (25, -8, D:1) 4 stones (28, 16, D:1) a +0 leather armour (30, -4, D:1) 5 stones (30, 9, D:1) a quokka skeleton (31, 14, D:1) a +0 robe (33, 10, D:1) a goblin skeleton (39, 17, D:1) a frilled lizard skeleton (48, 1, D:1) a frilled lizard skeleton (48, 6, D:1) a hobgoblin skeleton (55, 0, D:1) a bat skeleton (55, 23, D:1) a +0 leather armour (56, -1, D:1) a +0 club a goblin skeleton (61, 3, D:1) a +0 robe (62, 9, D:1) a rat corpse (skeletalised by now) (66, 37, D:1) a +0 mace (71, 8, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (10, 3, D:2) a frilled lizard skeleton (10, 16, D:2) a hobgoblin skeleton (13, 0, D:2) a +0 ring mail (15, 34, D:2) a +0 long sword (16, -5, D:2) a +0 dagger a jackal skeleton a jackal skeleton (24, 21, D:2) 4 stones (26, 21, D:2) 5 stones (27, 19, D:2) a +0 leather armour (30, 7, D:2) a +0 dagger (31, 8, D:2) a hobgoblin skeleton (31, 9, D:2) a +0 dagger a +0 club a goblin skeleton (35, 13, D:2) a +0 dagger a +0 dagger a +0 club a +0 club a +0 dagger a +0 dagger a +0 club a +0 animal skin a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (42, 7, D:2) a ball python skeleton (43, -10, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (48, 12, D:2) an adder corpse (skeletalised by now) (49, -10, D:2) a +0 halberd (49, -6, D:2) a +0 leather armour (52, -12, D:2) a bat corpse (skeletalised by now) (57, 0, D:2) a +0 flail a +0 flail a gnoll corpse (skeletalised by now) (57, 1, D:2) a +0 flail a gnoll corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 2 poisoned darts (4, 22, D:3) a frilled lizard skeleton (5, 28, D:3) a +0 dagger a +0 leather armour an orc skeleton (6, 30, D:3) a +0 dagger (6, 31, D:3) a +0 hand axe a +0 scale mail (7, 31, D:3) a +0 whip (11, -16, D:3) a ball python skeleton (12, -18, D:3) a +0 short sword 2 stones a kobold skeleton (23, 4, D:3) 5 stones (28, -10, D:3) a +0 leather armour (34, -8, D:3) a +0 club (39, 0, D:3) a hobgoblin corpse (skeletalised by now) (45, -8, D:3) a +0 short sword a +0 ring mail (45, 16, D:3) a +0 dire flail (46, -7, D:3) a rat skeleton (49, -4, D:3) a hobgoblin skeleton (49, 2, D:3) a bat skeleton (50, 28, D:3) 5 stones (54, 8, D:3) a +0 whip a kobold corpse (skeletalised by now) (58, 21, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 3 stones (4, 1, D:4) a ball python corpse (skeletalised by now) (5, -8, D:4) a +0 spear (11, 17, D:4) a +0 short sword an orc corpse (18, -16, D:4) a +0 robe (21, 8, D:4) a +0 flail a +0 leather armour a +0 whip a +0 hand axe a +0 ring mail an orc skeleton an orc skeleton (21, 9, D:4) a +0 hand axe (21, 33, D:4) a +0 rapier (22, -15, D:4) a +0 leather armour (22, 8, D:4) a +0 falchion (23, 7, D:4) a +0 dagger (24, -16, D:4) a +0 giant club an ogre corpse (skeletalised by now) (28, -2, D:4) a +0 mace a goblin skeleton (31, 0, D:4) a +0 giant club an ogre corpse (skeletalised by now) (33, 14, D:4) a +0 pair of gloves (36, -11, D:4) a +0 club (36, 19, D:4) a +0 spear (37, 21, D:4) a +0 spear (44, 21, D:4) a +0 leather armour a +0 hand axe an orc skeleton (50, -9, D:4) 3 scrolls of torment (50, -7, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (50, -5, D:4) a potion of lignification (53, 4, D:4) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now)