Dungeon Crawl Stone Soup version 0.33-a0-163-g6f3bd40977 (webtiles) character file. Game seed: 2234879678111874859 23 ciphuk the Vexing (level 3, -2/26 HPs) Began as a Coglin Hexslinger on Oct 2, 2024. Slain by Terence ... wielding a +0 hand axe (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:59 (371 turns). ciphuk the Vexing (Coglin Hexslinger) Turns: 371, Time: 00:01:00 Health: -2/26 AC: 2 Str: 8 XL: 3 Next: 0% Magic: 4/4 EV: 12 Int: 12 God: Gold: 53 SH: 0 Dex: 18 Spells: 4/4 levels left rFire . . . a - +1 sling {Malena} rCold . . . d - -2 sling {Lucius} rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Malena} d - a -2 sling (offhand) {Lucius} Armour c - a +0 robe (worn) Scrolls b - a scroll of poison g - a scroll of fear {unknown} i - a scroll of immolation {unknown} Potions e - 2 potions of degeneration {unknown} f - 2 potions of brilliance {unknown} h - a potion of curing {unknown} Skills: + Level 1.5 Fighting + Level 1.0 Long Blades - Level 1.7 Ranged Weapons * Level 2.4 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes - Level 0.8 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% N/A 16% 2 Sigil of Binding Hex 7% N/A 30% 3 Inner Flame Hex/Fire 4% N/A 41% 3 Cause Fear Hex 3% N/A 69% 4 Dimensional Bullseye Hex/Tloc 1% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Terence is lightly wounded. You shoot a sling bullet. The sling bullet closely misses Terence. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. You shoot a sling bullet. The sling bullet barely misses Terence. The sling bullet hits the goblin. The goblin is moderately wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +0 hand axe! You shoot a sling bullet. The sling bullet barely misses Terence. The sling bullet hits the goblin! You kill the goblin! You shoot a sling bullet. The sling bullet hits Terence! Terence is heavily wounded. Terence looks irritated. Terence hits you with a +0 hand axe. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 Your brain swirls with designs for a magnetocontinuous transponster. You just need some more time... You aren't carrying any items that you can evoke. You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet closely misses Terence. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence barely misses you. Terence attacks as he pursues you! Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence hits you with a +0 hand axe. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #..........# #..........# #..........# ##........## #<.........# #..........# . #<.........# ... #..........##..... #..(...@@....)..[. ##....<...#....... ##......##....... #####.#. ....... #..#......... #..###..#..... .... ...#.... .... ........ You could see Terence. Vanquished Creatures 2 bats (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 5 goblins 2 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ciphuk the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 60 | D:1 | Found Gonoti's Armour Emporium. 111 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 254 | D:1 | Reached skill level 1 in Long Blades 341 | D:1 | You fall into a shaft and drop 1 floor! 361 | D:2 | Noticed Terence 368 | D:2 | Reached XP level 3. HP: 11/26 MP: 4/4 369 | D:2 | HP: 1/26 [Terence/+0 hand axe (6)] 371 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic, serial_shops, shop, hellmonk_ecumenical_altar_watching_god D:2: layout_rooms, nicolae_figureground_sparkle, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.4 Long Blades | 1 | 1.0 Fighting | | 1.5 Ranged Weapons | | 1.7 Spellcasting | | 1.0 Hexes | | 2.6 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 78 Armour: Robe || 8 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 383 | 383 | 0 | 0 | 303 | 2 | 191.5 | Dungeon | 383 | 383 | 0 | 0 | 303 | 2 | 191.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 351 daAuts D:2: 31 daAuts