Dungeon Crawl Stone Soup version 0.33-a0-287-g2e8f5e9b4e (webtiles) character file. Game seed: 3559492941518348899 37 ciphuk the Ducker (level 3, 0/27 HPs) Began as a Coglin Hexslinger on Oct 28, 2024. Slain by Terence ... wielding a +0 mace (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:12 (965 turns). ciphuk the Ducker (Coglin Hexslinger) Turns: 965, Time: 00:01:13 Health: 0/27 AC: 3 Str: 8 XL: 3 Next: 41% Magic: 4/4 EV: 12 Int: 12 God: Gold: 87 SH: 0 Dex: 16 Spells: 4/4 levels left rFire . . . a - +1 sling {Arnulf} rCold . . . k - +0 sling {Chinhae} rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery, clumsy 1, deterioration 1, shaggy fur 1, wild magic 1 a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Arnulf} e - a +0 dagger k - a +0 sling (offhand) {Chinhae} Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - a scroll of amnesia {unknown} f - 2 scrolls of identify {unknown} g - a scroll of noise {unknown} Potions i - a potion of curing {unknown} j - a potion of degeneration {unknown} Skills: + Level 2.0 Fighting - Level 1.7 Ranged Weapons * Level 2.9 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes - Level 0.8 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% N/A 22% 2 Magic Dart Conj 0% 1d3 38% 1 Sting Conj/Alch 0% 1d3 38% 1 Sigil of Binding Hex 9% N/A 38% 3 Blink Tloc 0% N/A 50% 2 Call Imp Summ 0% N/A 50% 2 Mercury Vapours Alch/Air 0% N/A 50% 2 Inner Flame Hex/Fire 6% N/A 50% 3 Cause Fear Hex 4% N/A 77% 4 Dimensional Bullseye Hex/Tloc 2% N/A 90% 4 Olgreb's Toxic Radiance Alch 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You are clumsy. (Dex -2) Your body sometimes deteriorates upon taking damage. You are covered in fur. (AC +1) Your spells are a little harder to cast, but a little more powerful. Message History You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 mace! You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. You shoot a sling bullet. The sling bullet closely misses Terence. Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 mace. You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet barely misses Terence. Terence misses you. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You aren't carrying any items that you can evoke. Unknown command. Okay, then. Okay, then. It was a potion of mutation. You feel extremely strange. Fur sprouts all over your body. You feel clumsy. You feel yourself wasting away. You feel less in control of your magic. Terence hits you with a +0 mace! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.#...# ##...## #....### #..#.#.# ###..#[# #..#..#.# ##..#.### #.#.....##### .....ß.ß@....# .#.#....@###.# ###..#.## #..#..# ###..#. ..# # #.. ##. You could see Terence. Vanquished Creatures A gnoll (D:1) 2 dart slugs (D:1) 3 bats (D:1) 5 endoplasms (D:1) 4 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:2) A kobold (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ciphuk the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 145 | D:1 | Reached XP level 2. HP: 9/21 MP: 3/3 292 | D:1 | Reached XP level 3. HP: 27/27 MP: 4/4 957 | D:2 | Noticed Terence 965 | D:2 | Gained mutation: You are covered in fur. (AC +1) [potion of | mutation] 965 | D:2 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 965 | D:2 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 965 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 965 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic D:2: wad_crossroads, layout_loops_ring, serial_forest, infiniplex_forest_clump_curved, infiniplex_forest_straight_1, infiniplex_forest_diagonal, infiniplex_forest_lined_corner, infiniplex_forest_clump_small, bh_walls_and_bars, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.9 Fighting | 2 | 2.0 Ranged Weapons | | 1.7 Spellcasting | | 1.0 Hexes | | 2.6 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 96 Use: Potion || 1 Armour: Robe || 8 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 979 | 970 | 9 | 49 | 803 | 2 | 489.5 | Dungeon | 979 | 970 | 9 | 49 | 803 | 2 | 489.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 946 daAuts D:2: 33 daAuts