Dungeon Crawl Stone Soup version 0.33-a0-311-g6419177204 (webtiles) character file. Game seed: 12935111583951401051 82 ciphuk the Ducker (level 4, -13/34 HPs) Began as a Coglin Hexslinger on Nov 13, 2024. Mangled by an ogre ... wielding a +0 giant club (30 damage) ... on level 5 of the Dungeon. The game lasted 00:02:01 (1828 turns). ciphuk the Ducker (Coglin Hexslinger) Turns: 1828, Time: 00:02:03 Health: -13/34 AC: 2 Str: 8 XL: 4 Next: 43% Magic: 3/5 EV: 13 Int: 12 God: Gold: 85 SH: 0 Dex: 19 Spells: 3/5 levels left rFire . . . a - +1 sling {Umi} rCold . . . d - -2 sling {Djefatnebti} rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: weak-willed, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Umi} d - a -2 sling (offhand) {Djefatnebti} Armour c - a +0 robe (worn) Scrolls b - a scroll of poison e - a scroll of teleportation {unknown} f - a scroll of identify {unknown} j - a scroll of fear {unknown} Potions g - a potion of brilliance {unknown} h - 2 potions of mutation {unknown} i - a potion of curing {unknown} k - a potion of degeneration {unknown} l - 2 potions of magic {unknown} Skills: + Level 2.4 Fighting - Level 1.7 Ranged Weapons * Level 3.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 14% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 7% N/A 30% 3 Inner Flame Hex/Fire 4% N/A 41% 3 Cause Fear Hex 3% N/A 69% 4 Dimensional Bullseye Hex/Tloc 1% N/A 86% 4 Irradiate Conj/Alch 0% 3d11 100% 5 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:2 ( Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is lightly wounded. A giggling sprite leaps out and insults the ogre's ancestors. The ogre is lightly wounded. You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. A giggling sprite leaps out and bonks the ogre with its +0 giant club. The ogre is heavily wounded. The jinxing sprites lose interest in you. You shoot a sling bullet. The sling bullet completely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is heavily wounded. You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is heavily wounded. The ogre closely misses you. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is severely wounded. You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is severely wounded. You shoot a sling bullet. The sling bullet hits the ogre! The ogre is almost dead. The ogre seems less drained. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ........# ..#.#...# #........ ###.#.#... #......... #.....# #.....# ##..O.# #..@.## #.....# #....<# #.....+ #.....# ####### You could see an ogre. Vanquished Creatures A sleepcap (D:2) 2 adders (D:2) 4 endoplasms 2 giant cockroaches 2 hobgoblins 5 kobolds A quokka (D:1) 2 ball pythons (D:2) 5 bats 3 frilled lizards (D:1) 6 goblins (D:2) 4 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ciphuk the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 115 | D:1 | Reached skill level 2 in Dodging 173 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 764 | D:2 | Found Zuenn's Weapon Shoppe. 915 | D:2 | Reached XP level 3. HP: 27/27 MP: 4/4 973 | D:2 | Reached skill level 3 in Dodging 973 | D:2 | Reached XP level 4. HP: 21/33 MP: 5/5 1223 | D:2 | Found a runed translucent door. 1224 | D:2 | Noticed Crazy Yiuf 1769 | D:3 | Learned a level 2 spell: Jinxbite 1815 | D:3 | You fall into a shaft and drop 2 floors! 1815 | D:5 | Entered Level 5 of the Dungeon 1818 | D:5 | Noticed an ogre 1828 | D:5 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_basic, corexii_leaking_fountain D:2: layout_basic, serial_shops, shop, serial_curves, eino_curves_03, eino_curves_03, uniq_crazy_yiuf_cottage D:3: layout_basic D:5: layout_gridville, minmay_temple_entry_tees, serial_co_window_serial, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_b, co_window_paths_a, co_window_paths_c, co_window_of_opportunity_b, co_window_unsneaky_path_b, co_window_of_opportunity_c, co_window_sun, co_window_4corner_b, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, uniq_ijyb, uniq_edmund Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 3 | 3.5 Fighting | 2 | 2.4 Ranged Weapons | | 1.7 Spellcasting | | 1.0 Hexes | | 2.6 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 128 | 48 || 176 Cast: Jinxbite | | 1 || 1 Armour: Robe | 12 | 2 || 14 Dodge: Dodged | 12 | 1 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1855 | 1797 | 58 | 0 | 1606 | 4 | 463.8 | Dungeon | 1855 | 1797 | 58 | 0 | 1606 | 4 | 463.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1019 daAuts D:1: 767 daAuts D:3: 53 daAuts D:5: 14 daAuts