Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 16302467938769324456 40 ciphuk the Vexing (level 3, -4/22 HPs) Began as a Poltergeist Hexslinger on Mar 3, 2025. Slain by Sigmund ... wielding a +0 scythe (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:19 (1063 turns). ciphuk the Vexing (Poltergeist Hexslinger) Turns: 1063, Time: 00:01:20 Health: -4/22 AC: 1 Str: 4 XL: 3 Next: 30% Magic: 4/4 EV: 11 Int: 15 God: Gold: 91 SH: 0 Dex: 18 Spells: 4/4 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 cloak (haunted) Scrolls b - 2 scrolls of poison e - a scroll of amnesia {unknown} f - a scroll of fog {unknown} Potions d - 2 potions of moonshine {unknown} g - a potion of enlightenment {unknown} h - a potion of ambrosia {unknown} i - a potion of might {unknown} Skills: - Level 0.8 Fighting * Level 3.1 Ranged Weapons - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 4.4 Hexes - Level 0.8 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 26% N/A 6% 2 Sigil of Binding Hex 13% N/A 12% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Cause Fear Hex 6% N/A 38% 4 Call Canine Familiar Summ 0% N/A 58% 3 Dimensional Bullseye Hex/Tloc 3% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Sigmund shouts! Terence shouts! There are monsters nearby! There are monsters nearby! You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund misses you. A jackal comes into view. An adder comes into view. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. A magic dart appears from out of thin air! The magic dart hits you! You see here a ribbon worm corpse. You don't know any spells. You shoot a sling bullet. You don't know any spells. You shoot a sling bullet. You hear some strange, mumbled words. Something tries to affect you, but you resist. You hear some strange, mumbled words. You are confused. You are too confused! You are too confused! You are too confused! Non-targeted confused fire: a) +1 sling Press: ? - help, Q - select action Dir - look around, f - activate You shoot a sling bullet. You hear some strange, mumbled words. Something tries to affect you, but you resist. Unknown command. Something barely misses you. You see here a ribbon worm corpse. You're too confused to move! You bump into the rock wall. Something hits you! You bump into the rock wall. You feel less confused. Something hits you! Ouch! That really hurt! You die... . .. ############ ... #..........# h... #......<...# ..... #..........# ## ......######.##############. ....$...@S{@.............##. .....########.##########.#.. ... ..# #.# #....# # ...#####.#########..... #.........<....>...### ####........##.....# #....[.......###.# ####...=...#....# #.# .............##.# #.### You could see Terence and an adder. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 3 bats An endoplasm (D:1) 2 giant cockroaches 3 goblins (D:1) 5 hobgoblins 2 jackals (D:1) 2 quokkas 3 ball pythons (D:1) 2 frilled lizards 2 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ciphuk the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 251 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 628 | D:1 | Found a faded altar of an unknown god. 628 | D:1 | Noticed a Hell Sentinel 993 | D:2 | Reached XP level 3. HP: 22/22 MP: 4/4 1049 | D:2 | Noticed Sigmund 1049 | D:2 | Noticed Terence 1063 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic, dreamdust_ecumenical_altar_sealed_demon D:2: layout_rooms, serial_forest, infiniplex_forest_straight_5, infiniplex_forest_join, infiniplex_forest_straight_2, infiniplex_forest_straight_2, infiniplex_forest_corner_2, minmay_snake_closets, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 2 3 | 3.1 Fighting | | 0.8 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 4.4 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 100 Armour: Skin || 37 Dodge: Dodged || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1090 | 1077 | 13 | 54 | 843 | 2 | 545.0 | Dungeon | 1090 | 1077 | 13 | 54 | 843 | 2 | 545.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 788 daAuts D:2: 301 daAuts