Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 5942479364929808155 16 ciphuk the Vexing (level 2, 0/18 HPs) Began as a Poltergeist Hexslinger on Mar 3, 2025. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:37 (270 turns). ciphuk the Vexing (Poltergeist Hexslinger) Turns: 270, Time: 00:00:38 Health: 0/18 AC: 1 Str: 4 XL: 2 Next: 41% Magic: 3/3 EV: 11 Int: 15 God: Gold: 29 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 cloak (haunted) Scrolls b - a scroll of poison e - a scroll of identify {unknown} f - a scroll of vulnerability {unknown} h - a scroll of butterflies {unknown} Potions d - 2 potions of mutation {unknown} g - 2 potions of curing {unknown} Skills: + Level 1.4 Fighting * Level 2.2 Ranged Weapons - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 4.4 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 26% N/A 6% 2 Sigil of Binding Hex 13% N/A 12% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Cause Fear Hex 6% N/A 38% 4 Dimensional Bullseye Hex/Tloc 3% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You shoot a sling bullet. The sling bullet hits the adder! The adder is heavily wounded. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (heavily wounded, 40% to hit) You shoot a sling bullet. The sling bullet barely misses the adder. The adder bites you but does no damage. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (heavily wounded, 40% to hit) You shoot a sling bullet. The sling bullet misses the adder. The adder closely misses you. The adder bites you but does no damage. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (heavily wounded, 40% to hit) You shoot a sling bullet. The sling bullet barely misses the adder. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (heavily wounded, 40% to hit) You shoot a sling bullet. The sling bullet barely misses the adder. The adder misses you. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (heavily wounded, 40% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. The adder closely misses you. The adder barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (heavily wounded, 40% to hit) You shoot a sling bullet. The sling bullet misses the adder. The adder bites you. You die... #...... ##. ##### ##.#.##. ## .....##..#.# . # .....#..... .# ## ..........## .# #. .......(.##.. ##. ..........# #.. #.S....#.# #.. #@......# #.. #.....### ##. #.....# #. #.....###########. ##................ #[....#..#.##.### ##.##.#..#.##.# #.##......##.# #.####..####.# You could see an adder. Vanquished Creatures An adder (D:2) A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) 2 ball pythons (D:1) A bat (D:2) A frilled lizard (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ciphuk the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 35 | D:1 | Reached skill level 1 in Fighting 153 | D:1 | You are sucked into a shaft and drop 1 floor! 213 | D:2 | Found a faded altar of an unknown god. 261 | D:2 | Reached XP level 2. HP: 10/18 MP: 3/3 270 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_rooms, serial_shops, shop, serial_park_tiny_pond, grunt_decor_one_mirror D:2: wad_lake_hut, layout_loops_cross, basic_ecumenical_altar, basic_altar, uniq_terence, uniq_jessica Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.4 Ranged Weapons | 2 | 2.2 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 4.4 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 31 Armour: Skin || 12 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 279 | 279 | 0 | 0 | 214 | 2 | 139.5 | Dungeon | 279 | 279 | 0 | 0 | 214 | 2 | 139.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 158 daAuts D:2: 120 daAuts