Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 17696260983665298673 3 ciphuk the Vexing (level 1, -2/12 HPs) Began as a Poltergeist Hexslinger on Mar 3, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (87 turns). ciphuk the Vexing (Poltergeist Hexslinger) Turns: 87, Time: 00:00:13 Health: -2/12 AC: 1 Str: 4 XL: 1 Next: 41% Magic: 2/2 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 cloak (haunted) Scrolls b - a scroll of poison Skills: - Level 0.8 Fighting + Level 1.9 Ranged Weapons - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 4.4 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 26% N/A 6% 2 Sigil of Binding Hex 13% N/A 12% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Cause Fear Hex 6% N/A 38% 4 Dimensional Bullseye Hex/Tloc 3% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The jackal closely misses you. The bat hits you. The jackal bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! The bat closely misses you. The jackal attacks as it pursues you! The jackal bites you. The jackal attacks as it pursues you! The jackal misses you. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal is severely wounded. The jackal misses you. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet closely misses the bat. The sling bullet hits the jackal but does no damage. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The rat twitches its whiskers. The jackal bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet barely misses the jackal. The sling bullet hits the bat. You kill the bat! The jackal bites you. You die... ###.# #.# # #...#..( ###.#.#.#.###.# .#...#.......... ......$.)....... #....hhr†...... ######†####.### #h# ##.# #@##...# ♣~ ♣## #......# ~~♣~♣♣♣~###....#.# ~~P~~~~~♣♣..#..# ~≈~~~♣~~~♣♣....# ≈≈≈~~~~♣~~~♣#.## ≈≈≈~~~~~~~~♣♣... ≈≈≈~~~~~~♣~~♣####### ≈≈≈≈≈~~♣~~P♣♣......# You could see 3 jackals and a rat. Vanquished Creatures A giant cockroach (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ciphuk the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 87 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_basic, shapermc_ecumenical_altar_hornbeckon, minmay_misc_feat_roman, serial_bayou_lake_a Action || total ---------------------------++------- Fire: Sling || 17 Armour: Skin || 12 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 91 | 91 | 0 | 0 | 63 | 1 | 91.0 | Dungeon | 91 | 91 | 0 | 0 | 63 | 1 | 91.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 91 daAuts