Dungeon Crawl Stone Soup version 0.33-a0-1081-g4b46c49a68 (webtiles) character file. Game seed: 14496143656481274551 1309 ciphuk the Thaumaturge (level 8, -1/50 HPs) Began as a Djinni Conjurer on Mar 12, 2025. Killed by divine providence ... invoked by an orc priest (9 damage) ... on level 6 of the Dungeon. The game lasted 00:13:21 (2796 turns). ciphuk the Thaumaturge (Djinni Conjurer) Turns: 2796, Time: 00:13:21 Health: -1/50 AC: 4 Str: 6 XL: 8 Next: 88% Gold: 285 EV: 11 Int: 23 God: SH: 0 Dex: 11 rFire + + + - Nothing wielded rCold + + . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . k - scarf {rC+ rF+} rCorr . g - +1 pair of gloves SInv . n - amulet of regeneration Will ..... e - ring of protection from cold Stlth ++ B - ring of protection from cold HPRegen 1.08/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 285 gold pieces. Inventory: Missiles i - a throwing net j - 3 boomerangs Armour a - a +0 robe (worn) g - a +1 pair of gloves (worn) k - a scarf of resistance (worn) Jewellery e - a ring of protection from cold (worn) l - a +6 ring of strength n - an amulet of regeneration (worn) y - a ring of fire B - a ring of protection from cold (worn) Wands A - a wand of mindburst (19) Scrolls b - 5 scrolls of teleportation {unknown} c - a scroll of torment {unknown} d - 2 scrolls of revelation {unknown} h - 2 scrolls of enchant armour {unknown} m - 2 scrolls of identify {unknown} p - 3 scrolls of vulnerability {unknown} u - a scroll of poison {unknown} v - a scroll of brand weapon {unknown} w - a scroll of enchant weapon {unknown} C - 2 scrolls of fog {unknown} G - 2 scrolls of immolation {unknown} Potions f - 6 potions of mutation {unknown} o - 3 potions of heal wounds {unknown} q - 4 potions of lignification {unknown} r - 3 potions of curing {unknown} s - 2 potions of ambrosia {unknown} t - a potion of moonshine {unknown} x - a potion of resistance {unknown} z - 2 potions of brilliance {unknown} D - 2 potions of enlightenment {unknown} E - a potion of might {unknown} F - a potion of haste {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 8.4 Spellcasting + Level 8.4 Conjurations + Level 8.4 Hexes + Level 8.4 Summonings + Level 8.4 Necromancy + Level 8.4 Translocations + Level 8.4 Forgecraft + Level 8.4 Fire Magic + Level 8.4 Ice Magic + Level 8.4 Air Magic + Level 8.4 Earth Magic + Level 8.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 96% 2d7 1% 2 c - Fulminant Prism Conj/Alch 24% 3d12 1% 4 d - Iskenderun's Mystic Conj/Tloc 48% 2d11 (+2d51% 4 e - Apportation Tloc 96% N/A 1% 1 f - Grave Claw Necr 96% 2d13 1% 2 g - Call Imp Summ 96% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Ossuary (visited) Temple: D:4-7 Altars: Wu Jian Annotations: D:1 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: an orc, wielding a +0 short sword and wearing a +0 chain mail (87% to hit) You focus your ray upon the orc. The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) The searing ray hits the orc! You kill the orc! An orc priest comes into view. It is wielding a +0 mace. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club and wearing a +0 chain mail (87% to hit) You focus your ray upon the orc priest. The searing ray hits the orc. The orc is severely wounded. The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The orc hits you but does no damage. The searing ray hits the orc. You kill the orc! The searing ray hits the orc priest but does no damage. The orc priest is moderately wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The searing ray hits the orc priest! The orc priest is almost dead. The searing ray hits the orc priest but does no damage. The orc priest is almost dead. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The searing ray hits the orc. The orc is severely wounded. You finish channelling your searing ray. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ### +.. #.. ### #.# h$.. ###.# ...# #..)#....# #@oo# ####o..# ..[ # You could see a hound, 2 orc priests and an orc. Vanquished Creatures An ogre (D:5) A wight (D:5) 3 bullfrog zombies (Ossuary) 2 jellies 2 bombardier beetles (D:5) A gnoll bouda (D:5) 3 orc priests 2 hounds (D:5) A sleepcap (D:5) 3 iguanas (D:5) 9 mummies (Ossuary) 3 orc wizards (D:4) 4 crocodile zombies (Ossuary) 3 hound zombies (Ossuary) 3 howler monkey zombies (Ossuary) 10 gnolls 2 adders 2 shadow imps (D:5) A white imp (D:5) 2 ribbon worms (D:2) 2 dart slugs (D:2) 13 orcs 3 ball pythons 3 bats (D:2) 4 endoplasms 5 giant cockroaches 4 goblins 3 hobgoblins A jackal (D:4) 4 kobolds 2 quokkas 2 ball python zombies (Ossuary) 4 frilled lizards (D:2) 4 rats 112 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ciphuk the Djinni Conjurer began the quest for the Orb. 0 | D:1 | ciphuk set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 91 | D:2 | Noticed a jelly 99 | D:1 | Killed a jelly 100 | D:1 | Reached XP level 2. HP: 5/21 MP: 0/0 100 | D:1 | Reached XP level 3. HP: 6/25 MP: 0/0 100 | D:1 | Learned a level 1 spell: Apportation 429 | D:1 | Reached XP level 4. HP: 10/31 MP: 0/0 692 | D:2 | Reached XP level 5. HP: 27/35 MP: 0/0 692 | D:2 | Learned a level 2 spell: Grave Claw 779 | D:2 | Reached skill level 5 in Spellcasting 779 | D:2 | Reached skill level 5 in Conjurations 779 | D:2 | Reached skill level 5 in Hexes 779 | D:2 | Reached skill level 5 in Summonings 779 | D:2 | Reached skill level 5 in Necromancy 779 | D:2 | Reached skill level 5 in Translocations 779 | D:2 | Reached skill level 5 in Forgecraft 779 | D:2 | Reached skill level 5 in Fire Magic 779 | D:2 | Reached skill level 5 in Ice Magic 779 | D:2 | Reached skill level 5 in Air Magic 779 | D:2 | Reached skill level 5 in Earth Magic 779 | D:2 | Reached skill level 5 in Alchemy 1378 | D:3 | Reached XP level 6. HP: 40/40 MP: 0/0 1542 | D:4 | Found an ornate altar of the Wu Jian Council. 1577 | D:5 | Entered Level 5 of the Dungeon 1617 | D:4 | Found a sand-covered staircase. 1631 | Ossuary | Entered an ossuary 1669 | Ossuary | Reached XP level 7. HP: 37/45 MP: 0/0 1669 | Ossuary | Learned a level 2 spell: Call Imp 2010 | D:4 | Reached XP level 8. HP: 45/50 MP: 0/0 2796 | D:6 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_loops_corners, minmay_cut_off D:2: cheibrodos_pilgrimage, layout_basic D:3: layout_loops_ring, serial_co_window_serial, co_window_of_opportunity_a, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_a, co_window_corner_a, co_window_unsneaky_path_b, co_window_paths_c, co_window_broadway_a, co_window_of_opportunity_b, co_window_paths_e, co_window_4corner_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a, st_stairs_7 D:4: layout_cave_pods, nzn_wu_jian_contemplation, nicolae_ossuary_entry_ruins, serial_column_ruins, column_ruins_corridor_corner, column_ruins_open_tiny, column_ruins_open_small, column_ruins_grid_1, kennysheep_opposing_triangles D:5: layout_loops_ring, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_large_a, nzn_random_ring D:6: layout_basic, mainiacjoe_overflow_big_doors Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 7 8 | 8.4 Conjurations | 4 5 6 7 8 | 8.4 Hexes | 4 5 6 7 8 | 8.4 Summonings | 4 5 6 7 8 | 8.4 Necromancy | 4 5 6 7 8 | 8.4 Translocations | 4 5 6 7 8 | 8.4 Forgecraft | 4 5 6 7 8 | 8.4 Fire Magic | 4 5 6 7 8 | 8.4 Ice Magic | 4 5 6 7 8 | 8.4 Air Magic | 4 5 6 7 8 | 8.4 Earth Magic | 4 5 6 7 8 | 8.4 Alchemy | 4 5 6 7 8 | 8.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | | 7 | 1 || 8 Cast: Magic Dart | 25 | 48 | 16 || 89 Searing Ray | 1 | 20 | 52 || 73 Fulminant Prism | | 5 | 8 || 13 Armour: Robe | 4 | 25 | 42 || 71 Dodge: Dodged | 10 | 24 | 43 || 77 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2804 | 2725 | 79 | 418 | 226 | 7 | 400.6 | Dungeon | 2419 | 2340 | 79 | 357 | 160 | 6 | 403.2 | Ossuary | 384 | 384 | 0 | 61 | 66 | 1 | 384.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 589 daAuts D:4: 517 daAuts D:3: 479 daAuts D:1: 447 daAuts Ossuary: 384 daAuts D:5: 377 daAuts D:6: 8 daAuts