ciphuk Level 1 of the Dungeon (0, 0, D:1) 4 poisoned darts (12, -12, D:1) 5 poisoned darts (14, -7, D:1) a +0 dagger (16, 36, D:1) a rat corpse (skeletalised by now) (25, 29, D:1) a +0 club (26, -11, D:1) a +0 club (27, -6, D:1) a +0 leather armour (40, 13, D:1) a ring of see invisible (43, 12, D:1) a bat skeleton (46, -10, D:1) 3 stones (47, -19, D:1) a +0 ring mail (47, 0, D:1) a +0 dagger (48, 12, D:1) a +0 club (48, 14, D:1) a bat skeleton (49, 7, D:1) a +0 ring mail (50, 23, D:1) a quokka corpse (skeletalised by now) (51, 11, D:1) a +0 war axe (56, -8, D:1) a quokka corpse (skeletalised by now) (56, -6, D:1) a frilled lizard corpse (skeletalised by now) (56, 24, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (4, 4, D:2) the scarab talisman of Reason {Str+7 Dex-4} [scarab talisman] Str+7: It affects your strength (+7). Dex-4: It affects your dexterity (-4). (6, 12, D:2) a bat corpse (8, 15, D:2) a +0 ring mail (9, 3, D:2) 5 stones