ciphuk Level 1 of the Dungeon (0, 0, D:1) a staff of fire (7, -15, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (11, 8, D:1) a frilled lizard corpse (skeletalised by now) (13, -12, D:1) a +0 club (13, 2, D:1) a bat corpse (skeletalised by now) (17, -13, D:1) a quokka corpse (skeletalised by now) (20, -12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (20, -11, D:1) a rat corpse (skeletalised by now) (24, -17, D:1) a +0 club (31, -3, D:1) a +0 club (32, -7, D:1) a +0 ring mail (33, -5, D:1) a +0 club a kobold corpse (skeletalised by now) (35, -11, D:1) a +0 club a goblin skeleton (37, -17, D:1) a bat skeleton (38, -7, D:1) a +0 short sword 5 stones (41, -26, D:1) a +0 ring mail (44, -27, D:1) a +0 club (47, -23, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (48, -5, D:1) a +0 club (50, -10, D:1) a +0 ring mail (56, -21, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Jixyhuit's Distillery a potion of invisibility (unknown) (104 gold) a potion of mutation (unknown) (104 gold) a potion of brilliance (unknown) (52 gold) a potion of moonshine (13 gold) a potion of ambrosia (unknown) (104 gold) a potion of moonshine (13 gold) 2 potions of ambrosia (unknown) (208 gold) a potion of brilliance (unknown) (52 gold) (0, 0, D:2) a +0 club (1, -10, D:2) a +0 hand axe (4, 2, D:2) a +0 hand axe a +0 robe (5, -31, D:2) a +0 club (5, 1, D:2) a +0 pair of boots (12, 7, D:2) a hobgoblin corpse (skeletalised by now) (14, -42, D:2) a +0 robe (14, -34, D:2) a ball python corpse (skeletalised by now) (20, -8, D:2) a +0 short sword (21, -9, D:2) a +0 dagger (22, -7, D:2) a +0 dagger an orc corpse (skeletalised by now) (36, -31, D:2) the +1 robe "Piudul" {+Inv rN+ Archmagi} +Inv: It lets you turn invisible. rN+: It protects you from negative energy. Archmagi: It increases the power of your magical spells. (38, -42, D:2) a bat skeleton (44, -42, D:2) a +0 leather armour (44, -14, D:2) a potion of moonshine (47, -34, D:2) a rat corpse (skeletalised by now) (58, -37, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (8, -30, D:3) a bat corpse (skeletalised by now) (10, -36, D:3) 6 boomerangs (21, -18, D:3) a rat corpse (skeletalised by now) (25, -18, D:3) a +0 trident (26, -32, D:3) a frilled lizard skeleton (26, -23, D:3) a +0 chain mail (30, -42, D:3) a +2 short sword of freezing (35, -22, D:3) 6 stones (49, -50, D:3) a giant cockroach corpse Level 4 of the Dungeon (0, 0, D:4) a bombardier beetle corpse (1, 22, D:4) a +0 dagger (2, 22, D:4) a ball python corpse (3, 28, D:4) a +0 leather armour (4, 20, D:4) a +0 club a +0 dagger a +0 club a +0 club a +0 animal skin a +0 helmet a goblin corpse a goblin corpse (4, 22, D:4) a +0 dagger a +0 sling a goblin corpse (6, 16, D:4) a +0 dagger a stone (7, 23, D:4) a hound skeleton (8, 14, D:4) a +0 leather armour (13, 5, D:4) 3 gold pieces (13, 18, D:4) a +0 short sword (14, 5, D:4) a +0 spear a gnoll corpse (15, 8, D:4) a +0 leather armour (16, 5, D:4) a +0 flail (17, 3, D:4) a +0 club a gnoll corpse (17, 4, D:4) a +0 flail a gnoll corpse