Dungeon Crawl Stone Soup version 0.34-a0-168-g25cbcda860 (webtiles) character file. Game seed: 17688422421657516289 52 ciphuk the Ducker (level 3, -3/27 HPs) Began as a Coglin Hexslinger on July 4, 2025. Slain by Terence ... wielding a +0 hand axe (7 damage) ... on level 3 of the Dungeon. The game lasted 00:01:46 (1556 turns). ciphuk the Ducker (Coglin Hexslinger) Turns: 1556, Time: 00:01:46 Health: -3/27 AC: 2 Str: 8 XL: 3 Next: 85% Magic: 4/4 EV: 12 Int: 12 God: Gold: 51 SH: 0 Dex: 18 Spells: 4/4 levels left rFire . . . a - +1 sling {Imgur-Sin} rCold . . . d - -2 sling {Minjee} rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Imgur-Sin} d - a -2 sling (offhand) {Minjee} e - a +3 dagger Armour c - a +0 robe (worn) Scrolls b - 2 scrolls of poison h - a scroll of noise {unknown} i - a scroll of identify {unknown} j - a scroll of teleportation {unknown} l - a scroll of acquirement {unknown} m - 2 scrolls of enchant weapon {unknown} Potions f - a potion of resistance {unknown} g - a potion of might {unknown} k - a potion of mutation {unknown} n - a potion of brilliance {unknown} o - a potion of cancellation {unknown} p - 2 potions of heal wounds {unknown} q - 2 potions of moonshine {unknown} Skills: + Level 2.1 Fighting - Level 1.7 Ranged Weapons * Level 3.1 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes - Level 0.8 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% N/A 16% 2 Sigil of Binding Hex 7% N/A 30% 3 Inner Flame Hex/Fire 4% N/A 41% 3 Fugue of the Fallen Necr 0% N/A 65% 3 Ozocubu's Armour Ice 0% N/A 65% 3 Cause Fear Hex 3% N/A 69% 4 Dimensional Bullseye Hex/Tloc 1% N/A 86% 4 Petrify Alch/Erth 0% N/A 96% 4 Detonation Catalyst Fire/Alch 1% 2d2 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Manifold Assault Tloc 0% N/A 100% 7 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Terence is heavily wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. Terence screams, "Get out, before I make you get out!" Terence hits you with a +0 hand axe. A hobgoblin comes into view. Terence hits you with a +0 hand axe. The hobgoblin moves out of view. You shoot a sling bullet. The sling bullet hits Terence. Terence is almost dead. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. Terence barely misses you. You shoot a sling bullet. The hobgoblin shouts! The sling bullet hits Terence but does no damage. Terence is almost dead. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 hand axe! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 hand axe! You die... Terence says, "And stay out!" .##.# .#.# .#.## ...## # .g..#.## #......## # #@....... #. #@# ..# ####..#.## #.### . .........###...###.. ####.........#...... #................ #................ #........<....... #................ #................ You could see Terence and a hobgoblin. Vanquished Creatures 4 dart slugs A ribbon worm (D:2) 4 endoplasms (D:1) 4 giant cockroaches 3 hobgoblins 5 jackals (D:1) 2 quokkas 6 ball pythons 5 bats A frilled lizard (D:1) A goblin (D:2) 5 kobolds 4 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ciphuk the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 29 | D:1 | Reached skill level 2 in Dodging 89 | D:1 | Reached XP level 2. HP: 17/21 MP: 3/3 499 | D:1 | Reached XP level 3. HP: 27/27 MP: 4/4 1062 | D:2 | Reached skill level 3 in Dodging 1547 | D:3 | Noticed Terence 1556 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_loops_corners D:2: layout_loops_ring, minmay_misc_feat_pillars, kennysheep_generic_room_11 D:3: layout_rooms, minmay_strange_pillars, hangedman_decor_push, roderic_lattice_a, grunt_ministairs_9, minmay_misc_feat_ornament, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 3 | 3.1 Fighting | 2 | 2.1 Ranged Weapons | | 1.7 Spellcasting | | 1.0 Hexes | | 2.6 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 234 Armour: Robe || 30 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1592 | 1565 | 27 | 0 | 1331 | 3 | 530.7 | Dungeon | 1592 | 1565 | 27 | 0 | 1331 | 3 | 530.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 977 daAuts D:2: 593 daAuts D:3: 20 daAuts