Dungeon Crawl Stone Soup version 0.34-a0-348-g79144c6770 (webtiles) character file. Game seed: 16508694564484417538 6 ciphuk the Vexing (level 1, 0/15 HPs) Began as a Coglin Hexslinger on July 11, 2025. Succumbed to a kobold's poison ... on level 1 of the Dungeon. The game lasted 00:00:09 (33 turns). ciphuk the Vexing (Coglin Hexslinger) Turns: 33, Time: 00:00:10 Health: 0/15 AC: 2 Str: 8 XL: 1 Next: 90% Magic: 2/2 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling {Karl} rCold . . . (100%) d - -2 sling {Bonifácio} rNeg . . . (100%) c - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -3), revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) {Karl} d - a -2 sling (offhand) {Bonifácio} Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Skills: + Level 1.3 Fighting - Level 1.7 Ranged Weapons * Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% 2d2 16% 2 Sigil of Binding Hex 7% N/A 30% 3 Inner Flame Hex/Fire 4% N/A 41% 3 Cause Fear Hex 3% N/A 69% 4 Dimensional Bullseye Hex/Tloc 1% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The jackal is heavily wounded. The jackal closely misses you. The jackal barely misses you. You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal is heavily wounded. You shoot a sling bullet. The sling bullet hits the jackal! You kill the jackal! You shoot a sling bullet. The sling bullet hits the kobold. The kobold is moderately wounded. You shoot a sling bullet. The sling bullet hits the kobold but does no damage. The kobold is moderately wounded. The kobold hits you with a +0 short sword of venom. You are poisoned. The kobold barely misses you. You shoot a sling bullet. The sling bullet closely misses the kobold. You shoot a sling bullet. The sling bullet barely misses the kobold. You feel sick. The kobold hits you with a +0 short sword of venom. You are lethally poisoned! You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! You shoot a sling bullet. You feel very sick. You are too injured to fight recklessly! You are too injured to fight recklessly! You aren't carrying any potions. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... ###### ....## #...####### #.@.#.....# #...'..<..# ##.##.....# ##.###'#### #..⌠##........ #⌠..##........ ##.########... #)# .. +.†.+ There were no monsters in sight! Vanquished Creatures 3 jackals (D:1) A bat (D:1) 2 kobolds (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ciphuk the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 33 | D:1 | Succumbed to a kobold's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_rooms, minmay_nonomino_d4 Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.1 Fighting | | 1.3 Ranged Weapons | | 1.7 Spellcasting | | 1.0 Hexes | | 2.6 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 24 Armour: Robe || 2 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 36 | 36 | 0 | 0 | 14 | 1 | 36.0 | Dungeon | 36 | 36 | 0 | 0 | 14 | 1 | 36.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 36 daAuts