Dungeon Crawl Stone Soup version 0.34-a0-362-gf73b091665 (webtiles) character file. Game seed: 5032016583910073123 576 ciphuk the Insei (level 7, -1/45 HPs) Began as an Octopode Brigand on July 14, 2025. Slain by a gnoll sergeant ... wielding a +2 trident of venom (8 damage) ... on level 5 of the Dungeon. The game lasted 00:03:39 (3494 turns). ciphuk the Insei (Octopode Brigand) Turns: 3494, Time: 00:03:40 Health: -1/45 AC: 1 Str: 10 XL: 7 Next: 35% Magic: 7/7 EV: 16 Int: 14 God: Gold: 190 SH: 0 Dex: 13 Spells: 6/6 levels left rFire + . . (50%) p - +6 hand axe of the Philosopher {spect, rElec rN+ Dex-2 SInv} rCold . . . (100%) (no offhand) rNeg + . . (50%) (helmet unavailable) rPois + (33%) (no amulet) rElec + (33%) h - +5 ring of evasion rCorr . (100%) g - ring of poison resistance SInv + m - ring of willpower Will +.... s - ring of protection from fire Stlth ++++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were on level 5 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 190 gold pieces. Inventory: Hand Weapons a - a +0 dagger of venom p - the +6 hand axe of the Philosopher (weapon) {spect, rElec rN+ Dex-2 SInv} (You found it on level 3 of the Dungeon) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. Missiles b - 12 poisoned darts (quivered) c - 3 curare-tipped darts Jewellery g - a ring of poison resistance (worn) h - a +5 ring of evasion (worn) m - a ring of willpower (worn) q - a ring of ice s - a ring of protection from fire (worn) Wands t - a wand of mindburst (5) Scrolls d - a scroll of fog {unknown} e - 4 scrolls of identify {unknown} j - 2 scrolls of enchant armour {unknown} k - 2 scrolls of teleportation {unknown} l - 2 scrolls of immolation {unknown} r - 2 scrolls of fear {unknown} Potions f - 2 potions of heal wounds {unknown} i - a potion of curing {unknown} n - a potion of haste {unknown} Talismans o - a quill talisman (active) u - a rimehorn talisman Skills: - Level 2.0 Fighting - Level 2.0 Short Blades - Level 2.0 Throwing - Level 1.0 Dodging - Level 5.3 Stealth + Level 7.5 Unarmed Combat You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 28% 1 Kinetic Grapnel Frge 0% 1d4 28% 1 Kiss of Death Conj/Necr 0% 2d5 28% 1 Poisonous Vapours Alch/Air 0% 1d1 28% 1 Inner Flame Hex/Fire 0% N/A 65% 3 Summon Ice Beast Ice/Summ 0% N/A 65% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The water moccasin is heavily wounded. Your +6 hand axe of the Philosopher {spect, rElec rN+ Dex-2 SInv} hits the water moccasin. Your +6 hand axe of the Philosopher {spect, rElec rN+ Dex-2 SInv} hits the gnoll but does no damage. Your +6 hand axe of the Philosopher {spect, rElec rN+ Dex-2 SInv} misses the gnoll. Your +6 hand axe of the Philosopher {spect, rElec rN+ Dex-2 SInv} barely misses the orc. The water moccasin bites you! The gnoll closely misses you. The orc completely misses your +6 hand axe of the Philosopher {spect, rElec rN+ Dex-2 SInv}. The water moccasin bites you but does no damage. You closely miss the water moccasin. Your grab misses the water moccasin. Your squeeze misses the water moccasin. The water moccasin is severely wounded. Your +6 hand axe of the Philosopher {spect, rElec rN+ Dex-2 SInv} barely misses the water moccasin. Your +6 hand axe of the Philosopher {spect, rElec rN+ Dex-2 SInv} hits the gnoll. Your +6 hand axe of the Philosopher {spect, rElec rN+ Dex-2 SInv} hits the orc. Your +6 hand axe of the Philosopher {spect, rElec rN+ Dex-2 SInv} barely misses the gnoll sergeant. The gnoll misses you. The orc hits your +6 hand axe of the Philosopher {spect, rElec rN+ Dex-2 SInv} with a +0 club. Your spectral weapon shares its damage with you! The water moccasin bites you. You hit the water moccasin but do no damage. You grab the water moccasin. You squeeze the water moccasin! The water moccasin is almost dead. Your +6 hand axe of the Philosopher {spect, rElec rN+ Dex-2 SInv} hits the water moccasin. You kill the water moccasin! Your +6 hand axe of the Philosopher {spect, rElec rN+ Dex-2 SInv} hits the gnoll sergeant but does no damage. Your +6 hand axe of the Philosopher {spect, rElec rN+ Dex-2 SInv} hits the gnoll. Your +6 hand axe of the Philosopher {spect, rElec rN+ Dex-2 SInv} misses the orc. The gnoll sergeant hits you from afar with a +2 trident of venom! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The orc hits your +6 hand axe of the Philosopher {spect, rElec rN+ Dex-2 SInv} but does no damage. x2 The gnoll misses you. The gnoll sergeant hits you from afar with a +2 trident of venom. * * * LOW HITPOINT WARNING * * * Unknown command. Your +6 hand axe of the Philosopher {spect, rElec rN+ Dex-2 SInv} disappears. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll sergeant attacks as it pursues you! The gnoll sergeant hits you from afar with a +2 trident of venom! You die... #..## .# . #...# .# .. ...# .# # ... #..##.## .. .#..###..#...#..# ......../..#....# .....joj.#...#.## #...jj.@......# #########.###.# # You could see a gnoll sergeant, 3 gnolls and an orc. Vanquished Creatures A water moccasin (D:5) 3 black bears (D:4) 2 howler monkeys (D:4) Jessica (D:3) 3 adders 4 orcs 4 endoplasms 7 giant cockroaches 11 hobgoblins 5 jackals 3 quokkas (D:1) 4 ball pythons 15 bats 5 frilled lizards 9 goblins 9 kobolds 4 rats 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ciphuk the Octopode Brigand began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 32 | D:1 | Reached skill level 1 in Unarmed Combat 142 | D:1 | Reached XP level 2. HP: 17/19 MP: 2/2 255 | D:1 | Reached skill level 2 in Unarmed Combat 552 | D:2 | Found a faded altar of an unknown god. 663 | D:2 | Reached XP level 3. HP: 17/24 MP: 3/3 1447 | D:2 | Reached skill level 3 in Unarmed Combat 1876 | D:3 | Identified the +6 hand axe of the Philosopher {spect, rElec | rN+ Dex-2 SInv} 1921 | D:3 | Noticed Jessica 1922 | D:3 | Killed Jessica 1923 | D:3 | Reached XP level 4. HP: 29/29 MP: 4/4 2036 | D:3 | Reached skill level 4 in Unarmed Combat 2274 | D:3 | Identified the +10 chain mail of Lilacs {rCorr SInv} 2619 | D:4 | Noticed a black bear 2623 | D:4 | Killed a black bear 2624 | D:4 | Reached skill level 5 in Unarmed Combat 2624 | D:4 | Reached XP level 5. HP: 29/34 MP: 5/5 2753 | D:4 | Reached XP level 6. HP: 39/39 MP: 6/6 2864 | D:4 | Reached skill level 6 in Unarmed Combat 2995 | D:4 | Reached skill level 7 in Unarmed Combat 2995 | D:4 | Reached XP level 7. HP: 21/45 MP: 7/7 3483 | D:5 | Entered Level 5 of the Dungeon 3494 | D:5 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_small, layout_rooms, minivault_23 D:2: kennysheep_the_goblin_king, layout_loops_corners, hellmonk_ecumenical_altar_zigzags D:3: layout_loops_ring, roderic_batcave, uniq_jessica D:4: layout_basic, dk_noncrumbling_4 D:5: layout_loops_ring, marbit_many_paths, chequers_serial_rivers_small_3 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Unarmed Combat | 1 2 3 5 7 | 7.5 Fighting | | 2.0 Short Blades | | 2.0 Throwing | | 2.0 Dodging | | 1.0 Stealth | | 5.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 70 | | || 70 Constrict | 21 | 11 | 2 || 34 Tentacles | 11 | 6 | 2 || 19 Hand axe | 3 | 45 | 11 || 59 Stab: Sleeping | 15 | 14 | 2 || 31 Armour: Skin | 25 | 19 | 10 || 54 Dodge: Dodged | 40 | 30 | 15 || 85 Form: Quill | 1 | | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3501 | 3131 | 370 | 166 | 2437 | 5 | 700.2 | Dungeon | 3501 | 3131 | 370 | 166 | 2437 | 5 | 700.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1265 daAuts D:4: 877 daAuts D:3: 798 daAuts D:1: 547 daAuts D:5: 12 daAuts