Dungeon Crawl Stone Soup version 0.34-a0-449-gb3cc5aa0c1 (webtiles) character file. Game seed: 9915426305183428316 96 ciphuk the Magician (level 4, -5/31 HPs) Began as a Djinni Conjurer on July 26, 2025. Slain by Ijyb ... wielding a +0 dagger (6 damage) ... on level 3 of the Dungeon. The game lasted 00:01:39 (1275 turns). ciphuk the Magician (Djinni Conjurer) Turns: 1275, Time: 00:01:40 Health: -5/31 AC: -4 Str: 6 XL: 4 Next: 98% Gold: 73 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-6 HP) @: corroded, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 73 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +1 ring mail of poison resistance Scrolls c - 3 scrolls of noise {unknown} e - a scroll of fog {unknown} h - a scroll of blinking {unknown} j - 2 scrolls of identify {unknown} k - a scroll of silence {unknown} Potions d - 2 potions of might {unknown} f - a potion of berserk rage {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.7 Spellcasting + Level 4.7 Conjurations + Level 4.7 Hexes + Level 4.7 Summonings + Level 4.7 Necromancy + Level 4.7 Translocations + Level 4.7 Forgecraft + Level 4.7 Fire Magic + Level 4.7 Ice Magic + Level 4.7 Air Magic + Level 4.7 Earth Magic + Level 4.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d9 16% 4 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 16% 4 e - Kiss of Death Conj/Necr 100% 2d13 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits Ijyb! Ijyb is moderately wounded. Ijyb zaps a wand. The bolt of acid misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of acid (moderately wounded, 100% to hit) The magic dart hits Ijyb. Ijyb is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of acid (heavily wounded, 74% to hit) You miscast Searing Ray. Nothing appears to happen. Ijyb zaps a wand. The bolt of acid hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The acid corrodes you! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of acid (heavily wounded, 74% to hit) You focus your ray upon Ijyb. The searing ray misses Ijyb. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Ijyb barely misses you. The searing ray hits Ijyb. Ijyb is severely wounded. * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The searing ray hits Ijyb. Ijyb is severely wounded. * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +0 dagger. You die... Ijyb screams, "Time for next experiment!" .#≈≈≈..#...#).# .≈≈#########..#...# .≈≈#..........#...# ...+........).#...# ...+..........#)..# ...+..........#.)†# #≈≈#..........#...# #≈≈#########..##g'# ##≈≈≈..#...#....@.# #≈≈≈.)'...'......# ##≈≈..#...#......# ################# You could see Ijyb. Vanquished Creatures A hound (D:2) Terence (D:2) 3 dart slugs 3 endoplasms (D:2) 4 giant cockroaches 2 hobgoblins 3 jackals (D:3) 2 quokkas (D:2) 2 ball pythons 5 bats (D:2) 3 frilled lizards 8 goblins A kobold (D:1) 3 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ciphuk the Djinni Conjurer began the quest for the Orb. 0 | D:1 | ciphuk set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 109 | D:1 | Found a faded altar of an unknown god. 399 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 482 | D:1 | You are sucked into a shaft and drop 1 floor! 508 | D:2 | Noticed Terence 526 | D:2 | Killed Terence 527 | D:2 | Reached XP level 3. HP: 9/25 MP: 0/0 527 | D:2 | Learned a level 1 spell: Kiss of Death 676 | D:2 | Reached XP level 4. HP: 21/31 MP: 0/0 1264 | D:3 | Noticed Ijyb 1275 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_loops_corners, ebering_ecumenical_altar_rust D:2: layout_rooms, basic_altar, uniq_terence D:3: kennysheep_goblin_castle, layout_rooms, grunt_ministairs_3, minmay_misc_feat_columns Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Forgecraft | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 29 | 49 || 78 Searing Ray | 3 | 2 || 5 Armour: Robe | 9 | 6 || 15 Dodge: Dodged | 1 | 4 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1274 | 1250 | 24 | 45 | 1023 | 3 | 424.7 | Dungeon | 1274 | 1250 | 24 | 45 | 1023 | 3 | 424.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 632 daAuts D:1: 482 daAuts D:3: 159 daAuts