Dungeon Crawl Stone Soup version 0.34-a0-584-gdd7f91d1c4 (webtiles) character file. Game seed: 13661844176791505953 11 ciphuk the Sneak (level 2, 0/18 HPs) Began as an Octopode Wanderer on Aug 10, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (157 turns). ciphuk the Sneak (Octopode Wanderer) Turns: 157, Time: 00:00:27 Health: 0/18 AC: 1 Str: 7 XL: 2 Next: 25% Magic: 3/3 EV: 10 Int: 16 God: Gold: 0 SH: 4 Dex: 13 Spells: 2/3 levels left rFire . . . (100%) a - +2 dagger rCold . . . (100%) b - +0 buckler rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) Armour b - a +0 buckler (worn) Scrolls g - a scroll of fog Potions i - a potion of invisibility Skills: - Level 1.0 Fighting - Level 5.3 Stealth - Level 2.0 Shields + Level 1.8 Unarmed Combat - Level 1.0 Spellcasting - Level 2.0 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 16% 1d4 24% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 2% N/A 65% 3 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The ball python bites you. The ball python constricts you. Casting: Shock (safe; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You can't go up here! Okay, then. Unknown command. You escape the ball python's grasp. The jackal attacks as it pursues you! The jackal bites you. You block the jackal's attack. The jackal bites you. You hit the jackal. Your grab misses the jackal. The jackal is moderately wounded. You closely miss the jackal. Your grab misses the jackal. You block the jackal's attack. You barely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal bites you. The jackal barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal barely misses you. You barely miss the jackal. Your grab misses the jackal. The jackal is moderately wounded. You block the jackal's attack. The jackal barely misses you. x2 The jackal misses you. You hit the jackal. Your grab misses the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.........#.# #.........#.# #.....[..... #........# #........# #........# #........# .. ###########h###.... #.#......####@†# .. ....#.......!## #..#........# #..#........# ####..........## ###.............# ..#.##.>#.......### .... ..#.##..#.........# ...... ..#.##....#######.###...... You could see a jackal. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 5 jackals (D:1) A quokka (D:1) 2 goblins (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ciphuk the Octopode Wanderer began the quest for the Orb. 0 | D:1 | ciphuk set off with the following items: a +2 dagger, a +0 | buckler, a potion of invisibility, a scroll of fog; and the | following spell memorised: Shock; and the following spells | available to memorise: Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 32 | D:1 | Reached skill level 1 in Unarmed Combat 39 | D:1 | Reached XP level 2. HP: 17/18 MP: 3/3 157 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_basic, serial_shops, nicolae_shop_just_a_little_nook, chequers_serial_rivers_micro_e, minmay_tetromino_i4 Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 1 | 1.8 Fighting | | 1.0 Stealth | | 5.3 Shields | | 2.0 Spellcasting | | 1.0 Air Magic | | 2.0 Action || total ---------------------------++------- Melee: Dagger || 19 Constrict || 1 Tentacles || 1 Stab: Sleeping || 6 Armour: Skin || 17 Dodge: Dodged || 10 Block: Buckler || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 158 | 158 | 0 | 0 | 106 | 1 | 158.0 | Dungeon | 158 | 158 | 0 | 0 | 106 | 1 | 158.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 158 daAuts