Dungeon Crawl Stone Soup version 0.34-a0-584-gdd7f91d1c4 (webtiles) character file. Game seed: 10752750102627468694 25 ciphuk the Vexing (level 3, -2/27 HPs) Began as a Formicid Hexslinger on Aug 10, 2025. Slain by Terence ... wielding a +0 hand axe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:42 (935 turns). ciphuk the Vexing (Formicid Hexslinger) Turns: 935, Time: 00:01:42 Health: -2/27 AC: 4 Str: 12 XL: 3 Next: 17% Magic: 4/4 EV: 11 Int: 12 God: Gold: 6 SH: 0 Dex: 18 Spells: 4/4 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: clarity @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms, iridescent scales 1, clarity, wild magic 1, evolution 1 a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Jewellery c - an amulet of dissipation Scrolls p - a scroll of poison c - a scroll of blinking {unknown} e - a scroll of fear {unknown} Skills: + Level 2.0 Fighting * Level 3.0 Ranged Weapons - Level 1.7 Dodging - Level 1.1 Spellcasting - Level 3.6 Hexes - Level 1.0 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 24% 2d2 16% 2 Sigil of Binding Hex 12% N/A 28% 3 Soul Splinter Necr 0% N/A 38% 1 Inner Flame Hex/Fire 8% N/A 43% 3 Cause Fear Hex 6% N/A 65% 4 Teleport Other Tloc 0% N/A 73% 3 Dimensional Bullseye Hex/Tloc 3% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. You are partially covered in iridescent scales. (AC +2) You possess an exceptional clarity of mind. Your spells are a little harder to cast, but a little more powerful. You have hidden genetic potential. Message History Unknown command. Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!" You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. Terence barely misses you. You shoot a sling bullet. The sling bullet barely misses Terence. The sling bullet hits the ball python. The ball python is severely wounded. Terence completely misses you. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Terence hits you with a +0 hand axe. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. Terence misses you. You shoot a sling bullet. The sling bullet barely misses Terence. The sling bullet hits the ball python. You kill the ball python! Terence hits you with a +0 hand axe. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 hand axe! You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe. Terence hits you but does no damage. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence closely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence barely misses you. You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +0 hand axe! You die... Terence says, "And stay out!" ############# ######### ####...........# #.......# #†..S........# #.#####.# #@##########.# ## #.....#.# ##@# .# ..###.###.#.###..# .# >................# .. ..)..####.#.#....# .. .....†......+....# ..S #####..##.###..).# ... ....#...#. #....# .<......# #....# ...#.#..# ..##.# You could see Terence. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) 7 ball pythons 4 bats (D:1) 3 goblins 3 kobolds 4 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ciphuk the Formicid Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 243 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 683 | D:1 | Reached XP level 3. HP: 27/27 MP: 4/4 854 | D:2 | Found a faded altar of an unknown god. 911 | D:2 | Noticed Terence 919 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 919 | D:2 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 919 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 919 | D:2 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 935 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_basic D:2: layout_basic, nicolae_ecumenical_pavilion, minivault_5, uniq_terence, uniq_crazy_yiuf_cottage, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 | 3.0 Fighting | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 1.1 Hexes | | 3.6 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 93 Use: Potion || 1 Armour: Robe || 26 Dodge: Dodged || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 959 | 915 | 44 | 0 | 737 | 2 | 479.5 | Dungeon | 959 | 915 | 44 | 0 | 737 | 2 | 479.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 872 daAuts D:2: 86 daAuts