Dungeon Crawl Stone Soup version 0.34-a0-691-gd390f7e422 (webtiles) character file. Game seed: 15694983090846982119 37 ciphuk the Vexing (level 3, -4/27 HPs) Began as a Formicid Hexslinger on Aug 25, 2025. Slain by Terence ... wielding a +0 hand axe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:25 (840 turns). ciphuk the Vexing (Formicid Hexslinger) Turns: 840, Time: 00:02:26 Health: -4/27 AC: 2 Str: 12 XL: 3 Next: 60% Magic: 1/4 EV: 11 Int: 12 God: Gold: 41 SH: 0 Dex: 18 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll of enchant armour {unknown} d - a scroll of noise {unknown} e - a scroll of fear {unknown} h - a scroll of summoning {unknown} Potions f - a potion of invisibility {unknown} j - a potion of might {unknown} Skills: + Level 2.1 Fighting * Level 3.2 Ranged Weapons - Level 1.7 Dodging - Level 1.1 Spellcasting - Level 3.6 Hexes - Level 1.0 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% 2d2 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 9% N/A 21% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 56% 4 Hailstorm Conj/Ice 0% 3d5 65% 3 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You feel your willpower being sapped. Terence misses you. Unknown command. You shoot a sling bullet. The sling bullet barely misses Terence. The sling bullet barely misses the hobgoblin. Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence screams, "I want to be left alone!" Terence barely misses you. You shoot a sling bullet. The sling bullet closely misses Terence. The sling bullet hits the hobgoblin but does no damage. A giggling sprite leaps out and smacks the hobgoblin with its own hand. The hobgoblin is heavily wounded. Terence hits you with a +0 hand axe. You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. Terence hits you with a +0 hand axe. Terence barely misses you. You shoot a sling bullet. The sling bullet barely misses Terence. The sling bullet barely misses the hobgoblin. A giggling sprite leaps out and smacks the hobgoblin with its own hand. You kill the hobgoblin! A giggling sprite leaps out and makes Terence trip over his own feet. Terence is almost dead. The jinxing sprites lose interest in you. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet completely misses Terence. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * There's nothing to close nearby. Unknown command. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 hand axe! You die... Terence says, "And stay out!" #. #.##.# #. #.##.# #.## ####.##.# ..# #....##$#### #.#####.##.......# #.#...#.##.##..... #..........†...... # #@#...#.#####....< #.#####@##.##.##........ #.......# .##.##?##.##.. .....##.#.## ##.##.##.##@. ### #.#.# #@##J#...J.. #.#.# #.##.#..##.. #.#.# #.##.#..##.. #.#.# #..@........ #.#.# ####"...##.# #.#.. { #...>.!.. You could see Terence (very drained). Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms (D:1) A giant cockroach (D:2) 5 hobgoblins 3 jackals (D:1) A quokka (D:1) 3 ball pythons 2 bats (D:1) 3 frilled lizards 4 goblins (D:1) 3 kobolds (D:1) 6 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ciphuk the Formicid Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 91 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 252 | D:1 | Found a faded altar of an unknown god. 357 | D:1 | Reached XP level 3. HP: 27/27 MP: 4/4 633 | D:2 | Noticed Terence 736 | D:1 | Learned a level 2 spell: Jinxbite 840 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_basic, chequers_ecumenical_altar_island D:2: layout_loops_ring, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 | 3.2 Fighting | 2 | 2.1 Dodging | | 1.7 Spellcasting | | 1.1 Hexes | | 3.6 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 93 Cast: Jinxbite || 2 Armour: Robe || 25 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 867 | 793 | 74 | 0 | 567 | 2 | 433.5 | Dungeon | 867 | 793 | 74 | 0 | 567 | 2 | 433.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 717 daAuts D:2: 150 daAuts