cirn0 Level 1 of the Dungeon (0, 0, D:1) a +0 trident (6, -41, D:1) a +0 leather armour (13, -36, D:1) a +0 whip 5 stones (13, -3, D:1) a +0 dagger (18, -34, D:1) a +0 dagger 5 stones (30, -46, D:1) a +0 scale mail (34, -35, D:1) 15 stones (50, -28, D:1) a +0 hand axe (52, -22, D:1) a +0 whip Level 2 of the Dungeon [Shop] Ykungeicw's Distillery a potion of lignification (30 gold) a potion of curing (30 gold) a potion of curing (30 gold) 2 potions of invisibility (160 gold) a potion of lignification (30 gold) a potion of heal wounds (50 gold) a potion of might (40 gold) a potion of resistance (100 gold) a potion of brilliance (40 gold) a potion of haste (100 gold) a potion of haste (100 gold) a potion of cancellation (80 gold) [Shop] Pitanwal's Assorted Antiques a potion of degeneration (16 gold) 2 potions of berserk rage (160 gold) a potion of flight (48 gold) a scroll of enchant armour (120 gold) a ring of resist corrosion (320 gold) a box of beasts (640 gold) a +0 whip (40 gold) a scroll of teleportation (48 gold) [Shop] Caxustrui's Antique Weapon Shoppe a +2 lajatang of electrocution (1039 gold) a +0 mace (63 gold) a +0 dagger (42 gold) a +0 short sword (63 gold) a +0 club (21 gold) a +5 arbalest (661 gold) a +0 whip of venom (105 gold) a +0 club (21 gold) the +5 hand axe "Goxor" {venom, Str+3 SInv} (968 gold) It poisons the flesh of those it strikes. It affects your strength (+3). It lets you see invisible. a +2 vorpal mace (346 gold) the +4 scimitar of Beryfeipiwn {flame, Str+4} (894 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). a +0 dagger (42 gold) a +0 dagger (42 gold) a +0 morningstar (84 gold) a +0 rapier (84 gold) a +0 flail (73 gold) [Shop] Raproefo's Magic Scroll Shoppe a scroll of amnesia (35 gold) a scroll of torment (75 gold) a scroll of teleportation (30 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of enchant armour (75 gold) [Shop] Xoify's Book Emporium a book of Maledictions (350 gold) a book of Debilitation (560 gold) a book of Geomancy (490 gold) a book of Minor Magic (280 gold) a book of Power (630 gold) a book of Unlife (910 gold) a book of Power (630 gold) a book of Cantrips (280 gold) the Reference Book on the Evil Voyage (921 gold) Spells Type Level Known a - Animate Skeleton Necromancy 1 yes b - Pain Necromancy 1 yes c - Apportation Translocation 1 yes d - Gell's Gravitas Translocation 3 no e - Simulacrum Ice/Necromancy 6 no f - Disjunction Translocation 8 no a Grand Grimoire (1545 gold) a book of Geomancy (490 gold) (2, 4, D:2) 18 sling bullets (6, -1, D:2) a +0 whip (6, 4, D:2) a +0 leather armour (16, -6, D:2) a +0 club (16, 5, D:2) a +0 hand axe a +0 chain mail (18, 29, D:2) a +0 short sword (25, 34, D:2) a +0 dagger 14 stones (26, -3, D:2) 14 stones (33, -9, D:2) a +0 short sword (40, -8, D:2) 13 sling bullets (41, -5, D:2) a +0 dagger (47, -11, D:2) a +0 dagger (47, -10, D:2) a +0 short sword 4 stones (48, 7, D:2) a +0 dagger a +0 hunting sling 22 stones (51, -11, D:2) 26 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 whip (7, 0, D:3) a +0 club (15, -7, D:3) a +0 dagger (17, -20, D:3) a +0 ring mail (24, -40, D:3) a +0 whip (24, 0, D:3) a +0 club 3 stones (36, -12, D:3) a +0 club (48, -2, D:3) 17 stones (50, -2, D:3) a +0 club (51, 0, D:3) a +0 dagger (59, -47, D:3) a +0 whip (64, -37, D:3) 29 stones (65, -2, D:3) 13 sling bullets (72, -2, D:3) a +0 hunting sling (74, -3, D:3) a +2 vampiric war axe Level 4 of the Dungeon (9, -31, D:4) a +0 dagger (16, -47, D:4) a +0 club (18, -24, D:4) a +0 dagger (30, -30, D:4) a +0 dagger (35, -49, D:4) a +0 short sword (36, -50, D:4) a +0 flail (40, -50, D:4) a +3 flail (44, -48, D:4) a +0 club (45, -48, D:4) a +0 spear (46, -48, D:4) a +0 halberd (47, -50, D:4) a +0 club (49, -31, D:4) a +0 dagger (49, -18, D:4) 17 arrows (49, -9, D:4) a +0 war axe (50, -14, D:4) a +0 leather armour (63, -11, D:4) a +0 mace a +0 ring mail (64, -13, D:4) 16 stones (66, -12, D:4) a +0 club a +0 leather armour (67, -13, D:4) a +0 dagger of electrocution a +0 robe Level 5 of the Dungeon (2, -21, D:5) 20 stones (3, -18, D:5) a +0 robe (9, -3, D:5) a water moccasin skeleton (11, -20, D:5) a throwing net (11, -18, D:5) a +0 hand axe (13, -19, D:5) a +0 spear (still there?) a ring of poison resistance (still there?) a +0 giant club (still there?) (14, -19, D:5) a +0 halberd (still there?) a gnoll corpse (still there?)