Dungeon Crawl Stone Soup version 0.27-a0-1555-g0e7b3fb1d2 (webtiles) character file. Game seed: 4278705447614120994 94 cirn0 the Conjurer (level 4, -8/32 HPs) Began as a Human Conjurer on July 15, 2021. Mangled by a gnoll (12 damage) ... on level 2 of the Dungeon. The game lasted 00:03:56 (2293 turns). cirn0 the Conjurer (Human Conjurer) Turns: 2293, Time: 00:03:57 Health: -8/32 AC: 3 Str: 7 XL: 4 Next: 94% Magic: 3/7 EV: 12 Int: 20 God: Gold: 76 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . g - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Missiles i - 20 stones Armour a - a +0 robe (worn) g - a +0 cloak (worn) Scrolls e - a scroll of identify {unknown} f - 2 scrolls of blinking h - 2 scrolls of teleportation {unknown} j - a scroll of noise {unknown} Potions c - a potion of mutation {unknown} d - a potion of brilliance {unknown} Skills: * Level 1.2 Fighting * Level 2.2 Dodging - Level 2.0 Stealth * Level 2.6 Spellcasting * Level 5.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 3d4 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 16% 3 Slow Hex 2% N/A 22% 2 Confusing Touch Hex 2% N/A 41% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Yara's Violent Unravell Hex/Tmut 1% 3d3 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History A gnoll comes into view. It is wielding a +0 flail. The magic dart hits the gnoll but does no damage. A gnoll comes into view. It is wielding a +0 whip. The gnoll shouts! A gnoll comes into view. It is wielding a +0 spear. A gnoll comes into view. It is wielding a +0 spear. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll, p - gnoll Aim: a gnoll, wielding a +0 whip (81% to hit) The searing ray hits the gnoll! The gnoll is almost dead. (Press . to maintain the ray.) The gnoll shouts! The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. You finish channeling your searing ray. The gnoll hits you with a +0 flail! The gnoll hits you from afar with a +0 spear! The gnoll barely misses you. The gnoll hits you with a +0 flail. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. Okay, then. The gnoll barely misses you. x2 You climb upwards. There is a stone staircase leading down here. The gnoll hits you with a +0 flail! You die... .....##.#.#.# #.# .....##.#.#.# #.# .....##.#.#.# #.# ....###.#.#.# #.# ........#.#.# #.# ..#######.#.# #.# ..'.......#.# #.# ..#########.#####g# ................@># ################### You could see a gnoll. Vanquished Creatures Jessica (D:2) A gnoll (D:3) 2 adders 2 worms (D:2) An orc (D:3) 3 endoplasms 2 giant cockroaches 3 goblins 5 hobgoblins 4 kobolds A quokka (D:2) 2 ball pythons (D:2) 3 bats 2 frilled lizards A rat (D:2) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cirn0 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 308 | D:1 | Found a faded altar of an unknown god. 546 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 549 | D:1 | Learned a level 2 spell: Searing Ray 1050 | D:2 | Reached XP level 3. HP: 25/25 MP: 3/6 1498 | D:2 | Noticed Jessica 1503 | D:2 | Killed Jessica 1504 | D:2 | Reached skill level 1 in Fighting 1504 | D:2 | Reached XP level 4. HP: 32/32 MP: 1/7 1650 | D:2 | Reached skill level 5 in Conjurations 2293 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_rooms, ebering_ecumenical_altar_petrified, hangedman_feature_mirror, serial_bayou_lake_a D:2: layout_basic, kennysheep_jessica_study D:3: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.2 Conjurations | 5 | 5.1 Dodging | | 2.2 Stealth | | 2.0 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Short sword | 7 | || 7 Cast: Magic Dart | 41 | 14 || 55 Searing Ray | 3 | 4 || 7 Use: Scroll | | 1 || 1 Armor: Robe | 4 | 1 || 5 Dodge: Dodged | 10 | 3 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2310 | 2237 | 73 | 56 | 1983 | 3 | 770.0 | Dungeon | 2310 | 2237 | 73 | 56 | 1983 | 3 | 770.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1288 daAuts D:1: 847 daAuts D:3: 173 daAuts