cirn0 Level 1 of the Dungeon (5, -6, D:1) a +0 dagger (6, -9, D:1) a +0 hand axe (7, -10, D:1) a +0 dagger (8, -11, D:1) a +0 dagger (12, -2, D:1) a +0 quarterstaff (15, -8, D:1) a +0 dagger (18, 4, D:1) a +0 club (22, -3, D:1) a +0 dagger (37, 1, D:1) 4 stones (39, 13, D:1) 7 stones (51, 14, D:1) 5 stones (51, 16, D:1) a +0 scale mail (56, -21, D:1) 5 stones (56, -2, D:1) a +0 mace Level 2 of the Dungeon (9, 7, D:2) a +0 club a stone (22, -6, D:2) a +0 club (25, -24, D:2) a +0 flail a +0 scale mail (46, -22, D:2) a +0 flail a +0 short sword a +0 hand axe (49, 7, D:2) 5 javelins (53, -10, D:2) a +0 club 4 stones a +0 scale mail Level 3 of the Dungeon (11, 8, D:3) 5 stones (27, 14, D:3) a scroll of noise (43, -17, D:3) a +0 sling (46, -16, D:3) the +0 pair of boots "Zucwew" {*Corrode +Blink Fly Dex+7} Dex: It affects your dexterity (+7). Fly: It grants you flight. +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. (58, 13, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (2, 4, D:4) a +2 antimagic scythe (3, -2, D:4) a +0 falchion (5, -1, D:4) a +0 hand axe (10, -1, D:4) 4 stones (19, -14, D:4) a +0 dagger (23, 3, D:4) a +0 falchion (25, 6, D:4) a +0 dagger a +0 robe (26, -3, D:4) a +0 club (26, 5, D:4) a +0 trident a +0 leather armour a +0 club (26, 6, D:4) a +0 hand axe (27, -2, D:4) a +0 dagger (30, 0, D:4) a +0 dagger a +0 club a +0 dagger (31, 1, D:4) a +0 club (31, 2, D:4) a +0 club a +0 club a +0 helmet a +2 animal skin a +0 club (32, -18, D:4) a +0 dagger (41, -19, D:4) a +0 ring mail (43, -8, D:4) a +0 club Level 5 of the Dungeon (4, -13, D:5) a +0 dagger a +0 robe a +0 club (5, -13, D:5) a +0 dagger a +0 robe (7, -11, D:5) a +0 dagger a +0 robe (8, -10, D:5) a +0 club a +0 leather armour (11, -17, D:5) a +1 dagger of venom (14, -36, D:5) the +4 short sword of Lejor {antimagic, Drain rElec rC++} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rC: It greatly protects you from cold. rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. (22, -38, D:5) 4 curare-tipped darts (24, -41, D:5) a +0 giant club (40, -27, D:5) a +0 leather armour (47, -24, D:5) a +0 chain mail (48, -24, D:5) a +0 leather armour (55, -12, D:5) a +0 giant club a +0 giant club (58, -6, D:5) a +0 mace a +0 robe Level 6 of the Dungeon (0, 0, D:6) 6 stones (12, 22, D:6) 6 stones (27, 19, D:6) a hound skeleton (29, 15, D:6) 8 stones a +0 robe a +0 battleaxe (31, 14, D:6) a +0 hand axe a +0 robe (34, 26, D:6) a +0 dagger (34, 27, D:6) a scroll of blinking (35, 16, D:6) a +0 scale mail (35, 24, D:6) a +2 rapier of venom the Ecumenical Temple