Dungeon Crawl Stone Soup version 0.32-a0-1525-g6d3ed6f0af (webtiles) character file. Game seed: 9755904897752084851 704 cirn0 the Magician (level 7, -1/40 HPs) Began as a Deep Elf Conjurer on June 23, 2024. Slain by a two-headed ogre ... wielding a +0 giant club (24 damage) ... on level 5 of the Dungeon. The game lasted 00:07:06 (5444 turns). cirn0 the Magician(Deep Elf Conjurer) Turns: 5444, Time: 00:07:10 Health: -1/40 AC: 5 Str: 4 XL: 7 Next: 39% Magic: 14/19 EV: 13 Int: 25 God: Gold: 274 SH: 0 Dex: 19 Spells: 16/19 levels left rFire . . . k - +3 mace of Fajaval {drain, Will++} rCold + . . (no shield) rNeg . . . a - +0 robe rPois . s - +0 helmet rElec . p - +0 cloak rCorr . (no gloves) SInv . o - +0 pair of boots Will ++... (no amulet) Stlth ++ l - +6 ring of dexterity HPRegen 0.26/turn y - ring of protection from cold MPRegen 0.16/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 274 gold pieces. Inventory: Hand Weapons k - the +3 mace of Fajaval (weapon) {drain, Will++} (You found it on level 2 of the Dungeon) Will++: It greatly increases your willpower. Missiles x - a throwing net Armour a - a +0 robe (worn) o - a +0 pair of boots (worn) p - a +0 cloak (worn) s - a +0 helmet (worn) Jewellery c - an amulet of guardian spirit l - a +6 ring of dexterity (left hand) q - a ring of resist corrosion y - a ring of protection from cold (right hand) A - a ring of ice Wands z - a wand of flame (10) Scrolls e - 2 scrolls of fog f - a scroll of poison {unknown} h - a scroll of identify {unknown} i - a scroll of enchant armour {unknown} j - a scroll of amnesia n - a scroll of fear {unknown} u - 2 scrolls of revelation {unknown} v - a scroll of blinking {unknown} Potions b - a potion of magic d - a potion of attraction {unknown} g - 3 potions of lignification {unknown} m - a potion of resistance {unknown} r - a potion of heal wounds {unknown} t - a potion of berserk rage {unknown} w - 2 potions of curing {unknown} B - a potion of mutation {unknown} Skills: + Level 2.3 Fighting + Level 4.5 Dodging - Level 2.4 Stealth * Level 6.9 Spellcasting * Level 6.8 Conjurations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 25% 3d7 4% 3 Ensorcelled Hibernation Hex/Ice 16% N/A 11% 2 Fulminant Prism Conj/Alch 12% 3d9 16% 4 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 (+2d3 16% 4 Passwall Erth 8% N/A 21% 3 Summon Ice Beast Ice/Summ 8% N/A 21% 3 Swiftness Air 8% N/A 21% 3 Summon Mana Viper Hex/Summ 8% N/A 88% 5 Permafrost Eruption Ice/Erth 4% 2x4d2 100% 6 Sculpt Simulacrum Ice/Alch 4% N/A 100% 6 Monstrous Menagerie Summ 4% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Uskayaw Message History You now have 274 gold pieces (gained 16). B - a glowing silvery potion Found an amulet of guardian spirit. You see here an amulet of guardian spirit. You open the door. There is an open door here. A ribbon worm comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ribbon worm Aim: a ribbon worm (asleep, 100% to hit) The searing ray hits the ribbon worm! The ribbon worm is severely wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the ribbon worm! You kill the ribbon worm! Found a stone staircase leading up. A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 giant spiked club. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (asleep, 100% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is lightly wounded. The two-headed ogre shouts in stereo! (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. You finish channelling your searing ray. The two-headed ogre hits you with a +0 giant club! The two-headed ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #..#..##.#####.#...# #..##.#.........<..# #..##.############## #..##.# #..##.# #.. #.# #..##.# # #.....#.# ##.@O...# ######## You could see a two-headed ogre. Vanquished Creatures A water moccasin (D:5) An ogre (D:4) 2 jellies Crazy Yiuf (D:3) A gnoll bouda (D:4) A hound (D:3) 2 sleepcaps (D:4) Terence (D:3) Jessica (D:2) 5 gnolls (D:4) 6 adders 2 shadow imps (D:4) 2 white imps (D:5) 5 ribbon worms 4 dart slugs 4 orcs (D:4) 15 ball pythons 9 endoplasms 3 giant cockroaches 8 goblins 9 hobgoblins 8 jackals 4 kobolds 3 quokkas (D:2) 6 bats 3 frilled lizards 6 rats 113 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cirn0 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 197 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 200 | D:1 | Learned a level 2 spell: Searing Ray 471 | D:1 | Found a faded altar of an unknown god. 605 | D:1 | Reached XP level 3. HP: 17/20 MP: 6/10 1142 | D:2 | Reached skill level 5 in Conjurations 1330 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 1563 | D:2 | Identified the +3 mace of Fajaval {drain, Will++} 1576 | D:2 | Found a hide-covered altar of Uskayaw. 1724 | D:2 | Reached skill level 1 in Fighting 1948 | D:2 | Noticed Jessica 1950 | D:2 | Killed Jessica 2519 | D:3 | Reached XP level 5. HP: 29/29 MP: 7/14 2599 | D:3 | Found a runed translucent door. 2600 | D:3 | Noticed Crazy Yiuf 2606 | D:3 | Killed Crazy Yiuf 2607 | D:3 | Reached skill level 5 in Spellcasting 3258 | D:3 | Noticed Terence 3269 | D:3 | Killed Terence 3749 | D:4 | Reached XP level 6. HP: 34/34 MP: 8/16 4744 | D:4 | Reached XP level 7. HP: 40/40 MP: 14/18 5070 | D:5 | Entered Level 5 of the Dungeon 5438 | D:5 | Noticed a two-headed ogre 5444 | D:5 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_loops_ring, dreamdust_ecumenical_altar_statues D:2: minmay_diamond_boxcup, layout_basic, basic_altar, uniq_jessica D:3: kb_forest_paths, layout_basic, moated_statue, minmay_misc_feat_nine_boxes, serial_park_tiny_1, uniq_terence, uniq_crazy_yiuf_cottage D:4: layout_loops_corners D:5: layout_basic, minmay_misc_feat_rows Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.9 Conjurations | 5 6 | 6.8 Dodging | 3 4 | 4.5 Fighting | 1 2 | 2.3 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 71 | 96 | 9 || 176 Searing Ray | | 18 | 10 || 28 Use: Scroll | | 2 | || 2 Armour: Robe | 2 | 10 | 3 || 15 Dodge: Dodged | 3 | 8 | 5 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5441 | 5347 | 94 | 0 | 4850 | 5 | 1088.2 | Dungeon | 5441 | 5347 | 94 | 0 | 4850 | 5 | 1088.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1370 daAuts D:4: 1367 daAuts D:3: 1306 daAuts D:1: 1023 daAuts D:5: 373 daAuts