Dungeon Crawl Stone Soup version 0.33-a0-324-g0b821916ea (webtiles) character file. Game seed: 12284064586316847225 188 cirn0 the Conjurer (level 5, -4/27 (29) HPs) Began as a Deep Elf Conjurer on Nov 16, 2024. Slain by Edmund ... wielding a +5 flail of draining (13 damage) ... on level 4 of the Dungeon. The game lasted 00:04:44 (3076 turns). cirn0 the Conjurer (Deep Elf Conjurer) Turns: 3076, Time: 00:04:44 HP: -4/27 (29) AC: 2 Str: 4 XL: 5 Next: 39% MP: 6/14 EV: 11 Int: 25 God: Gold: 176 SH: 0 Dex: 13 Spells: 11/14 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . j - scarf {repulsion} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - ring of poison resistance HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: repel missiles @: lightly drained A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 176 gold pieces. Inventory: Armour a - a +0 robe (worn) j - a scarf of repulsion (worn) w - a +3 leather armour Jewellery g - a ring of poison resistance (left hand) r - a ring of magical power Scrolls c - 2 scrolls of amnesia {unknown} d - 2 scrolls of enchant armour {unknown} f - 2 scrolls of fear {unknown} h - a scroll of teleportation {unknown} k - 3 scrolls of blinking {unknown} m - a scroll of brand weapon {unknown} p - 2 scrolls of identify {unknown} q - a scroll of butterflies {unknown} t - a scroll of immolation {unknown} u - a scroll of revelation {unknown} Potions b - a potion of magic e - a potion of ambrosia {unknown} i - 2 potions of curing {unknown} l - 3 potions of haste {unknown} n - 3 potions of cancellation {unknown} o - 2 potions of lignification {unknown} s - a potion of might {unknown} v - a potion of attraction {unknown} Skills: + Level 1.6 Fighting - Level 2.4 Dodging - Level 2.4 Stealth * Level 5.3 Spellcasting * Level 5.7 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 24% N/A 8% 1 Call Canine Familiar Summ 6% N/A 24% 3 Confusing Touch Hex 6% N/A 24% 3 Sigil of Binding Hex 6% N/A 24% 3 Vampiric Draining Necr 6% 2d6 24% 3 Fulminant Prism Conj/Alch 10% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 24% 4 Dimensional Bullseye Hex/Tloc 3% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc, p - Edmund Aim: an orc, wielding a +0 falchion (100% to hit) The magic dart hits the orc! You kill the orc! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Edmund Aim: Edmund, wielding a +5 flail of draining and wearing a +0 scale mail (lightly wounded, 83% to hit) The searing ray hits Edmund. Edmund is lightly wounded. (Press . to maintain the ray.) The searing ray hits Edmund. Edmund is lightly wounded. The searing ray hits Edmund. Edmund is moderately wounded. The searing ray hits Edmund. Edmund is moderately wounded. You finish channelling your searing ray. Edmund hits you with a +5 flail of draining! You feel drained. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +5 flail of draining and wearing a +0 scale mail (moderately wounded, 83% to hit) The searing ray hits Edmund. Edmund is moderately wounded. (Press . to maintain the ray.) Edmund hits you with a +5 flail of draining. You feel drained. * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund! Edmund is heavily wounded. Edmund hits you with a +5 flail of draining! You die... Edmund says, "That'll show my brother!" ############# #............ #............ #.....?.).... #...........g #..@@........ ########+###+ You could see Edmund. Vanquished Creatures An orc priest (D:3) An orc wizard (D:3) 4 adders (D:2) 3 dart slugs 2 orcs 9 ball pythons 8 endoplasms 3 giant cockroaches 5 goblins 9 hobgoblins 4 jackals (D:3) 14 kobolds 6 quokkas 7 bats 2 frilled lizards 8 rats 86 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cirn0 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 150 | D:1 | Reached XP level 2. HP: 4/16 MP: 2/8 153 | D:1 | Learned a level 2 spell: Searing Ray 977 | D:2 | Reached XP level 3. HP: 20/20 MP: 8/10 1057 | D:2 | Reached skill level 5 in Conjurations 1143 | D:2 | Reached skill level 1 in Fighting 1310 | D:2 | Reached XP level 4. HP: 16/25 MP: 1/12 2028 | D:3 | Found a faded altar of an unknown god. 2274 | D:3 | Reached skill level 5 in Spellcasting 2274 | D:3 | Reached XP level 5. HP: 29/29 MP: 8/14 3066 | D:4 | Noticed Edmund 3076 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_basic, minmay_cut_off D:2: layout_loops_cross, minmay_joined_circles D:3: layout_loops_corners, serial_co_window_serial, co_window_corner_a, co_window_corner_a, co_window_corner_a, co_window_corner_a, co_window_cross_1, co_window_2corner, co_window_corner_cb, co_window_of_opportunity_c, co_window_of_opportunity_b, co_window_unsneaky_path_c, glass_columns_a, glass_columns_c, glass_columns_a, shapermc_ecumenical_altar_ellora, chequers_serial_rivers_micro_c, chequers_serial_rivers_room_b D:4: layout_gridville, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.3 Conjurations | 5 | 5.7 Fighting | 1 | 1.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | 2 || 3 Cast: Magic Dart | 77 | 47 || 124 Searing Ray | 3 | 8 || 11 Armour: Robe | 19 | 5 || 24 Dodge: Dodged | 20 | 4 || 24 Repelled | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3079 | 2932 | 147 | 0 | 2544 | 4 | 769.8 | Dungeon | 3079 | 2932 | 147 | 0 | 2544 | 4 | 769.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1225 daAuts D:1: 974 daAuts D:2: 867 daAuts D:4: 11 daAuts