Dungeon Crawl Stone Soup version 0.33-a0-324-g0b821916ea (webtiles) character file. Game seed: 4203479464197771387 24 cirn0 the Conjurer (level 2, -3/16 HPs) Began as a Deep Elf Conjurer on Nov 16, 2024. Killed from afar by Sigmund (7 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:50 (1242 turns). cirn0 the Conjurer (Deep Elf Conjurer) Turns: 1242, Time: 00:01:51 Health: -3/16 AC: 6 Str: 4 XL: 2 Next: 79% Magic: 3/8 EV: 11 Int: 22 God: Gold: 69 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . c - +2 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - +4 ring of protection HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons c - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) h - a +0 buckler Jewellery e - a +4 ring of protection (left hand) Scrolls d - a scroll of summoning {unknown} f - a scroll of identify {unknown} g - a scroll of teleportation {unknown} i - a scroll of silence {unknown} Potions b - 2 potions of magic j - a potion of curing {unknown} Skills: + Level 0.5 Fighting - Level 2.4 Dodging - Level 2.4 Stealth * Level 0.3 Shields * Level 3.6 Spellcasting * Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +1 scythe of freezing and wearing a +2 robe (moderately wounded, 77% to hit) The searing ray hits Sigmund. Sigmund is heavily wounded. (Press . to maintain the ray.) The searing ray misses Sigmund. The searing ray hits Sigmund. Sigmund is severely wounded. Sigmund hits you from afar with a +1 scythe of freezing! Ouch! That really hurt! Sigmund freezes you. * * * LOW HITPOINT WARNING * * * The searing ray hits Sigmund. Sigmund is almost dead. You finish channelling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Sigmund attacks as he pursues you! Sigmund misses you. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) Something hits you but does no damage. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * Something tries to affect you, but you resist. A puff of flame appears from out of thin air! The puff of flame hits you! You die... ################## #..............@.# #.##############.# ##.###### #.# ........# #.# ...####.# #.# #### #.# # #{# # #####.# # #.....# There were no monsters in sight! Vanquished Creatures 2 dart slugs 2 ball pythons (D:2) 2 goblins A hobgoblin (D:1) 2 jackals (D:1) 4 kobolds A quokka (D:1) 2 bats (D:2) 2 frilled lizards 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cirn0 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 275 | D:1 | Found a faded altar of an unknown god. 280 | D:1 | Reached XP level 2. HP: 10/15 MP: 2/8 376 | D:1 | Learned a level 2 spell: Searing Ray 1217 | D:2 | Noticed Sigmund 1242 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_basic, chequers_ecumenical_altar_island D:2: layout_loops_ring, minmay_tetromino_o2, uniq_sigmund, uniq_natasha Action || total ---------------------------++------- Cast: Magic Dart || 44 Searing Ray || 3 Armour: Robe || 9 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1247 | 1173 | 74 | 0 | 1030 | 2 | 623.5 | Dungeon | 1247 | 1173 | 74 | 0 | 1030 | 2 | 623.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 928 daAuts D:2: 318 daAuts