Dungeon Crawl Stone Soup version 0.33-a0-1153-g804bde4694 (webtiles) character file. Game seed: 5925395536682628659 44 cirn0 the Conjurer (level 3, 0/28 HPs) Began as a Draconian Conjurer on Mar 30, 2025. Succumbed to a gnoll's poison ... on level 2 of the Dungeon. The game lasted 00:02:10 (1617 turns). cirn0 the Conjurer (Draconian Conjurer) Turns: 1617, Time: 00:02:11 Health: 0/28 AC: 6 Str: 9 XL: 3 Next: 39% Magic: 1/6 EV: 11 Int: 20 God: Gold: 47 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . h - +2 falchion (flame) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . g - +0 pair of boots SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -9) A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons c - a +0 dagger h - a +2 falchion of flaming (weapon) Armour g - a +0 pair of boots (worn) Scrolls d - 4 scrolls of identify {unknown} e - a scroll of immolation i - a scroll of amnesia {unknown} Potions a - a potion of magic b - 2 potions of curing Skills: + Level 1.1 Fighting + Level 2.0 Dodging - Level 1.7 Stealth * Level 2.6 Spellcasting * Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 16% 1 Stone Arrow Conj/Erth 22% 3d8 19% 3 Passwall Erth 2% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear of venom (81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll shouts! The gnoll hits you but does no damage. You are poisoned. You stop channelling your searing ray. You feel very sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear of venom. You feel sick. You are no longer poisoned. The gnoll attacks as it pursues you! The gnoll hits you but does no damage. You are poisoned. You feel very sick. It was a potion of curing. You feel better. The gnoll barely misses you. As you read the scroll labelled POIDONW ATOCITOTY, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. The gnoll hits you from afar with a +0 spear of venom. You are poisoned. As you read the scroll labelled BOCVEU UCUMIO, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. You feel sick. The gnoll closely misses you. You feel sick. The gnoll attacks as it pursues you! The gnoll misses you. You feel sick. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. Your surroundings suddenly seem different. You die... #.....#........######## ####..#........# ## #..#.)......# ..# #..#..#'#'### #.# ##.#..#.#.# #.. #########....#.#.# #.# #.......#.#.)#.#.# #.# #.#####.#......#.############.. #.# #.####<.@................ #.# #........#............... #[##########################... #.#.....................# #... #.#.############..#####.# ..... #.#.# ###..#...#.#.##.#. #.#.######## #....#.#.#.# ##+#. ##.#......... #.#......#.# #.... #............ #........#.# #.... There were no monsters in sight! Vanquished Creatures A gnoll (D:2) 5 ball pythons 4 bats 3 endoplasms (D:1) 2 giant cockroaches (D:1) 5 hobgoblins 4 kobolds A quokka (D:2) 3 frilled lizards A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cirn0 the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 298 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/5 301 | D:1 | Learned a level 2 spell: Searing Ray 1297 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/6 1361 | D:2 | Reached skill level 1 in Fighting 1383 | D:2 | Identified the +10 chain mail of Exclusion {*Silence Fly | rElec rN+} 1617 | D:2 | Succumbed to a gnoll's poison Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_loops_ring, chequers_serial_rivers_small_3 D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Fighting | 1 | 1.1 Stealth | | 1.7 Spellcasting | | 2.6 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 6 Dagger || 4 Tailslap || 2 Cast: Magic Dart || 59 Searing Ray || 1 Use: Scroll || 2 Potion || 1 Armour: Skin || 15 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1628 | 1618 | 10 | 50 | 1415 | 2 | 814.0 | Dungeon | 1628 | 1618 | 10 | 50 | 1415 | 2 | 814.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1212 daAuts D:2: 415 daAuts